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timaeus222

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Everything posted by timaeus222

  1. Yeah, I did kinda feel like it was a bit repetitive. I'll see what I can do about it. EDIT: Well, I managed to shorten it to 4:19. Added some temporary bass to the sections that didn't have the trumpet (which was replaced with strings). Took out some likely unnecessary (somewhat repetitious) variations. I'm still trying to find the perfect low pad for the bass though.
  2. I got some private feedback considering I probably wasn't going to get any from here any sooner than a week or so. I added some variation to the bass interludes, and re-mixed it. V1: http://tindeck.com/listen/ggbk V2: http://tindeck.com/listen/vzcb
  3. Perhaps the judge didn't elaborate, or you just got unlucky. I think it's more than if it was a Black Sabbath cover or not. The intro's acoustic guitar(?) seemed to have a bit too much reverb and was then a bit muddy. The kick drum from 1:30 - 1:46 could be toned down because at that point it wasn't metal just yet. Also, maybe the structure of the song seemed too similar to Black Sabbath and maybe the judge just happened to have little patience or something. Mazedude's remix had a good feel to it, but it also "barely" made it through; one of the comments said it had a good intro and end, but overall it was "okay".
  4. Sorry. I'm not a mod, but I want to give my feedback. xD 0:00 - 0:15 ~ The drums could have some more variation, rather than the same pattern 8 times (silly me, I counted). Perhaps a four measure pattern (with each measure differing slightly), and then another one with the fourth one leading into a more complicated drum beat. I like your choice of a kit though. Also, perhaps you could put something in the treble range happening in that time frame too, so that it doesn't just sound like just drums when not wearing headphones. 0:18 ~ I would have liked the chiptune in the background, introduced here, to be legato with just a hint of portamento and trills, but that's just me. 0:32 - 1:04 ~ The piano sounds great. Forgive me for saying this, but put some feeling into it. It sounds like you're just playing the notes to have a piano pattern; I'm taking a wild guess and pretending that the piano was a real recorded one. If so, then practice playing the section while listening to the remix without the piano, and see if you get a different result. 0:48 ~ It would be very interesting if you had a soothing synth in the background do a countermelody here! 1:04 - 1:35 ~ I think you might have been going for bongos here, but I'm not sure. If you hadn't, I'd suggest bongos here. Overall though, at this time, the meshing of your instrument choices is very euphonious. There aren't any strange clashes or anything like that. If there was ever a progress bar, you're probably at 85%!
  5. After taking a break, I came back to remixing and I made this one in FL Studio. Rate, give advice, etc. Sources: Black Sun - Heart of Fire - Remix V1: http://tindeck.com/listen/ggbk
  6. Try to lessen the Phantom of the Opera influence such that it isn't so obvious, but keep as much as needed to transition. It seems to stand out too much at this time. I do like it, but there is room for improvement.
  7. I know you said work on something else, but I just wanted to finalize this. I balanced the instruments some more, and I hope it's easier to hear most instruments this time. I also gave some more presence to the synths and piano. v4: http://tindeck.com/listen/chvo v3: http://tindeck.com/listen/nyuw v2: http://tindeck.com/listen/rxem v1: http://tindeck.com/listen/vmic Source:
  8. True, I didn't know how I could connect the piano section and the section before it. What I did was fade out the section before it just enough to match the volume of the accompaniment of the piano. Can you give me some examples of which parts are conflicting? - Should I give the piano more presence? - What types of synths would you consider "interesting"? I felt that way too, and I did try to vary it more often on v2, and I guess it wasn't enough variation. Well, the drums were Groove Bias with compression and distortion effects. Personally, I don't like remixing songs I don't particularly enjoy, because usually a good idea doesn't pop into my head unless the thing is interesting, thereby making me quit in the middle of the remix because it just sucks, and I go choose a different song to try.
  9. I guess this is ready now, then. I don't think anyone would have noticed this topic anymore anyway. Bump for mod review. EDIT: Sorry. Here's the source.
  10. Yep, pretty much. Well, I finished v3 now, and thanks for the critique. I understand, there is a strange blend of genres, but it seemed to click for me. Yeah, I like it too when a song is recognizable, at least. If there's too much originality, it becomes your own song, really. Don't worry though, I've been re-editing it with a fresh mind each morning this week, so I always have been remixing with a "clear head". In v3: - Added a 33 second transition after the last solo (transition starts at 3:11) v3: http://tindeck.com/listen/nyuw v2: http://tindeck.com/listen/rxem v1: http://tindeck.com/listen/vmic
  11. What I think is that the melody itself doesn't have a consistent tempo. If you can get a drum beat composer program (or a program that can do that and more, like FL Studio), then you can more easily have a melody with a consistent tempo because you can follow the consistent drums.
