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Kenogu Labz

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Everything posted by Kenogu Labz

  1. It's week two of Surfing OCR, and with it comes a new set of tracks! We're also going to start mixing things up a bit: along with the weekly OCReMixes, we'll also be posting good surfing tracks from other sources alongside. Twice the fun for the same price! Mega Man X Light in the Fortress OC ReMix Traffic - 262 Description - housethegrate shreds up a nice midline track: fast-paced, with quite a few tight spots, if you dare to try and sneak through. Super Dodge Ball All-Star Doskpop OC ReMix Traffic - 300 Description - Mazedude brings us this Super Dodge Ball mix in the form of a homage to the demoscene-originated Doskpop genre. As usual, Mazedude's work is energetic, and the difficulty ratchets higher as the song goes on. Can you get through without taking a dodge ball to the face? Final Fantasy IV 'Four Friends of the Elements' OC ReMix Traffic - 289 Description - This zany piece was posted recently, courtesy of Hyadain, a Japanese artist also known for his covers. Tap your foot to it if you want, but don't let that distract you: this one races downhill at breakneck speed, with barely a breath between verses! ---- Unsealed Remixers – CarboHydroM Game – A Link to the Past Songs – Every single one Traffic – 210 Description – Clocking in at just over 19 minutes is an epic rock medley of every song from a classic Zelda game with only two breaks from its relentless rockin’ onslaught. Good luck beating the top scores! --The .ogg has a traffic count of 208 but has a slightly better sound.
  2. Think outside the box, though. While you may not want these games, many other people do, and are more than willing to participate in this - I daresay - brilliant marketing scheme. The entire metagame was put together wonderfully, and coordinating that many developers to modify their games just for this release had to have been a tough challenge (especially given Valve Time). The end result was promotion for both Portal 2 and these games, neither of which is required to enjoy the other. Mutual benefit for Valve, the indie devs, and the consumers, no?
  3. Skaven actually managed to salvage Slayer pretty well.

  4. It's mostly performance and design issues that give Java a lot of hate. It's not a terrible language by any standards, though I would personally prefer C# over it, just because it's basically 'Java: The Good Parts and More'; on the other hand, you couldn't develop for anything outside Windows. Interested to see what comes out of this, nonetheless!
  5. Weird. Did you accidentally drag them into a different directory?
  6. Didn't realize we couldn't be friends within a community. Garian was trying to cool things down, not stir them up. I half-hope that thunderstorms spawn monsters on the higher difficulty levels. Simply because it would make for some pretty awesome gameplay. Chilling in your house, you hear the thunder... it's time to suit up and grab you sword, and set up the creeper-proof walls: things are gonna get messy. That's how I see it, anyway. Could be a lot of fun, unless there's no way to avoid it (AKA ruining early-game construction with lots of storms).
  7. Welcome to our starting lineup for Surfing OCR! This week, we have two of OCR's hardest Audiosurf rides alongside a modified Earthbound remix. Next week, we'll start stepping through the OCR archives as well, so stay tuned for some good ol' oldies! Note - Traffic counts are listed with the assumption you’re playing an Elite character with Ironmode on. Scenes From a Memory OC ReMix Traffic - 283 Description - Sixto, Suzu and zircon bring us this 'Voices of the Lifestream' track, and it's quite a ride. The blazing guitar-work blasts you down the slope at dangerously high velocities, so bring your helmet and goggles if you're on Ironmode! Red Blue Sanctuary OC ReMix [as-steep] Traffic - 219 [as-steep] Description - This two-sided track comes from the equally bizarre Earthbound. Flow with the rhythm on this one: it lives by it! Remember to add [as-steep] to the end of the track title. Dance of the Zinger OC ReMix Traffic - 280 Description - Don't let the beginning of this track fool you; when this 'Serious Monkey Business' track gets moving, you better be quick on your feet, 'cuz this trance piece isn't going to take it easy. Happy surfing!
  8. Bugs vs. fighting: Bugs that size are gonna have some pretty thick exoskeletons.
  9. SURFING OCR Steam Group YouTube Channel WindStrike and I have started a group on Steam named Surfing OCR. The goal of the group is to present OCReMixes (and potentially other arrangements on the side) that surf well in the synesthesia-arcade game Audiosurf. Each week, we will share songs that we found to be a blast to surf. We will also be making our way through the ReMix archives, from bottom to top, finding some hidden gems, and maybe uncovering some songs that haven't been heard by many here. Come on in and join us! We'll be posting updates here, as well as on the Steam group page. Some of the tracks we list may have Audiosurf tags to improve the gameplay; specifically, the 'steep' option forces a track to be more aggressive, which can make some tracks that Audiosurf has a tough time with much more fun. The options are toggled by changing the name of the song you're going to surf in its ID3 tags. Follow the guidelines on this page if you want to compete, as this will ensure the track names line up.
  10. Is there still a block on the whitelist? Not sure if there's anyone to vouch for me, but we'll see. Minecraft name's Kenogu, and I promise to stay away from the flint and tinder. :3
  11. I worry this may hurt the breadth of your audience. While I think this is an awesome idea, many others won't want to wrap their head around ASCII and try to memorize which symbols mean what. Using simple graphics would likely help broaden your base quite a bit. I do see the allure in ASCII, though. Incredibly high content-to-size ratio lets you provide massive amounts of content at a whim. Just look at Dwarf Fortress!
  12. Breaking the fourth wall should be done tactically, though; see Princess Bride. Awesome to see you're coming back to this!
  13. Conservative as the arrangement is, that's a pretty impressive group. Can't wait to hear the final recording; I really don't hear anything that sounded bad (besides the missed notes, but hey, it was a sight read.) This'll probably end up in my music playlists, and might even make it with the judges. It'd definitely be worth asking their opinion on this case; it can be a bit tricky in situations like this.
  14. I found this guy a few months ago, and I keep coming back to it. It contains a few electronic elements, but for the most part, this is solid orchestral performance, with a lot of unique instruments to spice it up. The soundtrack flows beautifully, setting up its main motif, and juggling it throughout; it's catchy enough that it really doesn't get old. And the percussion is incredibly solid, too. Bear McReary did a fantastic job with it, and I hope he keeps coming back to the game industry; he's normally a TV composer.
  15. No; that would make sense if the old entity wasn't storing enough data. I'll give it a shot and jump in some of the brand new lava pits I found.
  16. Ladies and gentleman, in physics, this is what we call... A sanding wave.
  17. Anyone else noticed that SSP's beds aren't resetting spawn? Is the same thing happening in SMP?
  18. I thought a lot about what you guys said... but I just don't think the world is ready for this piece. I'm worried about how many lives would be destroyed when their minds are blown. Sorry to disappoint. This song was created when I first started tracking. Preeeetty shoddy.
  19. This song seems to take on a bunch of different names: Dark Messenger, Messenger of Ruin, etc. There's one ReMix of it currently, found here. Also keep an eye on the Final Fantasy IX project that's being worked on; that track will most definitely be on it.
  20. I like what you've done with the place. Now I really wanna join this server.
  21. i wan to try doing techno now but not sure im doing it right heres the song am i doing it right???
  22. This sounded like a direct transcription, to me. There's really no arrangement or ReMixing going on here. There's a lot going on in this track: it brings together the major motifs of the game, so there's definitely room to give each one a bit more time and arrangement. Expand! Use your own creativity to breathe new life into the piece.
  23. Thanks for the correction, I misspoke about the WIP forums' purpose.

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