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Everything posted by Nabeel Ansari
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OCR02164 - Final Fantasy X "Time Slips Away"
Nabeel Ansari replied to djpretzel's topic in ReMix Reviews & Comments
In terms of production quality (on OCR) I think this really stands out from your other stuff. Not to say that your other stuff isn't good quality, but this certainly sounds tighter and more polished. The horns and when the glissandos come in are great, and when everything literally just cuts out at 3:03, it's a really cool touch. Never gets boring, either, and the strings add that epic movie cue feel to it. All in all: Cool song, bro. -
3DS: Friend Codes on First Page, OMG THE THIRD DIMENSION
Nabeel Ansari replied to The Damned's topic in General Discussion
Do want. It'll probably be a while before I can muster up the money, but I think it'll be worth it. -
You didn't read the article fully. Also, if you admit your chords are lacking but don't think that's the problem: UR DOIN IT WRONG Chords are very important, and it's important they fill up your space in the middle. I had a lot of trouble with this a few years ago. If a song sounds empty, just fill it up with more chords. What you can also do is look at a visual frequency spectrum analyzer that shows you what your song is taking up (the bouncy lines in Winamp or a monitoring plugin like SPAN) and look at what's lacking. Add an instrument that boosts those frequencies and doesn't crowd regions that already have adequate... (can't find a word for it) That already have bars that match the basic average loudness of everything else. Balancing is key. Focus less on the actual instruments, and more what space they take up and what they are doing. The drums take up the entire frequency spectrum when you properly balance hi hats, kicks, snares, toms, etc. The "pianist" in this article is the chordal instrument. It usually ends up in the midrange of the frequency spectrum (leaning high or low depending on what you want) and plays harmonies. Not just two notes at a time with major or minor harmony, but a three or more note chord. The "bassist" is just kind of following the chords but has a groove that follows the drum beat. The lead is basically your main melody. Now, just like he mentioned, you could have more than one for each. When I make trance music, I have a synth pad doing thick chords (usually sidechained to let other stuff through) but also have a high arpeggio synth that does fast notes that outline a chord. For a bassline, you could have both an acid bassline that outlines the chords and is more midrange and have a deeper but not-muddy-subbass catchy riff. For drums, just have kick, snare, hi hats, and toms. Make sure all of the four elements are balanced so your listeners can hear everything, but have the lead more of a focus by making it louder, having less (or more) stereo separation, etc.
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No, he answered it fine. He said full sounding music is what he was asking, and that he thought tempo changing would help.
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Excuse me for attempting to answer a question without a question mark.
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Nope, tempo doesn't really affect it at all. You can change it to whatever tempo you want, but it will still sound empty or "lacking". Try this
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Just wait for MAGFest 12 and a new challenger will be approaching...
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:wink::nicework: Was that "Happy Birthday" in your language?
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Are you asking how to write full sounding music?
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Is this in the wrong thread? 0_o
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I just like the new visuals and resizable piano roll. I only started my music at FL Studio 7, but I can tell Image Line has really come a long way on FL Studio. I'm excited for 10, and hopefully if another Group Buy comes around next year I can save up for a license. Some other neat stuff is the new mixer views and just the entire facelift of it in general. It's really streamlined but pretty.
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wip Primas Manus *first DnB track*
Nabeel Ansari replied to SonicThHedgog's topic in Post Your Game ReMixes!
This mix doesn't go anywhere at all. The bell in the beginning is really dry and simple, and doesn't seem to be playing in any sort of rhythm. You need to have something there to establish a beat, not necessarily percussion. The intro is all really drawn out and all it seems to be doing is playing random notes. :/ As for when the beat kicks in, it actually gets real interesting, but it's still not going anywhere melodically. Make it build up!!! -
If they have been at all.
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I thought I wasn't too bad with a guitar
Nabeel Ansari replied to Wacky's topic in General Discussion
Yeah, you know I think yo- Oh, never mind. -
You misunderstand the name of Fruity Loops. That's technically not its name anymore, because people use it for non dance music all the time so it's called FL Studio. The name fruity loops is degrading because it implies that it's a workstation that relies on loops. What DAW you choose doesn't have anything to do with what video game music sounds like. If I learned both Pro Tools and FL Studio, I could make a song sound the exact same way in both. The arrangement and production of a song are not a result of the program you use, it's a result of whatever you did. Each program has a different way of doing things, but you can use every single one to get the same result. It's all a matter of which workflow you prefer. Referring back to Yoozer's pattern explanation, I like to use patterns when not only making dance beats but composing any type of music; I just like that I can store bunches of different MIDI data in reserve and then stick them on the playlist where I see fit, rather than in other DAWs where you have to write a MIDI block onto the playlist/arrangement window to write something (and if you delete that, it's gone forever). That's my personal taste in workflow because I write all of my music by mouse, but if you do something like Yoozer said and you use a controller keyboard to put your MIDI data into your computer, something like Cubase or Pro Tools can be a more beneficial option because everything is linear and you won't be storing patterns in reserve for use. But before you buy an expensive piece of software, you should learn the ropes of composing and producing, and there are some great free pieces of software for that: REAPER - An entire free DAW. Supports MIDI, VST's, and Audio Recording. What more could you ask for? Kore Player - Has some cool synths and acoustic instruments. It's a free VST that you can load into a DAW and write MIDI (in a piano roll) to make it play whatever you write. Guitar Rig 4 Player - If you play guitar, this is a great starting point for an amp sim. It's also a free effects VST.
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What's your go-to synth?
Nabeel Ansari replied to Kidd Cabbage's topic in Music Composition & Production
For a split second, I took that the wrong way. -
So crappy default plug ins belong to crappy DAWs. That means Pro Tools, Logic, Cubase, FL Studio, Reason, REAPER, Garageband, Sonar, Finale, ACID Pro, and Sibelius are all crappy DAWs. Sure they might have great plugins, but according to your logic, if it has just one crappy plug in, it's a crappy DAW.
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wip Sonic and Knuckles Death Egg Zone Remix
Nabeel Ansari replied to Kruai's topic in Post Your Game ReMixes!
No, he's right. Sidechaining is always great, but you should not put it on everything. I never put it on a FOCUS, which is the main melody, and if I do, it's very light. -
Didn't you just make this joke on other thread