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timaeus222   Members

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Everything posted by timaeus222

  1. Okay, as of this update, I'm okay with 0:14, tbh. Yes, it has room for improvement, but no, I don't have a problem with it anymore. The intro got quieter, and if you just bump it up about 4~6dB, that should be very close to just right. The kick and snare might be sounding a tiny bit stronger at 0:18, but I'm not sure if you touched on those. My little nitpicks on the drums still stand, but that aside, this honestly sounds subbable. It just depends on how picky the judges are with the drum programming and the piano timbre and sequencing. If it were me, I'd give it a borderline pass based on the sample quality, so it'd actually probably pass.
  2. Clicks/hums, line noise, the fret buzzing you get from recording your guitars on a hot day (like you said), sibilances (vocals), bass voids (when you don't have bass traps), etc. God made organic instruments to gel together, ya know?
  3. Yeah, it's certainly true that you get those recording-environment-based issues, and I get where you're coming from; what my opinion entails though is the assumption that everything organic is free of strange audio artifacts and you're just ready to start mixing (or picking electronic sounds). One thing to think about though is that all metal has guitars, so all metal can be difficult to mix in terms of the bass, so at the very least you can make that generalization about the mixing in metal tracks. Also, recording live instrumentation means you don't have to sequence anything realistically---you just played it! That just depends on how well you play, not how well you know how to use a sample library (which, depending on the library versus the instrument, can make a difference) or how well you understand an instrument to "play" what you can't play. For example, I didn't play a single guitar on my Gunstar Heroes ReMix, but it passed on the realism, with Larry as the DP evaluator there.
  4. Wut So then zircon is... wrong? Seriously though, IMO, his reasoning there is pretty sound when you use templates for any consistent organic genre (orchestral, for example). He explains very clearly why I'm so picky with electronic remixes here.
  5. I'd like to point out that 0:14 doesn't sound as jarring when I tried listening with some store-brand (aka cheap) earbuds, so to me, it's not extremely jarring overall and mostly caused by the mixing. On a scale of 1 to 10, 10 being the most, it's probably a 1~2.
  6. I hear ya. Electronic genres have so much more in production than the more organic genres, as you have to do the sound design/picking/tweaking, and there's much more EQing since organic instruments are made to work well together with little EQ fixes.
  7. I think I have time to vote now. lol @ avaris doing dubstep hip hop. xD Okay, general feedback: Tuberz --- The production is actually kinda quiet, especially at 2:10 (overcompression. Hard knee limiter?). You may hear how 4:08 is louder than the section before it. The sounds work in general. Great uplifting atmosphere! Really fun and engaging arrangement. avaris --- The mixing is pretty loud! The clap is pretty quiet. Putting aside my general distaste for 808 percussion and siren-style wubs, the production can objectively be tighter. The bass isn't as "grounded" as it can be, the drops aren't super impactful, and either the lead is too loud or the backing instruments are too quiet because of the overcompression. Cool arrangement. Still, as your attempt at this genre for the first time, it sounds much better than most people could have managed (though this type of hip hop production may have been popularized quite a bit). Great job! Okay, I've got my vote picked.
  8. Mine sounds like a cold chilly forest. You could probably listen to it and fall asleep... in a good way.
  9. I need to make more use of dat mic. I can always do granular synthesis on stuff!
  10. http://soundonsound.com is your friend too. Lots of cool production articles there.
  11. FYI, 6 of those 10 mixes were finished early as part of the judging test batch.
  12. I think I said I wasn't gonna have time to make something for this album. Well... I had something way back from June that I finished yesterday, and it fits the snow theme.
  13. Cool, I love how you actually thought about that, because... xD Just for giggles.
  14. lol, those last 5 mixes or so were judged like 2 months ago.
  15. Hey Jordan, Rexy might have been pretty harsh on you, but that's only because she cares. Here's what I would say after listening to this though: First of all, even though it's not immediately obvious, YouTube compresses any and all videos uploaded to their server into FLV, which in turn compresses the audio and makes it sound worse. To what extent depends on the video encoding (240p, 360p, etc.), but anyways... the point is, try using a dedicated sound hosting site, like soundcloud or tindeck. Heck, even box.com can work well. Sounds like you're using FPC from FL Studio and some basic sounds from the FL bank with a MIDI RIP, like Rexy said. Yeah, you would have to start over with a clean slate, and it will certainly help to learn about how each instrument sounds best in terms of how it plays out in the song. However, the first thing I would suggest is that you learn how to use FL Studio more efficiently. Teach yourself the basics for writing melodies and harmonies, and basic EQing, then go from there. soundonsound.com is a great resource for teaching yourself these basics. FL Studio tutorials are all over youtube. Try those.
  16. I finish all my finals at 3PM that day. I THINK I'll make it!
  17. There's gonna be a sale for 25% off everything on Jan. 1, 2014 there. Shameless self-plug: I'm in there somewhere with Zebranautic Revolution.
  18. Those tutorials from zircon are the most curricular I'd recommend for FL Studio specifically, since that's what you use.
  19. Yep! If you widen them, it adds to their stereo image and gives a sense of expansiveness. Adding light distortion should scale up the harmonics and make mostly the lower harmonics more prominent, which solidifies the bass frequencies some more.

  20. Three big surprises there. Congrats, guys!
  21. Glitch 2 is a no-brainer. Go get it. EWQLCCC is literally the entire $1000 IIRC. lol. Not entirely necessary, but if you really have the money, sure? Stylus RMX isn't a necessary resource, but if you feel like you need it, it's a'ight. Better than most if not all other drum loop libraries/hosts/collections. Shreddage II is win. I used it and Shreddage X in this (X was rhythm, II was lead and rhythm).
  22. It's been a week. Hoping this album will work out.
  23. I shall defer you to these two pages, because I'm no law student. http://www.hrblock.com/tax-answers/services/jsp/article.jsp?article_id=67221 http://www.aztaxpros.org/public/faq.php
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