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Nabeel Ansari

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Everything posted by Nabeel Ansari

  1. EDIT: I didn't read, sorry. As far as close vs. far, make sure it's not washed out with reverb. Make sure you're double tracking rhythm guitars, and make ABSOLUTELY SURE you're not just cutting out large areas of the frequencies.
  2. They probably don't, no one believes in the power of FL Studio because so many people pirate it and use it for bad hip hop and sad attempts at real music. Professionals stray away from it, which is why a lot of Music Production courses don't offer FL Studio as a learning option. But don't be fooled, there ARE professionals that use it. Watch on YouTube: "Making Music: From Hobby to Profession". You probably don't want to become a professional, but the advice applies also for semi-pro jobs (so you could do music for people as a side job). Those guys use FL Studio.
  3. Your monitors should be at ear level with your head at the third point of the equilateral triangle with you and the two. (and they face you) I mean that's not how everyone does it, but it's much better than having them knee level on a vibrating TV stand.
  4. ...this increases the ratio of shovelware to actually good games. THIS IS SAD DAY!!! 0_0
  5. FL Studio is an absolutely wonderful, flexible workstation. Don't listen to the guys who hate on it, if you encounter any, because it's most likely because they couldn't figure it out. As far as musical background goes, you don't need anything to be a great musician. What I mean by that is, if you come to OCReMix to start your musical ventures, that's totally fine. There are professional musicians who have a strong background in this community. As far as your style, don't let anyone hate on it and discourage you from writing in it. Style is, for lack of a better and less redundant term, stylistic preference. What matters is if YOU like it. I listened to your stuff and I like it too, it's very pop dance/trance, and there are remixes on this site in that style.
  6. This is completely and utterly incorrect. FL Studio demo is a crippled version of FL Studio. No saving, just access to everything. Never changes over any period of time.
  7. I think that's pretty good... only 1/4 gone after means there's 12 more hours left.
  8. I use Sennheiser HD 202's. In terms of entry level mixing & mastering listening equipment, these are great. Only con is they have "enhanced bass response", so if you're just starting out, you need to compensate for the little extra bass, but that's easy by listening to everything you want to mix similar to, and then just have your production follow suit. They're good for mixing, but they're better for listening. Still, for $40-$50, they're a great tool to have if you can't spend a lot on decent headphones. I upgraded to these after some weird MARATHON brand DJ headphones that, as I've heard (not from people, from music I've listened to ), had terribly weak bass response and the Sennheiser's, as my friends have been telling me, made a huge difference in my mixing (for the better).
  9. No prob. Forgot to say; my skype name is neblixsaber. Alternatively, my AIM name is infinitedarknova.
  10. FL Studio, bro, recording doesn't work like that at all. Brewt, skype me, It's easier to show you than to explain in a post how to get your inpout set up the right way. I can probably help you figure out that audio level business, too.
  11. Wait, so we didn't steal our national anthem from them?
  12. Or you could fileshare the samples, but I'm not sure about the legalities of that.
  13. If you were sincerely going for a disturbing type sound, then your melodies are great, though a bit simple (and VERY repetitive). If you weren't and took that as an insult, try this (and i'm also sowwie). It'll help you contain the somewhat random dissonance of your melodies. You should try writing in diatonic keys before you venture out of them, because the results could be disastrous or just disturbing (if you don't know exactly why you're doing it), which may or may not have been what you were going for. Just trying to help, and if you already know keys, please don't take offense from this advice. Production: Your elements don't mesh very well. Your synths sound very big and dry, and they also sound like untweaked synth presets. The drums are really recognizable as generic techno drum kit, so if you want something that sounds a little more original or non generic, you should listen to other breakbeat artists like zircon and analyze their drum sounds. You'll begin to hear it has a modified acoustic drum ring to it, because they're individual acoustic hits that went through lots of effects, possibly before it even reached the artists. Also, LOOPS ARE YOUR FRIEND. No, don't use drum loops as drum beats, I mean use a slicer plug in to automatically assign each hit in a drum loop to a key in the piano roll, and make your own beats. Layer, compress, -insert other fx you want-, enjoy.
  14. The Axiom's keys are very clicky, at least the one I tried.
  15. This is tricky in FL Studio. If you go into the audio clip menu and go to the time stretching controls, you should be able to disable the auto stretching. Try right clicking the knobs. I'm not at home, but in about 2 hours I'll edit with more info.
  16. If you really like DAW work even though you're great with performing guitar, you might just become a solo artist and do music for production libraries. That, meaning you make your own albums, manage the digital distribution yourself, etc. in addition to producing works that could fit into stuff like this. It seems like a pretty solid point to make money on a per song or per job basis, but since the pay isn't regular or consistent (and if you don't work on your networking), you might wanna have something on the side at the same time to fall back on (i.e. a day job) while you work towards the stuff you have more interest in (music production) There's really no set career paths unless you follow the footsteps of someone else in the industry. You might end up doing something totally different than me, even though we both compose music and play guitar. I was planning to do work for film or game soundtracks when I get older. That was the original intent, but I learned that the instability of the industry is too rocky to support life financially, so in addition to that, I want some sort of comp sci day job, hopefully (but not likely) related to my musical side (example: working at Image-Line or Native Instruments on DAWs or VSTs) What I'm trying to say is that being a semi-professional might be safer for the first ventures in your career.
  17. That's kinda sad if abortion is more common than death.
  18. I see, thanks for the info. I was quite puzzled on what Individual Values actually are, but I'll just look it up when I have some more patience to read through it.
  19. I'm a little confused on how to use that calculator, but it's a "Modest" nature. It "scatters things often".
  20. Been out of the loop for a while on Pokemon, so I have a question: Victini Lv. 15 HP: 58/58 Attack: 31 Defense: 35 Sp. Atk: 39 Sp. Def: 35 Speed: 35 Are these stats any good?
  21. Instead of relying on plugins, you should understand what clipping is. It's what happens when your stuff is way too loud, and goes past the digital limit of "volume". Instead of relying on plugins to compress your mistakes down, you should learn how to turn your volume knobs down. A guideline for you is that the peak volume of your song should never be over 0 Db (or perhaps a little bit over is fine if you really don't notice it). And I'm not saying don't use compressors on the master, but don't use it to correct clipping. That's what mixing is for. Also, I'm not referring to the source before it hits your DAW as theshaggyfreak is talking about (you should only use a compressor if turning the volume down makes it too quiet), I'm talking about when you're making music and have clipping in a track.
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