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Dhsu

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Everything posted by Dhsu

  1. The Hardman one is actually pretty awesome!
  2. Hahaha. Still think they should've made him bald though.
  3. Oh yeah I remember getting that when everyone was on Donkey Kong one night. Apparently you can avoid disconnecting by putting "cl_timeout 90" in the console.
  4. *sigh* Well, the Heavy patch has a fist pointing towards you (in the art that I looked at), so use that instead. There's plenty of good images of that too (like the 6 of them show up on the first page of results for "vector fist"). Actually in the some art the demo has one of those spherical bombs (i.e. "Bob-omb" type like I was saying). Those are easy to find too. Edit: The round bomb graphic is in the trading cards. The in-game patch has a thicker stick and the fuse is long and kinda curls around. You're already using the TF2 logo. Ah, gotcha. Well in that case, the Spy patch should actually be blank(!) (Edit: N/m, that was really old art.) I'm down with that. Edit: On an unrelated note, this is pretty awesome! http://tomtallian.com/ Might help Gman with her framerate problems.
  5. K, thoughts, although I'm guessing it's probably too late to incorporate any of these... - I like the new rocket icon! - Like people mentioned already, bat needs to be thicker. - I still think the Commie fist doesn't really fit the Heavy. It's a really recognizable symbol, and while it does kinda make sense, it doesn't represent punching or anything. - Still meh on the stick of dynamite. A blast icon or even Bob-omb type thing would work better I think. A sticky would be ideal. - Actually I still don't understand why we can't just use the official death icons like HLStats does. - In any case, it kinda bothers me that the icons are so inconsistent with each other. IMO they should be either all primary weapon icons (except engie and spy, which would use sentry and mask) or all melee weapon icons. - The screws are kinda tacky-looking in the prototype IMO. I'd get rid of them. - I actually think the OCR logo should be moved down. Even though it's nice to have the text in the middle of the TF2 logo, they're both circular logos and it's funky-looking to have them off-center from each other like that. Yay for belated feedback!
  6. Looking forward to pics of the finished costume.
  7. Good stuff, thanks for sharing. I especially liked his bamboo tower analogy - not the first image that would have come to my mind but very appropriate.
  8. I was considering it now that it's on sale for $7.50. Seems like it would be worth it for 2 new races. What say you guys? I don't care particular much about the DoW2 beta though, since I haven't even played the first game.
  9. Nice review, woulda gone nice on OSV. I tried it at a friend's house for about an hour and I have to say I'm really impressed about how they made arrangements for every song in all the different styles. I got a kick out of hearing the F-Zero theme as a traditional Japanese piece.
  10. Hotness. (The NWG smiley is actually kinda creepy isn't he...)
  11. Achievement Unlocked - Hero Status
  12. He might as well be a zombie. Bill's so retarded...
  13. I hope mine gets lost in a horrible data corruption accident.
  14. Yeah everyone's been playing Versus so much I haven't had a chance to get any campaign achievements. :[
  15. Never mind, apparently it was because I was using the Microsoft Wavetable synth. I don't suppose there's a General MIDI synth that uses ASIO?
  16. Maybe I would if you guys stopped making things so COMPLICATED. *cries and listens to Avril Lavigne*
  17. So did you try any of this? Did it fix anything? I just got a KeyStudio and latency is killing me. I've tried ASIO4ALL and the Micro audio interface that comes with it, but it seems like there's at least a good 100ms of lag no matter what I use.
  18. I thought setting half the Scouts on fire through the spawn door was funny.
  19. djp stood next to me during the chiptune concert and there was definitely some djp djp'ing going on.
  20. Yeah it's the one he set up his 360 in for Rock Band.
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