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Everything posted by Palpable
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Contact Information Your ReMixer name: Dj Mystix Your real name Mansoor Nazar Your email address snake9677@yahoo.com Your userid 11757 (DjMystix) Submission Information Name of game(s) arranged Streets of Rage Name of individual song(s) arranged Keep the groovin' Additional information about game including composer, system, etc. (if it has not yet been added to the site) Composeer : Yuzo koshiro System : Sega Genesis Link to the original soundtrack (if it is not one of the sound archives already available on the site) Original : http://www.youtube.com/watch?v=_rHzHVbNS2w Comments: A tribute from a fan, for the fans! This time, I remixed the track "Keep it Groovin" from Streets of Rage (Sega Genesis 1991). I always considered streets of rage's sound track as one of the best of all time and this specific track is my favorite of the series. I've attempted a blend of light hip-hop, chillout and groovy music for this remix. ---------------------------------------------------------------- http://www.youtube.com/watch?v=_rHzHVbNS2w
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Original decision: http://ocremix.org/forums/showthread.php?t=25421 ReMixer name: Aeternity User ID: http://www.ocremix.org/forums/member.php?u=29058 Game arranged: Final Fantasy Tactics Individual song arranged: Hero's Theme (by Hitoshi Sakimoto) ------------------------------------------------------------------ http://www.youtube.com/watch?v=Csq5xyotb0E
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ReMixer: Hollidayrain Name: Sreyas Krishnan E-mail: sreyaskr@msn.com Website: www.soundclick.com/hollidayrain ReMix title: "Anjuna Temple" () Game: Zelda II Song: Temple Theme (http://www.youtube.com/watch?v=S4toSsRV4lc) Platform: NES Based on the title, you can probably guess that this remix is either: 1) Full-on psy (which would probably really popular in Anjuna, lol), or 2) Progressive trance (Anjunabeats n such). I can tell you this, when I first started this thing, I thought for sure I'd go full-on psy, but in the end, I was too intrigued with the possibilities in the progressive trance realm. Opposite to Breakout, which takes a bubbly tune and moves it into a minor key, this one takes the brooding Hyrule Temple theme and makes it an uplifting melody. This is especially notable in the 'B' part of the melody (0:16 on the youtube) and in the other part at 2:24 or so. Enjoy guys! ---------------------------------------------------------------
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Remixer: Willrock Game Remixed: Mighty Morphin Power Rangers (SNES) Source Remixed: Factory Theme http://www.youtube.com/watch?v=rDiKzH0SpE0 Remix Name: Its Morphin Time! Comments: Ah yes power rangers. I don't know about other people but power rangers has always had a strong nostalgic affect on me much like video games did that I played in that same point in time. However, unlike video games, this ended up somewhat lodged in the back of my mind for so many years. Anyway, one day I was looking through video game soundtracks on youtube for inspiration, and I found the music from the SNES game that I didn't know existed . I was shocked at how good it was - think double dragon meets megaman meets street fighter and you might be close. So I decided to try out the classic rock/aor style that i've been working towards for a while now. If you like journey, bon jovi or van halen there will be something for you to like here (the intro was inspired by the 1984 instrumental on the van halen album of the same name ) Anyway, Hope you guys enjoy this one, its a little rough around the edges due to me being unable to properly polish it (I lost the file due to a pro tools error) but I hope its good enough to pass. Btw, see if you can spot my little reference to the power rangers main theme You guys have been wanting breakdowns so here goes: 0:00-0:29 - intro 0:29-0:39 - Source Main riff 0:39-1:00 - Source Verse 1:00-1:23 - Source Link Section 1:23-1:53 - Source Chorus Section 1:53-1:59 - Original Link Section 1:59-2:15 - Source Verse Slowed down/breakdown 2:15-3:10 - Guitar Solo 3:10-3:30 - Source Verse Slowed Down/Second Breakdown 3:30-3:52 - Source Chorus Section 3:52-4:03 - Synth Solo over Chorus Section Chords 4:02-4:25 - Source Main Riff 4:25-4:43 - End 2 Mins 35 Secs Source ---------------------------------------------------------------- http://www.youtube.com/watch?v=rDiKzH0SpE0 Even for Will, this is overly reverbed, though you can make out what counts. I thought the arrangement was excellent and a lot more energetic than Will's previous remixes. Love the dirty tone on that guitar solo halfway through, that was when the deal was sealed. The outro was well-executed as well, perfect comedown. Some production cleanup would have been nice, but arrangement makes up for it IMO. You get this because it looks cool, but I'm not sure what it is. YES
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Both automation clips and event window will work, though I vastly prefer automation clips myself because I find it's easier to visualize, copy, and access. Pretty much I just find my parameters within the Browser and create an automation clip for it - done. The native FL ones are even easier, usually you can just right-click on the control. I know you can record automation from your controller as well, but I've never done it so I can't really help you there.
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If the problem is that your notes are just barely off in time, quantization can help you out, though you may have to do some manual editing depending on the style of your song. But if you're not playing to a metronome or beat, it can be difficult to keep perfect time while recording. Definitely try to use one of these while recording and see if it gives you better results.
