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Rellik

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Everything posted by Rellik

  1. Cool! I like where it's going towards the end of the song (actually going into the theme that the audition is on). Only suggestion I really have is to improve the mixing. Other than that, very peppy and clean. What did you use for the brass?
  2. !! mv! I can't wait to hear what that ends up as Anyway, I think I'll have more time than I expected, so I may be able to get more done by the 31'st than I had originally planned (maybe even finish it?). It's never really going to be my best mix so far or anything, honestly, no matter how much I work on it, but I'll aim to make it as good as I can. That kirby commercial is entirely too creepy. It totally contrasts with the essence of kirby... but I guess that's how stuff got sold back then.
  3. Very cool! Is that sort of percussion allowed, though? Great Ty style orchestral as always, though, basically. I have some issue with the masterring (the bass is entirely too heavy, imo). You seem to have done a heck of a lot of real arrangement here; makes me think that my own audition piece may need more deviation from the original. Although I have to say, it seems like you've taken it to the extreme; the original is barely recognizable. Still cool though I don't think there was ever any doubt as to whether or not you'd be accepted for the project. Claado, was it really ever your intention to reject anyone? I understand about only one person being able to get the title theme, but does the "audition" count for anything else?
  4. Yeah, sephfire, I like what you have so far . Nice use of flutes, although I find the chord changes too 'obtuse' for my tastes.
  5. I wish my parents would buy me stuff just for having good grades like that . They did buy me energyXT for my birthday which I love... but that's $40 vs. $350 (I'd rather buy energyXT myself and have them buy me EWQLSO silver, but that'd never happen ) Anyway, congratulations EWQLSOSE sounds great! Unfortunately, you're only going to be able to use it on this project if the rest of us also have QLS. So unless you're willing to buy it for us... it's still gonna have to be free SF2's with little expception.
  6. To be honest, I don't think we're going to be able to get John Williams to work on the project. And to be honest again, I don't think we're going to be able to get a real orchestra to record us all kinds of brass articulations to get that punchy sound. Considering that we have to work with free SF2, I think allowing drumsets is a wise decision. Really, the free SF2 thing has not been a problem for me so far. They are actually better for Orchestral than Sampletank is (in general; SampleTank certainly has its strong samples when it comes to orchestral, but it doesn't have a huge range of useable stuff). But I don't think that using just free SF2's anybody but an expert would be able to make something truly pumping in a battle type sense. This is what I have so far of my audition entry: http://www.tjhsst.edu/~alederer/Music/Rellik_-_CT_Open_v2.mp3. As you can tell, it's not exactly energetic, and this is as energetic as I have been able to make it (without using a drumset or guitars or anything) since I'm not an expert.
  7. At first I was put off by the fact that it was probably never going to become a movie, but I figure I might as well get the orchestral experience and get a chance to make some cool mixes that will stand on their own after all is said and done anyway.
  8. Yeah, I wasn't aware of the details of the auditioning process before now either, but I'll try my best at something cool. No drumset? No guitar? Kind of killed my plan.
  9. Try sending it to someone else who has reason, see if they can open it. If they can't, well, that's very I've always thought of Reason as a stable app, but I guess not. You could try contacting the propellerheads guys or maybe post on their forum (in fact, I'd definitely do that if you haven't already).
  10. I hope it wasn't my fault. If it was my fault, I apologize. If it was KirbyMixer's, I forgive him . Ikronix, your DnB clip is very cool . I didn't recognize the bassline at first, but it should work fine (in fact, I agree that the original bassline wouldn't have worked for DnB, or actually very many genres at all, since it's so different from a normal bassline). The sound, as I mentioned, is very cool. My only suggestion would be to beef up the drum track a little, but not by alot, since it's mostly fine. As for peer review, my take on the matter is that I guess it's an ok idea if necessary. My suggestion: at least leave room in the project for mixes that aren't of the character themes. They could be cordoned off from the mixes of the character themes, but it seems to me that it would be a shame to sever them completely from the project.
  11. Are you using a Pentium 4 processor? If so, it could be a Denormal problem. I don't actually know anything about denormal, but it will make your CPU fly through the roof at odd times. Besides that, I'll just ask what drivers you're using. I don't know if this is related, but when I was using the WDM drivers that came with my SBLive!, (and this also happened with ASIO4All), a similar sort of thing happened. The kX drivers now have eliminated that problem.
  12. Now this is what you call hugely organic and amazing and all. Amazing arrangement, stupendous orchestration. I know I was able to find a few isolated spots where there was some sort of a percieved flaw on the first listen, but now after listening a few times I am having a hard time finding them =(. I'll post a follow-up later when I find them =) but either way, amazing work. One of the lushest and most high-quality mixes I may have ever heard; there's really a lot of warmth in this one. Many nice works, Gray!
  13. What I have so far (it's a medley of 55, 37, and 22): http://www.tjhsst.edu/~alederer/Music/Rellik_-_The_Kirby_Album.mp3 Remember, this is a medley, so as far as I know it doesn't conflict with anything (although I really dont know enough). May add more if I can bypass the natural limitations (CPU ) So: 55/37/22 - Li'L Traveler? (what else, it's a medley? Possible Star Herald)
  14. Check the help file/tutorial on FLStudio's site. It describes how to send MIDI from FL to Reason. I don't know why some of the lower notes wouldn't work.
