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Nabeel Ansari

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Everything posted by Nabeel Ansari

  1. Thanks, Moseph, that seems to have worked. It's always nice to know a little more about how operating systems (or at least Windows) work, so thanks for that too. And unfortunately prophetik, I won't be needing to try out what you suggested, but I'll keep it in mind for the future.
  2. You're not giving Prime music enough credit, and I'll prove it to you within the next year. FORESHADOW GET!!!
  3. SPOILERS: Concerning the Deleter, I'm not even sure there was one. Samus was led to believe there was a Deleter based off of what MB was saying. The cutscenes could've been her thoughts, not what actually happened. How do we know MB wasn't the one to kill them all? She hates the GF.
  4. I'm quite flattered. Another beta bug, the site doesn't remember me. Well, might not be a bug (more of a feature you guys just didn't implement) but I'd definitely like to see it fixed. Also, you really should call this a beta rather than a launch, because there are obvious problems (like the account management page not working for some people, not remembering login data, etc.) but that's just my opinion. EDIT: This needs a bump
  5. I agree with ^ Sequence breaking is fun because it lets the player exploit the mistakes in the video game universe. The "rules" for the game are broken, and you are defying what the game has set for you to do, letting the player feel they have outsmarted the developer, whether they exploited it themselves or just watched a how to video.
  6. Well Rozo's usually spot on with production. There's less opinion involved in production so you should try to fix that area up first and see what you can do with the arrangement.
  7. I'm telling he is wrong because I THINK he is wrong. He doesn't have to agree. I shouldn't have to put "I believe" or "I think" in front of everything I say.
  8. I always say Mo-Krom. With a roll on the "r" so it sounds all indian.
  9. I can judge because I am entitled to an opinion, just like everyone of you. I never said you had to follow my opinions, but I do believe it is ridiculous how people are so angry about something like Samus's behavior. I believe (once again, an "opinion" word) that the complaints about her behavior as legitimate reasons to hate the game are just a spawn of fandom taken way too seriously. EDIT: In other words, it's my opinion that that opinion sucks. And Ferret, you don't need to destroy all the enemies... and searching for items is just as hard as it was in the Prime games.
  10. I personally just like that when I do a focus attack on it, it leaves Shariq all disgruntled and I can follow up with a waterfall kick or just a plain grab. Gen ftw
  11. I said sequence breaking wasn't legit free roam; I never said it wasn't a legit way to enjoy the game. I apologize for the discrepancy.
  12. You, good sir, are a living contradiction.

  13. I feel alienated because I believe sequence breaking is not legit and you don't seem to agree. EDIT: I feel happy because the thread is actually discussing tangible real elements of the game now rather than fighting over what should be the behavior of Samus Aran the lone wolf robot. And as for those songs, I have no idea what to say. If you showed them to me, I wouldn't know they were Metroid: Other M tracks, because they aren't emphasized. 90% of the tracks you posted I didn't even recognize... i agree they are nice tracks, but to serve as BGM i feel they are too backgroundish, because I never even noticed this game had music outside of boss fights and revisiting areas.
  14. Metroid Prime had a bit more than 2x that much of actual melodic songs, not just percussive effects and arpeggio blips and a few nice grooves here and there. Like Tallon Overworld, Tallon Overworld 2, Underwater Space Frigate, Magmoor Caverns, Chozo Ruins, Phendrana Drifts, Deep Lake of Phendrana Drifts, and that's just the level themes. All of the main elemental areas in Metroid Prime had great melodic themes. Metroid Prime 2 has a few as well, and Metroid Prime 3 was just unbelievable. It was a different style than previous games; almost EVERY area had a great background tune that had good arrangement structure to it also.
  15. This ^ I was very disappointed with the lack of a soundtrack. That is a legit, non-diehard fandom complaint.
  16. I'm a guy, thanks very much. And that's a very crappy "How To", Moseph. It says "add or modify lines". That's it. HOW do I add them or modify them?
  17. You still follow a general outline of the plot. You have to fight bosses in a certain order, correct?
  18. I didn't know Anthony dies in this game... I just beat the story and I never got a scene where Anthony died. I think I played it wrong...
  19. I thought you said it had armor break
  20. Not gonna comment on production, because it's a youtube upload. (seriously?) Use http://ocrwip.fireslash.net or something. Drums are pretty weak, kick needs more oomph. Arrangement isn't at all interesting. It keeps the same feeling throughout. Some original content, but it's pretty much a straight cover.
  21. When I try to batch convert some wavs into FLACs, I hit "encode" and then get a command line that says: 'win2dos' is not recognized as an internal or external command, operable program or batch file. 'flac' is not recognized as an internal or external command, operable program or batch file. Previously i also got 'tag' is not recognized as an internal or external command, operable program or batch file. but google actually helped with that. I can't find any more answers. Did anyone else have this problem?
  22. Terribly written drama? I think not. The story isn't bad, it's just that the fact that you and other diehard fans believe there should be NO story. I agree, that's what makes it a Metroid game: no story. But the story in this game regardless isn't bad. For a story to be bad it needs to have wtf moments. Other M doesn't have that. Also, just saying in a 2D game there's no need for invisible walls... you can't compare a 2D game to a 3D game in terms of invisible walls. And i have no idea what you're talking about... Super Metroid doesn't have free roam, nor does any other Metroid game. You get your upgrades in a fixed order. Before you yell at me, I don't consider sequence breaking as free roam.
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