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OCR02023 - *YES* Final Fantasy 8 'Shine Tonight'
Palpable replied to OceansAndrew's topic in Judges Decisions
Fun as hell. Pure ear-candy. The melody gets relegated to being the supporting piece, but it's still there the whole time. I wouldn't be surprised if this song gets some haters on account of it being chipper Autotune pop, but fuck 'em. OCR needs more unabashedly cheery music. YYYYYES -
Interesting blend of styles in this. The harpsichord and strings could have used more humanization, but in a loop-based song like this it's easier to overlook. I loved the way they mixed with the distorted elements, great mood that felt totally cohesive. Groove change was unexpected but not unwelcome. The glitchy stuff was cool too but I felt like there was an overreliance on it rather than letting the song progress. If you remove the song from the glitch stuff, it's very static, and messing with the song didn't really make up for it. I would have liked at least one section that handled the song differently, maybe a chord change coupled with the beat dropping out and the strings being more prominent. Really, there's a lot of directions you can take this, and I think you need to take some of them. NO (resubmit)
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I'm not gonna be able to add much more than what OA said. I liked the take, the new writing is catchy and complements the original song. There's also some interesting sounds used, and a lot of progression. But the production has several issues that are gonna make this a NO. I wouldn't necessarily say this is over compressed, but it is loud, and for the second half there's way too much happening. Some of those supporting elements need to be pushed back, so that it's not all in your face - you might want to consider simplifying the writing, if it's still too much. I agree with OA that the string articulations weren't strong, and the synth leads could have used more movement. With some of these changes in place, this has a good shot at passing, Jesse. NO (resubmit)
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I'll also add that the explanation of the vote doesn't usually add a lot of time, but obviously helps the remixer or other judges. I spend most of the time on a vote trying to reason why I should vote YES or NO; once I've figured out which way I'm voting, I'm just writing down the thought process.
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OCR02106 - *YES* Mega Man 4 'Get a Weapon Weapon'
Palpable replied to OceansAndrew's topic in Judges Decisions
I feel like I can't judge this in the way I normally judge things. But I think it's a YES. YES -
*NO* Xenogears 'Welcome to the Human Race'
Palpable replied to OceansAndrew's topic in Judges Decisions
While I like some of the ideas in this, it comes across too disjointed. As far as I heard, the string pattern used from 0:13-0:15 is the only thing tying this to the original, and the guitar noodling and random clips don't fit that well, they really pull this too far away from Stage of Death. Just wasn't feeling it. I think some sort of electronic hip-hop type beat would have suited this better than a rock drumkit - might have tied it all together, since this sounds so sampley and mish-mash. Production-wise, this isn't all there either. You've got parts like 0:34 where it sounds very full yet still missing some frequency range. Some of the timing should be adjusted to get everything in sync. The ideas in this are really cool, but I think it could have been reined in more. Not there yet for me, guys. NO (resubmit) -
OCR02107 - *YES* Donkey Kong Country 2 'This Chase Is Haunted'
Palpable replied to OceansAndrew's topic in Judges Decisions
Arrangement-wise and production-wise, it's hard to find fault with this. Hard-hitting, dynamic, clean, great performance - pretty much everything one could hope for in a guitar+synth arrangement. I'm not even that big a fan of the original track, but this really kicks life into it. The first listen through I wasn't picking up all the source usage, and you've got some chunks of this that are original (that kick ass, btw), but upon closer listen you're definitely over the bar. Keep bringing rock to the masses, Tony. YES -
OCR02053 - *YES* Mega Man X5 'Moonlight Vibin''
Palpable replied to Liontamer's topic in Judges Decisions
"Subtle dynamics", I like that, Larry, seems to describe this to a T. There's a lot going on on a micro-level, and it keeps this relatively simple take interesting throughout. The piano interlude is gentle and haunting, and I just love the quirky, yet spooky atmosphere crafted here. From my book, an easy YES -
*NO* Pokémon Blue Version 'The Mighty Mighty Pokémon'
Palpable replied to Liontamer's topic in Judges Decisions
I like the arrangement, though it doesn't sound that much like the Bosstones to me. This is a lot more reverbed and airy than their stuff. I guess the use of brass and metal guitar is the tie. The melody is pretty intact, but the backing is creative, and I love some of the new chiming guitar parts. The low-end of this is pretty crowded, makes a lot of the instrumentation hard to hear. The rhythm guitars and lead take up too much of the space, and the drums end up getting the short end of that stick. The brass is more felt than heard, I can't really tell what notes are playing sometimes. I dunno, Stevo, it's a close one, but I think this needs some work. Seems like some more EQ would be prudent here, and maybe taking off some of that reverb too. The second version is a step in the right direction, but even more should be done. Give it another shot, dude! NO (resubmit) -
Hahaha, sorry but I don't think I can come up with a better description than that. Very compressed sound and it feels like it's missing a lot of information. The playing in this is good, but the recording/presentation is weak as anything. You've got to bring back those highs, use some room 'verb, play with the levels a little bit. Arrangement was nice, I liked the soloing and the chord detours though one or two of them sounded unmelodic. There's probably enough there to put this over the arrangement bar. Just fix that production! NO (resubmit)
