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Rellik

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Everything posted by Rellik

  1. Heh... I mean... I had stopped learning Buzz. I will now continue. I don't know the original... and I'm guessing the arrangement isn't exactly all the original anyway, so I'm assuming the original sounded pretty similar. The vocoded synths acted almost like Cello's... they were so fluid; and the idea for there to be 2, that is GENIIUS. The lead buzzy analoguish thing is not perfect, but certainly not bad... sometimes it sounds sort of too flat for my taste, but it's really fine. The percussion, I think I can learn alot from, really. Simple, no complicated driving forces, but it backs everything up very nicely, and is not repetetive. At around 0:32, where that gated-sounding synth comes in, is lack-luster. The melody takes a very prominent position, and the melody, in my opinion, sounds more like a counter-melody that should have stayed in the back. But... I can't believe how much this ReMix affected me. It's unbelievably fluid... and even from a game I've never played, it is... amazing. I think I did less than the credit the arrangement was due, earlier in this post. I think that orchestration plays a part in arrangement, and the orchestration of this is really what makes it so great. Perfectly balanced (almost).. always musical and fluid without being completely rhetorical and uninteresting. ...this really goes up there with Pachelbel's Gannon and Love Hurts and Revival Day Impoetus and IceCapped and all those (I don't like to rank, but I feel it doesn't do any injustice to at least show what this remix is comparable to).
  2. No idea, sorry Xelebes. I have a question about LFO's. Although I've recently heard that they really stand for "Low Frequency Oscillators" I just think of then as things that go up and down and you can attach them to stuff. Anyway, how would I make a stand-alone LFO in Fruity? I was thinking of using Fruity Formula Controller and having some variant of "sin(a)" where a is linked to the total time ellapsed, but turns out you cant link to that . Anyway, is there some VST plug-in that will generate a tempo-synced LFO? Or maybe some other way? Preferably the LFO would have an Envelope on it (for late-breaking vibrato, etc.). And while I'm at it, is there any way to create a stand-alone Envelope? Most VSTi's have one, and the sampler has one, and even the SoundFont loader has it (although it doesn't exactly work as I'd like it too) but still not everything has it, and I think it would be really useful. As before, it could be VST or DX or maybe just some trick.
  3. Uh, hi, I have the Reason Demo, and I can't figure out how to make it do stuff other than open files and play them. By the way, I'm actually serious, I'm really confused.
  4. sorry TBF, I have no idea about any of this technical stuff. Why don't you try... I don't know. Really, you should probably just hope someone who is better fit to answer that comes up to the task. DarkeSword, I wish I knew the answer to that . The Piano Roll Chopper is a useful tool, but I always feel like I'm cheating when I use it with one of the presets. So sorry, I can't answer your question either. I more than make up for my lack of question-answering ability with question-asking ability, though. My question is more on the technical side. I'm not getting any errors or anything. My problem is that FruityLoops cannot handle the size that my more recent projects are starting to encompass. I have a 2.0 Ghz Pentium 4, with 512 MB of RAM, and on my current project FL underruns for a few seconds just when I move the mouse! Not to mention what it does when it's actually trying to play the whole song, or even just a pattern. I've tried it with polling and hardware buffering on, I've tried it with hardward buffering on and polling off, and vice versa. I have it on the maximum buffer-size. But it's just not enough... All this is without anything open. I close AIM, I close all Internet Explorer windows, I even go through my Processes section of the Task Manager to weed out what I know is safe to weed out. What can I do to make FL work more efficiently? Is there some patch out there, or something, that can override the default limitation on buffer size? I do use quite a lot of VSTi's, and several large SoundFonts, but it's not like I'm messing around with it and trying to see how many I can fit, or am just adding them and not using them. Does anyone else have this problem, or am I just doing something wrong? And, of course, does anyone have a solution?
  5. I had that problem too... it changes to Nineteen, right? That was so annoying for a while. I ended up just copying the plugin from the old version (glad I kept it) and overwriting it into Studio. If you have an old version, this should work. If you dont, then I don't really know what to tell you...
