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Yogarine

Contributors
  • Content Count

    25
  • Joined

  • Last visited

About Yogarine

  • Rank
    Octorok (+25)

Profile Information

  • Gender
    Male
  • Location
    Haarlem, Netherlands

Contact Methods

  • Website URL
    http://blog.yogarine.com/

Converted

  • Biography
    Lead developer at MyParcel, Mac user, Geek, Father
  • Real Name
    Alwin Garside
  • Occupation
    Lead Developer
  • Twitter Username
    yogarine
  • PlayStation Network ID
    Yogarine
  • Steam ID
    yogarine

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    Logic
  • Composition & Production Skills
    Mixing & Mastering

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  1. Making revenue is okay for OC ReMix because they wouldn't be making any profit. (All the revenue goes to hosting and promotion.) Anyone else re-uploading OC ReMix songs to YouTube and monetising would implicitly be making profit of the songs.
  2. Yes I did. Did you read my post at all? Once again, from the Submission Agreement: It's not hipocritical at all. By agreeing with the Submission Agreement, the submitter licenses OC ReMix to distribute their music, but as long as OC ReMix doesn't make profit. So any revenue OC ReMix makes goes into operation and promotion. Also, they aren't allowed to permit others to make profit when using any music downloaded from OC ReMix covered under the Submission Agreement. For the record, up until now I thought that OC ReMix simply isn't allowed to sub-license, but actually they are.
  3. Mostly because it would be The Right Thing. But actually I already mentioned ease of sharing and recognition in an earlier post. Because they do make a fuss? I don't know man. I'm just basing that from what I've seen. I've never submitted any Square Enix game arrangements anywhere myself though, so I really wouldn't know for sure. I've uploaded several gameplay vids from Final Fantasy games and they would get content ID tagged but still allow the videos to stay online. If you've seen other cases please enlighten me. Like you said, that's about others (not OC ReMix
  4. Why? Just upload it to Loudr and they do the rest. Is there anything else involved? Could you elaborate? From the submission policy: "Any money we make from posting content is used strictly for operation & promotion of the site." So yeah, any money made from streams would simply go to operation & promotion of the site. Says it pretty clearly, and all submitters agreed with that.And doesn't OC ReMix also already make revenue from their uploads to YouTube? Doesn't the same reasoning apply? Not sure about the US legal code involved here, but could you
  5. First of all I'd like to apologise. I never wanted to even insinuate that you guys aren't doing a great job. Because you guys _are_ doing a great job. I probably should have formulated that differently. (Or not at all.) I also realise that you're all volunteers, and I respect the effort that you're putting into this (or the fact that you're even taking the time to read and respond to my posts, since I'm a relative outsider). What really gets to me, though, is the apparent "all or nothing" mentality of these responses, as Liontamer mentions. (Thanks Liontamer!) It's been stupid of me
  6. Sorry if I came across overly critical. It's mostly been the lack of a good explanation and also lack of sleep that was frustrating me. My apologies. Also, thanks for the informative response DarkeSword. That being said, Spotify, Apple Music & co. are full of fan arrangements. Actually, I've become so used to finding and listening fan arrangements of games on Spotify that the idea that licensing would be an issue didn't even cross my mind. And there are publishing services like Loudr that actually take care of the licensing part for you. So I think that with some moderate amount
  7. Sorry for bumping this really old post, but I want to kinda make a statement, so bare with me. Also forgive me if this has been discussed in some other thread on this forum. I did search a bit, both here on the forum as on Google, and didn't find anything on the first few pages (except for this topic). Anyway, I remember reading this exact thread back in 2010. Now it's 2016 and there is simply no excuse why these songs wouldn't be available on Spotify, Apple Music and/or any of the other hundred streaming services out there. The Submission Agreement specifically states that OC Remix is
  8. One of the best composers of all time, and my favorite artist. My last.fm profile says it all: http://www.last.fm/user/yogarine The only composer that with a few simple tunes can make me long back to 20 year old games and want to relive those moments all over.
  9. I found this page on their site: http://www.spotify.com/nl/work-with-us/labels-and-artists/ "The quickest way for a new label to get its music onto Spotify is to contact a record label or aggregator that already has an agreement and delivery process in place with Spotify. We have a complete list of aggregators we work with." Here you can find the list of aggregators: http://www.spotify.com/nl/work-with-us/labels-and-artists/aggregators/
  10. Over a year later and still no OC ReMix on spotify. That's a shame! What needs to be done to get OC ReMix on Spotify?
  11. Howdy. I've first come into contact with OC ReMix when I somehow read a newspost about VotL. I was really impressed by the album and have been around here as a lurker ever since, checking out the other albums, looking for new albums, listening lots of ReMixes and discovering who is who around here. So now I've decided to become little more active in the OC ReMix community. I'm also playing a bit with creating ReMixes, though it will take a while until I'll actually learn to produce something that most people here would want to listen to... I'm a developer/programmer and have very little exper
  12. Congratulations guys! I'm sure you to will do great together! /me wonders when Pixietricks jr. or Zircon jr. will be announced.
  13. Listening now... Wow. OC ReMix at it's best... Great work guys. I'm glad to see that Zircon hasn't messed too much with Flying Heaven, one of my favorite tracks. Also glad to see you chose for the MP3/FLAC combination.
  14. Downloading now... Just one thing: Whoever's responsible for it should update the date of the album entry at http://www.ocremix.org/albums/ so that it shows at the top of the list.
  15. Well, analog noise / low sample frequency is quite a different kind of noise than compression artifacts. And compressing audio with analog noise, will make the compression artifacts even worse. Most console games developers don't compress their sound effects or music, they just save it at a lower bitdepth and/or sampling frequency. That means that there aren't any compression artifacts. So there is a very good reason to also have a lossless version of music even if it contains a lot of sound effects from console games, even if these sound effects are apparently of low quality.
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