  15. Hmm... big problem here. I have automation on the MIDI Out, sending CC1 (ModWheel) to a VSTi (Sampletank, in this instance). The automation is recorded from being linked to the ModWheel (CC1). It sounds fine when being played back, and sounded fine during recording, but for some reason, the automation just doesn't work in the rendering. What's going on?! Please tell me someone has an answer
  16. First, I don't know if this has been answered (I'm too lazy to look, but it's not like it's doing any harm if it already has been answered) but of course you can link more than one knob to an external (although the examples you stated are internal; the same thing applies) controller. Just turn off "Remove Conflict". Second, for some reason 3xOsc just doesn't sound good to me for detuney things. It's great if you want simple sharp synth-sounds which you can later completely destroy and awesomefy with distortion and detune up with chorus, but for detuney sounds it just doesn't seem to cut it. Maybe I have wierd tastes?
  17. ...hahah, zircon. That's a pretty silly question, imo. Why would the sequencer have any idea what type of effect the plugin is? Yes, it runs through the effects in the order they appear, top to bottom. And that's a pretty important fact, as well... you could have been able to figure it out just from the fact that there are now "move up/down" commands for the effects.
  18. No. Do you mean the velocity window is gone? Or it just isn't receiving? If it's gone, you can try dragging it up from the bottom, and if it isn't recieiving, then that's the plugin's fault.
  19. Hi!, check out sfz from rgc:Audio (rgcaudio.net or .com or something). It's awesome, and free! It's multitimbral, it can do Direct from Disk streaming, it has several fidelity levels, and you can load either the whole soundfont or just the patch you're looking for. ellywu, sounds like Edirol Orchestral is multimbral (and possibly multi-out). Do you mean you want to control each instrument separately, or do you want multi-out? If you want multi-out, and Orchestral supports it, click the little down-arrow that's right near the upper-left corner (next to the Folder icon), and select "Enable Multiple Outputs" or something like that. Then whatever Mixer channel Edirol Orchestral is assigned to will be the base channel, and any multiple outs will be on the subsequent channels. If you want to use it multitimbrally, just set its input port to any number (let's call it X because I'm lazy). Now make a MIDI Out for every part you want to use in Edirol Orchestral, and have the MIDI Out's out put port be equal to X, where the channel that the MIDI Out is outputting on is equal to the recieving channel of the chosen part in Edirol Orchestral. And that's how it works!
  20. Ok. Well, let's say you're using sfz or Fruity Soundfont Player or whatever. Now use the LCD in the upper-right hand corner of the Channel Settings dialog box to map it to channel in the Effects window (sorry, almost said Mixer, but this is FL 3, right?). Then you can add reverb to the Effects window.
  21. Well, you need to assign the FX channel of whatever SoundFont player the MIDI Out is sending its MIDI to, Darlos. kX drivers. These things rule. I can get down to like 5.33 or even 2 milliseconds latency. But in high-CPU projects... the timing isn't accurate. It doesn't underrun like it did with the DirectSound driver, it just slows down everything momentarily or makes a mechanical buzzing sound (like a really fast retriggered sample). I wish there were an easy way to simply freeze the tracks and then unfreeze them without having to go into audio =(. Anyway, is there any way to disable all the VSTi's while recording? There's that "smart disable" for effects, but nothing like that for VSTi's. On a totally unrelated note, I just wanted to go over some of the advantages that FL has over its competitors (like Cubase or energyXT), because I can only think of one right now, and that's worklow. Oh, yeah, and some good included generators and effects! What else? I'll start the list: 1) Workflow 2) Included Generators and Effects 3) Internal Controllers 4) Can act as VST/DX/ReWire slave/host 5) Buzz Adapter That's all I can think of, for now. Anyone else want to contribute? No real point to the list, but I'm always very aware of the disadvantages of FL, so I'd like to go over the advantages, just to shake this disquieting feeling that I may have to switch hosts soon if FL doesn't get on the ball with audio and MIDI input functions.
  22. Listen boy, you really don't want to use the free filter. There's individual filter controls for every fruity generator. Go to: Your generator Ins(in the channel settings window, next to smp and misc) Filter You can automate it by right clicking on it and choosing edit automation. Next time you can read the fantastic manual. Er... that's not true. Especially for that generator of all generators, the Fruity Wrapper. JamesXIIC, just be patient. You'll get the reg code by e-mail in the 2 business days alotted; you'll be able to access the site when you get the reg code.
  23. Sorry, no flp's from here. I should try making something with all FL samples, synths, and effects, though.... Anyway, I finally figured out what the "Hardware Buffer" and "Polling" parameters in the DirectSound buffer mean (I don't know if this has already been answered, but it was a mystery a while ago). You can use either one of them to ensure MIDI timing, so that the timing doesn't go along with the audio buffer. For example, just make a MIDI Out, and set the port to your soundcard's MIDI synth or external hardware if you have it, and then turn up the DirectSound buffer all the way... heheh. Now try it with Polling or Hardware Buffer. Of course, if you have good drivers (I certainly don't =P), all that stuff is not so important anyway, but it's good to know. Imagine how frustrating it would be to have your $2,000.00 ROMpler so horribly out of sync with your sequencer!
  24. Meh... stringer. Not my type of thing (by the way, it's not new). It's basically just a bunch of synth string samples, and they're not even all tuned correctly =(. I wouldn't recommend it, but people seem to like it... people seem to like a lot of crap, though (not that it's crap). For FM, check out OxeFM.
  25. Thanks for the tips, skulkrusha! What do you mean by a 'good' MIDI interface? If possible, I would appreciate some examples of a high quality MIDI interface. If necessary, I will buy a soundcard with good ASIO drivers; I'm going to be spending some money anyway, so while the flood-gates are open (everything I use is free besides FL) I might as well get a high quality soundcard. Unfortunately, you are correct; my computer is a coding computer, a music computer, an Internet computer, a graphic art computer, a 3-D modelling computer... if I could afford another one, I would get it and use it solely for music, but I can't. Thanks again for the ideas!
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