  6. Even better than that VSTi, you should use a soundfont. Soundfonts almost always are the best quality for non-synth instruments, and they have individual samples for each note instead of just pitching up a wav.
  7. From what I see, it seems to be some kind of innovative modular plug-in organization solution. I have no idea what I just said. But the thing is, I'm probably nearly right. FL4, from what I have used of it (used not little, but not all that much) is... well, very similar to FL3.5 or whatever the latest one is. It's got new stuff, which is cool, and I like the new mixer, especially with the built in EQing controlls. It really isn't anything revolutionary, though. You can easily get the same results in FL3 as in FL4, but if you're looking at one or the other, I would say go with FL4; not that big a difference, but I think the "wouldn't you rather have the newer one" factor tips the scales contrary to the stability issue. I thought I had a question, but now I realize I'm pretty much all set. Thanks though! I'll probably have another question before too long, knowing me.
  8. Hey, I was just about to ask about beat-slicing! I get the idea, and how to actually make it work, but I'm a little hazy on how to actually use it in a song. Let's say I'm using it on a .wav of some percussion loop I made. I go into the piano roll there, and I mess around with it... but don't really know how to get something that sounds good with it like that. Any tips, experience, wisdom to share?
  9. I guess DM Lee was probably right in everything he said, and I may be able to provide more info too, but I'm not exactly sure what your question is, REF? Do you mean loops and sounds, as in, you've been using the default FruityLoops stuff? Well, first of all, you don't need loops. If you just have the percussion in there in realtime you have far more control over it. As for the sounds, I would suggest SoundFonts and VSTi's. Go to the links section to find soundfonts, and VSTi's you can find with google or kvr-vst.com (I think that's the URL). SoundFonts pretty much can be loaded into FL like samples... I haven't really found many practical advantages over samples, but many SoundFonts are really well made and sound good, and most of all, most good sounds you're going to find are going to be in that format. You can load them in from the browser (the left window of FL). VSTi's are... well, load Wasp, Simsynth, or Fruity DX10 up. That's basically what a VSTi is like; when you want to load it in, you need to have it scan for it (Channels, Add One, More...) and then check it off so it's in the Channels, Add One list (that's also where Wasp and Simsynth and all are). They're software synthesizers, and it'll let you make your own sounds. Sorry if you already knew that, or weren't asking that, but even if you don't need this info, I'm sure somebody else does.
  10. Ok, sorry i don't have any answers, but I do have a question. This is really starting to get annoying, but, the question is about gating.... By gating I mean when you assign an effect for a peak controller to a rhythm, and then you link the volume of an instrument to that peak controller, causing the volume of the instrument to go up and down with the rhythm (drastically, from 0 to wherever) creating an articulated rhythm often used in trance. However, when I try to do this, something goes wrong, and even when the rhythm holds, the instrument's volume will only stay up for a very short amount of time, as in, staccato/spurts. This is ok for when I want cool articulation, but there are times when I don't want it to articulate, and I just want it to hold... how can I make it hold? The rhythm is set for a long note and then a couple short notes, but either way, it always plays staccato. What should I do? I checked the Gating tutorial in FL, and it can do it, and I saved the peak controller as a preset and am using it, but it doesn't do any good.
  11. I think this is awesome... but I'm going to give more reason then that. Some might think it doesn't stand out. That it's hard to get into. Well, for those who think it's hard to get into... I don't really know what to say to you, other than to listen down to the percussion. It really kind of all follows from there... it'll suck you in. But as to it standing out: it isn't that it has some particularly asskicking solos or new arrangements or vocals... it's about the experience. You need to listen to the details... it has a completely different feel from the original. ...for some reason, I envision the original as scales or fur being rubbed the right way, and this is what you get when you rub it backwards. It's like an inversion, stylistically. The other one was heroic and epic; this is more cool and artistic, and stylistic. There's something technological about it... maybe it's the seamlessness, maybe it's the percussion, but it isn't just the synths, you can be sure of that. It's so ambient... so smooooth. Awesome job, Star! Others may have their opinions, and this may be the type of song you have to listen carefully to to enjoy the subtleties, but it really is great. To me, the best way to describe it may be in terms of color: constantly shifting, plasma green stars in the sky on a black background. Dark greys and Dark Blacks with hints of green and brown moving back and forth on the bottom. That main synth is DEFINITELY green... the percussion is what gives it the silvery grey. The strings provide the brown, and everything else melds together into the infinitely deep, cool, smooth black. Just my thoughts.
