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Crulex   Members

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Posts posted by Crulex

  1. Ha, now this is fun to listen to. The klezmer vibe is strong with this one and I got a nice big smile out of the carnival section. Nice work with the sax and clarinet. You said you wanted to go a little bit more Jewish with this one, and musically, I definitely heard it at some points. Also have to tip my hat to the title as an Inspector Gadget fan. Fun ReMix indeed, nicely done XPRTNovice.

  2. Wow. This is probably the most aggressive-sounding straight-up chiptune ReMixes I've heard in a long time. Some of the chips and sound samples that you used to arrange this reminded me of the way the music was styled in the original Shantae game, with the rolling chips under the beat (if anyone even knows what I mean). To hear that applied to Torvus Bog is cool. Damn, Mazedude, this is great.

  3. This is fantastic. Hearing Sabrina on vocals again and singing to the melody of Suteki da ne was awesome and even the vocalizations in between were pretty sweet. And of course I'm digging the instrumental work by Chris, Magellanic and DJ Mystix behind the vocals, especially that violin. Very beautiful and very fitting for the games that the sources came from. Fantastic work, all of you.

  4. This is an odd bird of a ReMix. While it does seem to have a heavy load of sampling and other things that might bother some people, I feel this was done in the right way (or at least didn't go to far to that side of the issue) to avoid being too much of a general "remix". The Wizard clips where nice and good to hear considering what you named the ReMix to begin with.

  5. I can totally hear A_Rival's amazing low-fi'ed heavy energy style as soon as this ReMix gets going. The section near the beginning really gets the air and high skies theme going strong. And those glitches near the end do have a stuttering fan vibe in terms of how the volume cuts off a little and then comes back. For a ReMix in the first hundred, this isn't bad at all.

  6. That intro was pretty cool with the Sega whisper and kids laughing. Having it go on throughout the ReMix really nails the childhood idea and I liked that. The synths in general really made me a fan of this mix, because it's pretty awesome to hear the original melody play out with that much booming energetic trance behind it. This take on GHZ is more my speed. Great debut, man.

  7. Once again, not what you have, it's what you do with it. DDRKirby nailed that home with this ReMix using the basic FL stuff. And I have to say that I really dug the SMW/SM64 transitions here, especially since I like Ultimate Koopa and Koopa's Castle so much to begin with. Sounded natural and it fit nicely. Wonderful electronica piece, this is going straight my music player.

  8. 1. What first encounter with VGM? What kind of effect do you remember it having on you?

    My first VGM experience was playing my cousins NES and my first video game experience, Super Mario Bros. I didn't really notice the first stage theme, but I remember once I got to the next stage underground, that the music was hilarious to me at the time for a lack of apparent "normalness". I was used to music never really have a pause or weird characters like slightly altered notation like the underground theme, and so it became memorable like anything humorous or fun does for someone at the age of five. So I guess sort story would be that the effect was enjoyment and humor. I still didn't think much of it until about a year later with DKC2.

    2. At what point do you remember considering yourself a VGM fan (or OCR fan) in relation to your first VGM experience?

    I actually became a fan of actual VGM when I listened to the soundtrack of Donkey Kong Country 2: Diddy's Kong Quest (as I said in my last response). I'm not sure what created that "spark" for me, but he entire game made me a fan of video game music because the music fit the mood of the stages and was just so well made that I never considered it video game music from the point on, just simply music. And I started paying more attention to the music in games that I played after that.

    3. How did you hear about OCR?

    I read about it in a Game Informer article. Being a fan of VGM, I naturally wanted to see this site that had ReMixes of game music for free and I was hooked from the moment I found it.

    4. What do you feel would be some non-musical examples (fan art, videos, interpretive dance, horse racing, rock-throwing) of the OCR society?

    I've seen plenty of non-musical work from the OCR community including creative writing, advice on life from people who care about others, some people do martial arts, some people debate existential questions and politics, fan art for sure. We even have some arts and crafts around here! OCR was built on the love of VGM, but you can find a boat load of other talents here. It's a large community of talented folks, what can I say?

    5. How has VGM and OCR affected your life?

    It's basically taken over my musical interests. I still enjoy music from normal radio broadcasts and such, but nine times out of ten, when I listen to a song or any music, it's come out of this site's posted mixes, albums mixes or compo works. And I guess the reason why OCR has been so prevalent in my musical interests nowadays is because VGM sound tests originally did that for me as a kid. And personally speaking, VGM allowed me to experience what it was like to really enjoy music as a whole, and OCR refined that love.

    Hope this helps a little. Best of luck in your studies, Phrygian_Gamer!

  9. I've had this on my MP3 every since Serious Monkey Business, but I never really had the perfect words to describe the ReMix itself. I'm really taking a liking to the term "aggressive ambiance" though. It just keeps building and building and building and then by the time it hits the 3rd minute, it's all out, powerful as all hell and dark. So creative. Another wonderful mix from Mazedude.

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