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Yamato2299

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Everything posted by Yamato2299

  1. I like his articles and I have to say I was most interested in the play to win articles. This hasn't made me incredibly better at the games I play but it has helped me get around my friends energy sword obsession in our halo games.
  2. I was walking around campus after playing okami a lot this last week and each time I ran into a tree I kept thinking "draw circle to revitalize."
  3. Went earlier this afternoon and I thought it was a good movie, even if does make the average male in the audience feel somewhat psychically inadequate.
  4. Allright then. I guess I took your "MMX style game" in the title a bit to literally. Though I'd argue now that it sound more like a straight up fighting game. And I'd have to agree with DeathBySpoon about price. Considering your offering a 2D product online, you probably can't get away with charging over $5.00 for it and the game will need to be high quality. I don't mean to suggest it won't be, just that it's going to take a lot to sell something vs. MUGEN, a 2D console fighter, or Smash Bros. Brawl once it's out.
  5. I can't offer much on technical advice but I did enjoy listening to this a lot. I'll leave the criticism's for the more experienced and wish you luck in getting this passed.
  6. I dont think this idea will work going on the assumption that it's going to be a battle game. Alot of the fun of Megaman was that it was a platformer, not a fighter. and considering combat was limited to hitting a single button to shoot, I dont think your going to be able to make an incredibly enjoyable fighting game. I also can't see the "close range does more damage" working out very well if two or three close range hits way overpower most of the long range hits; What good is long range if short range fighters do way more damage when they hit than you do keeping them away? On the other hand, if the short range attacks arent strong enough to justify the risk of approaching a longrange attacker, than nobody will use them anyway.
  7. Stealth in game design? Interesting concept to think about.
  8. My Grandpa doesn't always pay attention to what he's doing when wrapping gifts so one year when I went downstairs on Christmas morning, I saw a REALLY big box with my name on it and was super excited to open it. I ripped off the paper and looked inside only to find it filled with more boxes (unwrapped). After searching through boxes filled with more boxes, I concluded that there was nothing in the box at all. My Grandpa realized he had wrapped the box by mistake and I got $20 for my efforts.
  9. The only things I didn't like about it was the high note at 1:09 and maybe a bit less reverb in the last 40 seconds or so.
  10. It's a beautiful song and I love the violin. Not much else to say that hasn't been said already so I'll end it by saying I look forward to hearing more stuff like this from you in the future.
  11. Ok, I'm not normally highly analytical of songs but since you're looking for feedback I listened through it a few times and heres what I came up with for improvements. -When the 2nd set of notes comes in at 0:24, I'd consider making the notes lower for a little variety. -For the strings at 1:29 and 2:46, I'm curious to how these would sound if the full melody were played instead of single notes. -The final set of notes at 3:42 seems thrown in for no real reason. I would suggest either taking it out or expanding on it more (since its towards the end, more towards to earlier). Otherwise I think it's a pretty strong song. I hope this helps and I wish you luck getting the song on to the site.
  12. A very fun and happy mix. I've been kind of down with projects and papers lately and this song serves as a much needed pick-me-up.
  13. I saw this while browsing the VGmix forums about a week ago. I've listened to it quite a few times since then and I'll be keeping this one whether it makes it to the site or not. Good work so far and if you make any changes, I look forward to hearing them.
  14. Just heard this on ORMGAS and really liked it. I also love the style this song has and would definitly recommend it to anyone who is looking for a change of pace.
  15. I first heard this on VGDJ and I have to say its downright beautiful. The remixers obviously put a lot of work into it and I love the vocals (I've come to believe that not understanding the lyrics to several songs makes them more enjoyable). Sad to think that I would have skipped over this song based on the game's obscurity.
  16. Hello Everyone, I've been listening to the songs here for a while and decided to join up on the forums.
  17. As a fan of Donkey Kong Country 2 and its soundtrack I have to say I like how this song turned out. I was surprised to find the forest theme used with a sailing themed song but the execution was done really well. I remember seeing a Set Sail 2 on vgmix.com back when the site was still up and hope it makes it to OCR.
  18. I can't offer much composition advice for you. It sounds good but I still think that it's more a cover than a remix. Also it might just be me but the slow down at the end seems kind of strange following the big build up in the middle. Keep working on it though, I'd like to here a final version of this.
  19. I love this song. It's the song I play when I need to relax and so far it hasn't failed me yet.
  20. This was the first song I heard from OverClocked Remix, thanks to a link from Zelda Dungeon several years back. I fell in love with it and thats what introduced me to video game remixes. It's beautiful and truly one of the best I've heard on the site.
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