  12. StarBLaSt, I know you weren't serious, but that's a pretty stupid question to ask. Why DO people use Reason? Maybe they like it. But I've tried the demo version, and although it's pretty cool-looking, I have no idea how to work it. With a little time and guidance I would definitely be able to get it going, but even once I know how to use it I doubt I'll favor it over FruityLoops, just from what I've seen. They layout in FL is far easier to work with, as you've got a little convenient window for whatever it is you need to do, and it is surely no less powerful than Reason. Perhaps in Reason it's easier to do certain things that are hard to do in FruityLoops, but the same goes vice versa. I like how in FL, the instruments and piano roll are so accessible, and how you don't have to deal with things that you don't need. I can't really compare, but I think that some could help you better than I can. At least from what I've seen, Reason is good for complicated, subtle things, and FL is good for songs with a solid beat and more in-your-face stuff (although they both can do both). I may in time see a reason to use Reason, but right now, FL is working out fine for me.
  13. Heh, this is pretty quick, but this is my first experiment with using my keyboard with FL. I played one of themes from one of my old piano compositions and recorded it into FL, then arpeggiated and echoed it. I think it turned out pretty well . If you want to hear it, it's up Here Whoa... if anyone's heard my "Blue Matter" ReMix (it's in the WIP board, if you'd like to check it out... and it would be great if anyone from this thread could go and comment on the FL-related aspects of it) then please don't think of that when you think of Rellik's work. Not that it's bad, although (at least) one person thinks so, but armed with this simple tool of a Yamaha PSR-262 I aim to, in time, create some really outstanding remixes. Then again, who doesn't?
  14. AHAHAH thanks to CompyFox I can now use my mad piano skills in my remixing and computerized composing! I bought a MIDI > USB adapter thingy and it works great... now I need to figure out how to make it work with FL. How do I make it record into the piano roll? Whenever I try to record (I just make the little record button white, and set it to countdown, metronome, and only to start when it registers notes from the MIDI keyboard. And then I press play. It turns into a "..." and then I start. But the problem is, it only records the notes into the simplified percussion thing... you know, the big grid of little buttons that turn white. It records into that. Thus, it won't let me record past the measure mark, at which point it turns around and records over that same measure again. How can I make it record into the piano roll, which has no limit to size? Also, I'm assuming that this problem will be fixed once I can record into the piano roll, but right now it's only recording with a quantization of one... "dot". As in the little button thingy. Even when I change the setting... but, again, I think this will solve itself along with the first problem. Anyway, thanks!
  15. Try to make sure you don't have any drivers from your keyboard installed; that'll mess it up. The soundcard drivers work fine. If anyone has a SB Live! sound card like me, then you'll probably be having (or know how to fix) the same problem I'm having. Apparently, the factory settings do not, in the beginning, allow forthe sound card to record MIDI signals from a keyboard, only to output to a keyboard. How would one go about making the SoundCard recognize the Keyboard's signals coming in? I'm pretty sure it has something to do with "interrupts" (I think, IRQ) but I'm not really too clear on the specifics. Anyway, thanks. And does TS404 really have a use? It seems like it could be good if I could work it right... it's got the kind of plucky, short sound I need, but I'm just wondering if anyone has found a good use for this yet. I know that 3xOsc is good for pads, and also good for when you just want something simple to use for gating and stuff.