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*NO* Revenge of Shinobi 'Desert Shuriken' *FT*
Palpable replied to Liontamer's topic in Judges Decisions
I actually liked the synth tone at 1:55, and didn't think it was supposed to be guitar-y, but pretty much every other complaint listed in the previous votes pertains. Song is thin, that's probably my biggest problem. The arrangement is actually pretty well-written, lots of different parts that lock together nicely, but the production isn't as strong. Drums could be louder and heavier, the bass regions more filled on many instruments. The brass is a weak sample though reminiscent of the fake brass sound of the 80's. I also thought the beat, interesting as it was, started to wear towards the end. Alternating with another two measures with some slight changes, it probably would be fine. I'd like to see another version. I was digging the yummy layers you used in this, and with stronger production, this would be rock solid. NO (resubmit) -
OCR02053 - *YES* Mega Man X5 'Moonlight Vibin''
Palpable replied to Liontamer's topic in Judges Decisions
I hope Dave quotes himself for this write-up. -
OCR02122 - *YES* Sonic the Hedgehog 2 'Above the Sky' *RESUB*
Palpable replied to Liontamer's topic in Judges Decisions
I heard the last version and this was a marked improvement, though there's still a few moments where the sequencing sounds unnatural. But no matter, this is a really enjoyable, beautiful take on the theme. I love the reverb settings you chose for this, it's perfect. YES -
Gotta agree with OA here, this sounds quite static when the drums and guitar come in. The patterns have little subtlety to them. The samples also aren't that strong for either of them, and they should be pushed further back into the soundscape with more reverb so that they match the vastness of the orchestral setting. The organ too could use some verb - lot of instruments sound too dry, too thin. As for claims of medleyitis, I wasn't too bothered there, but some of the transitions could be smoother. Overall, solid arrangement on par with the first Plumber's Bane. The production and simplistic drum patterns make this a NO, unfortunately. NO (resubmit)
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*NO* Touhou Koumakyou: Embodiment of Scarlet Devil 'Sunlit Library'
Palpable replied to Liontamer's topic in Judges Decisions
Eh, the intonation seemed pretty natural for how recorder is used in songs. That is to say, I feel like recorder is usually recorded slightly out-of-tune. It didn't bother me in any case. However, I thought the arrangement was overly simple which was a big problem. From section to section, the patterns change, but within a section, it's really static. Take 0:44-1:14, for example. There's not enough variation there for how simple the drums, bass, and rhodes are. 1:46-2:14, same problem. The choruses fare a little better, but I still think there's not enough difference each time. With more instruments or more comping, it wouldn't have been as noticeable. Then you add on OA's valid point that the recorder needs some reverb, as well as the fact that the high end of it needs to be less irritating, and I'm definitely a NO on this. Concept is good, writing and execution didn't cut it for me. NO -
Yep, hearing the source now, thanks gents. 0:22 didn't sound like much like the original except that they are both ascending synth parts, but there was enough source elsewhere. There's parts of this where the sound gets a little crushed and whether that is intentional or not, it absolutely fits the song. This song is a trip. YES
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OCR02102 - *YES* Mega Man 'Morning Walk in the Burning City'
Palpable replied to OceansAndrew's topic in Judges Decisions
Intro built very slowly and I think Vig's right that the beat drop lasts too long for how little the song had built up to this point. But luckily, once the song gets going, it sounds great. I really thought you handled the B-section excellently. Inspired chord alterations, instruments complement each other beautifully. Beats had me nodding my head, and the new guitar parts completed the picture. It's a YES, but I think you could have made this stronger. Besides revamping the slow intro, it would have been nice to hear more difference between the repetitions of each section, maybe with some more prominent change-ups. YES -
OCR02052 - *YES* Phoenix Wright: Ace Attorney 'True Evening'
Palpable replied to OceansAndrew's topic in Judges Decisions
I'll e-mail Will since we have so many conditionals. EDIT (4/15): Will lost the original file, so we gotta vote on this one. -
Kore is pretty much a system that lets you access and configure presets in other NI VSTs. NI uses a categorization system across their VSTs, and Kore lets you search across all of them, and gives you easy access to 8 parameters that you are most likely to want to mess with for each preset. It also comes with a fairly big library of sounds itself. I got it as part of a package with Komplete and it's my go-to VST when I'm not looking for a specific type of sound (e.g, if I want orchestral sounds, I go straight to Kontakt). I'd say it's more useful the more you use presets; if you create a lot of your own sounds from scratch, probably not worth getting. My method of working is usually finding a preset close to what I want then tweaking it, and Kore works nicely for that. It also does some cool stuff for live performance, but I haven't touched that yet. But definitely go for Komplete over Kontakt, you just get a freakin' ton of stuff. I bought Komplete 5 almost two years ago for $700 (more money than Komplete 6 costs), and it's been an excellent purchase. I still feel like there's a lot to explore in it.