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Posts posted by Eino Keskitalo
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Voted! Not a bad round at all. (:
--Eino
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Archangel, you really ought to consider making this initiative into a proper project imho.
Cause there is amazing potential here that deserves proper support, coverage and recognition.
I think we can do something different here. Each of us would slap "PCReMix" to WIP board topic headers and submissions posts. Other people would see PCReMixers helping each other out on the WIP forum - what we should do is when we see a WIP thread with "PCReMix" in it, is to pile on it and give lots of constructive feedback. This way people take notice of this fantastic initiative and join in.
There's so many projects around these days, that each of them doesn't get the same level of attention as they used to, from what I can tell. Usually the projects also are worked on mostly out of sight, whereas it'd be interesting and different to try to have this thing happen in plain view.
However, some sort of an album would be cool. For instance, when we have a bunch of posted ReMixes, I wonder if djp and site staff would be open to doing a "compilation album", perhaps with new bonus tracks (which could comprise the mixflood).
--Eino
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There's (at least) two crazy awesome tracks on this album: Starbright and Fuego Frio. Both have this similar warm, acoustic sound, both are beautifully yearning and both are endlessly enjoyable. Thank you prophetik and Abadoss for them!
--Eino
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I uploaded my piece. We have two mixes now.
--Eino
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Are you being sarcastic? I honestly can't tell if this is a sarcastic remark or not.
Please tell me it is.
Yes. But it makes total sense: they're trying to take over the competition on OCR and make it Cacpom ReMix.
--Eino
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At least Capcom has given OCR explicit rights to host ReMixes of music from Capcom games with the release SSF2THD, right? So it's totally all right if they support SOPA!!
--Eino
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Nice first post Brandon!
For me.. all the projects I had involvement in were released this year, I got to submit a track (I'm very happy about that alone), I got to participate in a couple of cool People's ReMixing Competition rounds.. Actually pretty nice for a year that I haven't really had the time to much anything music-wise (apart from singing to our baby, which is actually very good practice). Also, the huge amount of albums released have provided, alongside the usual postings, a lot to listen to. It's been a good year!
--Eino
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I did check this out earlier, and it was worth it to do so, so I do recommend doing so, if you haven't.
--Eino
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Yeah, I'm expecting this to be a collaborative effort. For instance, marking WIP threads with "PCReMix" when they're under this initiative is a great idea.
--Eino
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A fantastic initiative (and very nice first post!) - I've been thinking about going back to my early gaming history and doing something with those DOS games especially, since they're underrepresented on OCR.. and here's this thread now.
Here's a 'claim' for two tracks. I did a short version of the Death Track track for PRC208, which was a free round (I think I got the melody a bit wrong though). I've also started the TD2192 track already. I have loads of more ideas, but I think I'll only mention them here when I've actually done something. I also don't feel like posting these to the Workshop board quite yet, but any case, I'll be working on these when I can.
Death Track intro/menu -
- wip (PRC version)Traffic Department 2192 menu/mission 1 - source/gameplay - started working on
--Eino
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Happy news! Got the album, looking forward to listening to it at work tomorrow. The layering thing sounds interesting.
--Eino
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Never heard of this game before, pretty cool and funny stuff. Good music too!
--Eino
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I believe the most important thing is that OA was vanquished and OCR was saved. Now that great powers were gained, and a great evil that has threatened us all has been destroyed, we should be careful, in this delicate situation, not to push OCR back towards destruction!
(Are there and JCRPGs, perhaps sequels, that after the big bad has been defeated, there's bitterness and infighting between the heroes that leads to another cataclysm? RPG heroes always end up ridiculously powerful in the end of the game.)
--Eino
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Looking forward to this, should be interesting.
--Eino
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I've been adding a few reviews, and I'm up to 8. Raffle raffle!
--Eino
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Well done in transferring the source to the genre, and worth hearing for the SID-alicious sounds alone. Sounds good for such an early OCR.
--Eino
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A very well personalized tune, nice soloing and good structure - love the strings at the end. The guitar is unrealistic and a bit dull sounding - the tone and feel of the playing is the same throughout - but what is played is very varied, and it's 2002 anyway.. I'm not very fond of Passing Breeze, but this was a very refreshing arrangement of it.
--Eino
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Yeah, the tracks for the game are very nice. _ghost's piece wasn't originally written for Crayon Physics Deluxe, so it's not eligible for OCR submission. Of course, nothing's stopping anyone to make a version regardless.
--Eino
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Yeah, nice sources, both of them. I haven't played Sonic 2 for SMS, but Sonic 1 for Master System was a solid game with some nice tunes in it.
--Eino
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For the longest time I thought the intentionally muddy sound quality stood in the way of a great arrangement. It's still a bit like digging through the mud for goodies, but the warbly soundscape does give the track a peculiar feel of its own. This track forces you to listen to it closely. It sounds broken and muffled.. and weirdly old and nostalgic. I get a mental image of adventuring through partially undersea ruins. While being viewed from the side, in eight bits.
--Eino
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It's interesting that the sound is getting flak in this thread - I've thought that this style of Shnab-sound is at its best in this particular tune. Everything is clear and airy, there's a huge amount of playful detail that is so much fun to listen to.. Of course much of this is due to the superbly lush, complex arrangement.. this isn't just the rollercoaster ride, this is pretty much the whole theme park crammed into a bit over four and a half minutes.
I've played Landstalker a bit, and seen it played a bit more. I think the spirit in this track does the fun and unique game a great justice.
--Eino
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Hell yeah I've learned to appreciate this track even more. OA had good insight about the piece being free-spirited, roaming about with all the change-ups - and especially the tempo changes. It really flows. Listening to it is a bit like following a river along its path, with the scenery changing, mostly lush and green, but majestic in the end. Pretty impressionistic in that way.
--Eino
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One of my absolute favourites from the album. I like the game's soundtrack a lot, and the moon pieces are among the gems in my opinion. This one does justice, and gives the things its own spin.
DA's vocals are excellent on this one, and great for material like this. Chilly! Along with "My Child", I think this piece was a big step forwards for DragonAvenger. (Bits of the delivery actually remind me of Kate Bush, which is good.)
The production is good. Solid and meaty, yet very spacey. A wonderful amount of detail too. The whispering is a neat effect. Appropriately creepy. My one gripe would be that the vocals around 2:13-02:30 (the "Tonight" bit) sound a little plain. Structurally they're positioned at a kind of a high point of the track.. they could've been sung more powerfully, or perhaps with additional harmony vocals, for additional highlight, or perhaps effected in a way that would've made them blend to make the whole more interesting texturally. Instead they're a bit of in the middle. This isn't a major gripe though, the track overall is just so good that a bit that's just decent (instead of great) kind of sticks out.
Great work all around! I'll also mention that the piece also functions very well where it's situated on the album.
--Eino
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Voted & commented! I'm very happy I could participate.
--Eino
Cave Story (ones not in the remix project)
in ReMix Requests
Posted
"Hotel California" -style gloomy acoustic rendition of the Last Cave track is a great idea! It's no wonder you got that idea, the progression/melody is pretty similar.
--Eino