  16. Thanks Garian and Beatdrop! Actually, I managed to figure out what Garian was saying because I had gotten little inklings of the "Channels, Add One, More..." bit from where I could over the internet and the help file, although I couldn't find the whole answer. But thanks anyway, Beatdrop, that's exactly what I did, and it works perfectly. And I'm sure it'll help somebody else when they come browsing through this thread looking for answers. Now I can finally make the kind of sounds I'd like to! VSTi's are way better than soundfonts, although they are sometimes harder to find. If you want some links/downloads of free VSTi's, go to www.mda-vst.com!
  17. Ah, GrandMLee, you have the same question as I do! Although, I didn't even know FL could handle Midi keyboards, so my problem was connecting it with Cakewalk... but whatever. Glad to see I'm not the only one having problems with midi... Also, this is probably a stupid question, but how do you use a VSTi in FruityLoops? I think it might have more than one step from what I've been able to read, so this is just from downloading (what folder does it go in?) up to actually putting it in the song. Thanks, if anyone knows this. I think I'm relying too much on Soundfonts, which don't have a variable enough sound for my taste, but right now all I've got is those, the FL samples, and 3xOsc. I downloaded a few of these VSTi's, but have no idea what to do with them. If you could tell me where they go and what I do with them, I would appreciate it very much.
  18. Good idea, and I would upload the flp except that it uses soundfonts, and having to download them all would be kind of hassle, don't you think? That gate thing is cool! So I should have it on full gate? But I'm glad I know what it is now... it was starting to really confuse me. I knew what "gating" was, and now see what the gating knob is I see what's going on Thanks
  19. Hi, have another question! Now, this will need an example to explain, so here's a link to my piece where the problem is in: http://www.angelfire.com/falcon/rellik/Translate.mp3 In the second incarnation of the piano, for some reason some notes cut off inconsistently for no apparent reason. I mean the part where the piano gets really busy and takes over the parts that used to be played by the bright, somewhat fuzy instrument in the beginning and the bass line. I think it might have something to do with the piano being really too busy to handle all of its notes correctly, but I have no idea what to do about it. Also, does it sound a little amateurish to you? Maybe you could give me some tips to make it sound more; you know experienced, more authentic, more professional? That would be appreciated. All of you knowledgable Fruity Loopers seem really busy here with us question-askers. Remember, I try to help out with what I know... but that isn't really alot . But I will try to direct people to the FL 101 forums instead of just posting their questions everywhere when I can. BTW, I'm just getting into this "gating" business; I haven't tried it out yet, but it seems really cool! More control over the notes is always a good thing.
  20. I'm sorry if this question has already been answered, but I can't find it anywhere (I've looked). How do you adjust something without starting a new note? I mean, say a note is holding, but I want it to change cut without having to start a new note each time I want to change the cut. Or the velocity. Or any one of those things like that, you know on the Piano Roll window, pretty much anything that goes on that lower section. It gives you the option to change things at the beginning of each notes, but not in the middle of one. Is there any way I could do this? Thanks
  21. By triplets, you mean as in the musical formation, don't you? As in, 3 equal notes in 2 beats? In that case, just change the snap to ticks, and adjust to taste!
  22. Order... no wonder my flanges never seemed to come through . That distortion guitar thing is cool. But, if you'll excuse my ignorance, what's a saw.wav? Anyway, I think I'm going to post in the General Discussion board about the need for an original composition WIP/Exhibition/Chat board. I would e-mail djpretzel, but that would take a long time, and I he wouldn't be able to see all the follow-up posts agreeing and giving new reasons to. I think I'm gonna wait a little, as since I don't really know completely what's what in this forum yet, I'm wondering if that kind of thing is generally frowned upon. I've been working on this original composition using what I've learned from all of you here at this thread, and I don't want it to just sit on my computer! I'm sure there are lots of people who feel the same way as me, having compositions with nowhere to go... and as much as OCR is about the games, its ever more about the music, and I don't think it would be too out of line to have a separate area for non-remix music.
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