  12. 1:55 - WOW. That came out of nowhere. I'm listening to piano, and then suddenly a sweep comes in. Maybe you can fix that suddenness. Then afterwards, you can add some effects to it so that it isn't overpowering the piano so much. I'm sure you can do it though. Also, perhaps resolving the piano clashes in it will make it more pleasant to listen to. That is, unless they mean something. In that case you should modify them so that it's not just a random clash, such as a chord with C, C#, G#, and A (in a choir song called Snowflakes >.<). ------ Lewis is a "piano expert", I can tell. He knows what he's talking about; yeah, that's right, I heard Waterfall of Beer. xD
  13. These are all nicely done. I think the thing to do is to add some sort of countermelody, because sometimes there's moments where something feels missing in the background. That's most prominent in Haunted Shrine. In Boss Battle 2, that kind of panning synth is what I think you should add in Haunted Shrine if you want to.
  14. It's very good so far. I think an improvement you can make is to create an intro that is full of energy (but at any speed you wish) in order to get the listener interested immediately (i.e. a reversed cymbal). That way you don't lose them before they listen up to the more exciting parts. If you start out "awesome", then the listener will try to listen for the next time something like that happens again. Afterwards, they'll wonder why they listened until the end, and go back to hear the "less exciting" parts. Although, I'm not saying the "less exciting" parts are uninteresting; they aren't. But if listeners fall asleep and it isn't your aim, it's not a good thing.
  15. I commented on the video: Very nice! There are some things you could improve on, though. - ~ Maybe turn down the bass enough so that people listening to this with earphones or with their iPod can enjoy the other interesting aspects of it! You could also turn up the kick and snare, and make a powerful beat there to accompany the synth. - ~ With this bass, perhaps you could use a different one with just as much presence, because the one you're using is hard to discern with when figuring out what notes it's playing. - I don't know why, but the end note sounds ever so slightly sharp. Maybe it's just me. - DRAGONITE'S CRY!
  16. Thanks! ...I get the feeling I'll never find a free, truly nice-sounding lead guitar plugin. So, for like the past... 6-9 hours I did a lot with this remix. I finished: - re-mixing the balance of instruments - replacing the lead of the first instance of the melody with a new--and more ear-pleasing--synth - replacing the guitar synth section with a piano improv section - varying the drums - adding automation clips for the panning and volume of the basses - fixing the solos up a bit - changing up the bass at the bridge before the last solo so that it wasn't the same (boring?) organ pattern (more easily noticeable when wearing earphones!). Instead, there is something interesting going on with the bass for once. And some other minor changes. xD v1: http://tindeck.com/listen/vmic v2: http://tindeck.com/listen/rxem
  17. I like this so far! Some suggestions I have would be: - Make sure you smoothly transition from section to section; don't make it too sudden. - Fix the balance between the kick and the snare so that it isn't so in-your-face at about a minute in. - Maybe you could work with some volume automation so there's progressive crescendo/decrescendo; it's a symphonic remix, so that would be legit, IMO.
  18. Oh, good. Because I was hoping to use it either better or less. xD ------ At first, I thought the synth I used for the last solo that carried on as the lead would be a bit annoying to the ears near the end, but maybe it isn't that bad. EDIT: I ended up adding enough harmony to that synth so that it's better.
  19. Guitar synth? So, at 00:47? (the melody) And sure, I'll do some stuff with variations on the drums and structure.
  20. Yeah, it's been remixed a lot now, but I just wanted to see if this sounded any good and if this needs any improvement(probably does). I'd like to actually submit this sometime later if it gets good enough. http://tindeck.com/listen/vmic ------------- I uh... suck. I don't have a remixing studio or anything like that, this is all FL Studio. Dx I can play piano well, but no synthesizer. :/
  21. I would really like it if someone made an epic guitar remix of this song. Ys: The Oath in Felghana - The Boy's Got Wings Game by Falcom Music by Sound Team JDK Auditory Examples(more than one in case in the time this was not looked at a video was deleted):
  22. Hi. I've been to this site for a pretty long time now, and I've decided to join it. The remixes here are awesome, and hopefully I might be able to contribute some good ones too. I generally don't remix, that's why I said "hopefully".
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