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sphexic

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Everything posted by sphexic

  1. Oh crap, good call. I guess I got ahead of myself there. I normalized it and added a denoiser. Should be easier to hear now. https://soundcloud.com/clesko/the-setzer-sonata-1
  2. Hello all, Source: http://www.youtube.com/watch?v=YRggPOU8dEQ&t=2m32s (and the recurring 3-note descending motif comes from this version, though I couldn't find that part in the original chiptune: http://youtu.be/XdjcwhyMQMc?t=3m40s) ReMix: https://soundcloud.com/clesko/the-setzer-sonata-1 I wrote this piece for the Final Fantasy VI contest that just ended. I'm fairly new to the mixing side of things, so I was wondering if I could get some advice on that. Especially hoping someone can point me in the right direction for getting rid of the audio artifacts in the high part from 0'51" to 1'11". I used the free vst Piano One if that helps. It was mixed in Cubase with a little EQ, 24% mix reverb, and a stereo enhancer. I'm open to suggestions regarding the arrangement too. I know the ending's a bit abrupt. I appreciate your feedback!
  3. I absolutely agree with this statement. When I listened to the source track, the first thing I thought was dubstep/chipstep. I really hope this makes it onto the album. Congrats to the winners and everyone for making such great tracks in such a short time!
  4. https://soundcloud.com/clesko Mostly just classical stuff from when I was in school, but I'm hoping to put up more as I start making mixes for OCR
  5. This looks great! I love how many people are doing fresh HD takes on retro. And the description mentioned an evolving soundtrack. On what level is it procedural? Individual notes, or does the game add and subtract layers to match tension? Either way, sounds really nice!
  6. Gamasutra has some more details about the people in question. That's some really disheartening news. They sound like they were big players in the company. After reading their quirky employee manual, it's disconcerting to see so many talented people laid off all at once. Here's hoping they had decent severance packages.
  7. Hoorah to all the Earthbound love here! I thought I had nothing to contribute to this thread, but then I remembered. POKEMON. I was about 6 years old, and when I saw it advertised in Nintendo Power magazine, I thought it looked dumb. I actually drew mustaches on all the characters and thought Gary was the only one who looked cool... Then I actually played the game, realized how amazing it was, and sheepishly realized Gary was an ignoramus when I saw the cartoon show. 16 years later, my little brother's a big fan and we've got something to bond over.
  8. I'm all for any compilations, as I haven't played much resident evil or street fighter to date. Same with battle network. Though I'm a bit afraid replaying Mega Man Legends would ruin my good childhood memories.
  9. You mention being a fan of video game music, so maybe try to find classical music that's similar to the game music you like. That way, it's more a matter of branching out from what you know. That's how I started out listening to classical music. For example, I'm certain that Masashi Hamauzu drew inspiration from Prokofiev in his soundtrack for Final Fantasy XIII: As for choral music... I can't help you much there. It can be pretty dull. Though, some things I've paid attention to at choral concerts are how in-tune the singers are rhythmically and tonally. And watching how they react to the conductor. In choral music, you'll notice that the conductor doesn't just beat time. They also manage the synchronization of word-shaping. For example, through hand gestures, they try to synchronize the pronunciation of consonants like "k" so that all the singers generate the sound at the same time. Otherwise, the lyrics and rhythms will sound smeared. And if you're into audio production and mixing, pay attention to how deeper and higher voices balance and reverberate in the particular setting. The human voice is pretty complex, so making a choir sound coherent in a large, reverberant space is actually quite a feat in real-time, acoustic mixing!
  10. I'm in the middle of replaying Chrono Cross, so my hopes were perked up a bit. But this is just as cool! I'd pay money for it.
  11. I usually forget about Halloween, so I've devised the best possible impromptu solution: the great Cornholio.
  12. Those look nice! I'm actually looking to get a computer built around late spring or early summer. It's a shame not to get that 5% deal though... here's hoping other people get on that.
  13. I just reviewed OCR00898, Phantasy Star IV "Phantasy is a Four Letter Word" by Rosencrantz & GuildensterN. Great thread concept! It got me to take a listen to stuff I wouldn't have found otherwise. And it's nice to see that some of those older remixes still hold up.
  14. Quite the take on such a short, repetitive track. The mixing is really grungy, but given the genre that may be something you were going for. That synth interlude around 3' really caught my ear. The transition to a cleaner guitar at the end was a nice way to end such a chaotic, driven track. Hearing speech samples from so many different sources is a bit jarring, especially when I recognize where they're from. When they take a back-seat to the instruments, they do add interest to the sonic space. Overall, it's a really full remix and I appreciate that. Makes me want to check out the Phantasy Star series too! There's a lot of talk about the standards of OCR being lower back in the day, but I enjoyed listening to this. It still rocks!
  15. I've never played SD3, but this has a great atmosphere. It calmly expresses a deep kind of anguish. Loving the sudden increase in energy at 45", and the subtle pitch bend added to the flute adds a nice nuance. I agree that velocities could've been played with more, but every instrument has volume and clearly audible. And that bass (oh so ubiquitous in SNES RPGs) provides a great contrast to the higher instruments.
  16. Hey all! I'm Calvin. I've been frequenting OCR since about 2002, all the way back when I was in middle school. I have fond memories of listening to remixes on the school bus. Great way to tune out all the noise. It's astounding how rowdy kids can be at 7 in the morning. My interest in music carried on into college, where I majored in composition. I'm applying to graduate programs at USC and UCLA right now, but my ambition is not in concert music, as much as I love it. My passion is in game music, and it always has been. Coupling music with such an interactive, non-linear form of entertainment just opens up so many possibilities. I've lurked around as a non-member and read the forums pretty avidly. Now I think it's high time I actually started participating in the community! Joining all the remixers here in the forums is sure to be exciting, and hey, maybe I'll even get posted someday
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