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Julien Mulard

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    66
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About Julien Mulard

  • Rank
    Eggplant Wizard (+50)

Profile Information

  • Gender
    Male
  • Location
    Toulouse, France

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    FL Studio
  • Software - Preferred Plugins/Libraries
    Shreddage
  • Composition & Production Skills
    Arrangement & Orchestration
  • Instrumental & Vocal Skills (List)
    Piano

Converted

  • Real Name
    Julien Mulard
  • Occupation
    Signal Processing Engineer, Industrial Software Developper, Independant Game Developper

Recent Profile Visitors

1,422 profile views
  1. I'm still on Kontak 5, so I need to upgrade to 6 before hand, but you're right, there is no SPECIFIC Kontakt upgrade for this plugin. I should have been more clear in my initial post, my bad ^^ And I agree with you, it's really not that expensive for the quality, and seems more multi genre oriented than something like Shreddage. I hope someone will chime in and give you a better insight on whether or not this plugin is really worth it. And I'll be reading with a lot of interest as well Cheers!
  2. Hello everyone! I worked on that track a few month back, I like it very much, and I thought maybe you would like it too! Introducing "Ninja Kitten vs the Killer Bots", a track alternating between high speed synth metal shred galore, and anime like / Touhou inspired melodic chorus (seriously, I don't now how else describe the mood). It all started as a sound design project. I was looking to reproduce the "floppy disk" sound from Master Boot Record ( you can here it right at the beginning of this album ), and I built around it. No guitars, including VSTs, were used in the ma
  3. That's a really impressive library, indeed! I've been using Shreddage 2 for a few years now, it's my go to plugin for anything rock/metal related. I was thinking about buying the V3 version, because some of the lead articulations of the V2 felt a bit underwhelming for the high speed shred I want to implement in my tracks, but now, I'm wondering about getting this one instead, mostly because I don't know which Shreddage 3 guitar to get... Plus the effects seem really high quality, which is always nice! Sadly, there is no demo in the genres I produce on NI website, so I'm not sure if i
  4. Nice track, quite well produced. I love your sound design and the overall atmosphere! Right now, I feel the track is a little short. It's like you have a great intro, but it stops when I thought it would really begin. The huge bassy sound at the end is really great, and I was expecting the song to kind of explode at that moment. Maybe you could try to use those growly tone to build a more aggressive variation? I also like the glitchy vocal sound at the beginning, and I think you could use more of those texture too. I think if you manage to add a more intense variation on the theme us
  5. Hi Souperion! Nice to hear feedback from you once again! I'll have a coffe, thanks, it's morning here, and I slept waaay too little. Regarding the guitars, I see you point. I don't know what I can do about it yet (morning, coffee, yada yada), nor if I should do something about it, but I'll think about it. I tend to not automate EQing that much during my tracks, and it's probably something I'll need to implement more in the future. Are your ears getting tired from the guitar sound? Do you have sections where you feel the guitar could feel differently? As I said in my first messag
  6. Hey there HoboKa! I'm not familiar with the source, but I like your remix energy! You already pointed out the obvious, but to get it out of the way, the track is not finished, it just two loops of the main arrangement, and it just stop abruptly. It needs I find the choir stab in the first half of the theme (0:05 to 0:31) to be too in your face. Mostly those on the second beats of each measure. But I love the choir you use ^^ Is it a Roland patch? I swear I have the same "Doo Doo DAAH" patches on my Roland keyboards! During that section you also just hold the same note/chord
  7. Hello TorchForge! Nice mood! Love the more industrial feel with the really heavy drums and the small percussive bits. The track is a bit on the short side, but the source can be quite repetitive, so I think it's a good thing in the end. Plus you had limited time, so it makes sense to make a short piece. I'm quite impressed with the result you got in such a short amount of time! I tend to spend 40+h on tracks, so kuddos to you! I don't know how much you are open to feedback here, but there are a few things I'd note about the track though, as I think it feels over-compressed and a bit
  8. Hey WassupThunder! Thank you for the feedback! I'm glad you liked it, and happy to see the instrumentation variations were to your liking. I remember spending soooo much time making that bell sound right ^^ I struggled a bit with the last section, after the harpsichord bridge, because I couldn't get the kind of energy the rest of the track had. The harmony changed too quickly, and adding "orchestral" background was a challenge, and forced this part to be a bit drier. I even thought about dropping it almost completely. I'm glad you found it to be still working well with the rest of the tra
  9. Hello everyone! I started working on this a few years back after finishing Sword of Mana, but I never finished it, because my computer could not handle it anymore. It was almost finished for 2 years. New PC, a bit of free time (a few days getting all my plugins to work again), and here I come! Featured tracks, in order of apparition : Seeking the Holy Sword GBA version / GameBoy version Investigation of recollection GBA version (exclusive) Crumbling World GBA Version (exclusive) Final Battle GBA version / G
  10. SUBMITTED \o/ Also, there is easter eggs in the track, I explain them here: https://drive.google.com/open?id=1B4o86pP--KYy7mTOpKp7JxvTTCMjK1vY Thank you everyone, and see you soon!
  11. Hello, I'd like to go with "Julien Mulard" rather than "JulienMulard", it would be more natural that way, I feel. Thank you
  12. I think I found a way to add guitars in it!!!! New version: https://drive.google.com/file/d/144o313TO7cJql9JJuTRYo57A90Qqlkku/view?usp=sharing I mostly copied all my effects from the guitar synths, put it in another track with shreddage on it, and tweak stuffs until it felt right. Then I mixed them both together. I removed a good chunk of high end from the "synthars" to let space for the guitars articulations (pick attacks and stuff), but cut the guitar low end to let the synth fill that space, because it was easier than making the low sounds good from scratch again. I'm pretty
  13. Hello everyone! Just a quick post to let you know that I'm currently working on a version with guitars. What I'm trying to do right now is to "merge" both guitar and synth, because the change in timbre would be too drastic for my ears right now. The thing is, it almost makes me go back to square one regarding mixing/mastering, and for now, I'm not happy with the result at all (hence no preview). Plus my computer can no longer play the track seemlesly, an boucing to audio is really complex to manage due to all the tempo automation going on. If I can somehow make it work, that's g
  14. Hey man! It's a nice idea, but it's hard to project on a simple midi track like this, so it'll be difficult to have any feedback regarding production as it is. There is a few things I could say though. First, you should probably split your midi clip between all the different instruments, so you can easily put plugins to replace the stock MIDI sound. Second, I noticed your volume meter goes to the red, which tends to mean you are clipping. I know it's not the final sounds but you should probably pay attention to that kind of thing anyway. Third, I don't understand the f
  15. Hi Timaeus! Thank you for reviewing my track once more! Between V3 and V5, I did some EQing on the guitars, cutting almost all the lows and mid-low, to leave more space for the bass (I remembered reading somewhere that metal guitars where in fact 80% bass). It was lame, so I progressively put some low end back, but not enough I guess? I also cut a lot of reverb/delay (still on the guitar), as I felt it was creating more clutter than anything, but maybe it was creating some low-end resonance or something? Oh, and I put the "rythm guitars" up an ocatve during the last theme sectio
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