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Everything posted by zircon
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HALLELUJAH! Sample lovers, it's a dream come true!
zircon replied to zircon's topic in Music Composition & Production
If you want to use Roland samples, you need a sample conversion utility. -
HALLELUJAH! Sample lovers, it's a dream come true!
zircon replied to zircon's topic in Music Composition & Production
The free utility "waveknife" is apparently good for chopping up Audio-format sample CDs. -
There's something about a giant Tauren in full Wrath going toe to toe with one of the twin emps BTW: fun stuff, my guild leader is pretty much about to cancel his account since he's bored with the game. Guess who the new leader is ><
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*NO* Rush'n Attack 'Keep Going (Infantry Mix)'
zircon replied to djpretzel's topic in Judges Decisions
I thought this could have had stronger "hooks" and melodic material, as Gray pointed out. The original melody was really good and I don't think that really was displayed here. The production wasn't bad, but it WAS on the generic side, and when the arrangement isn't doing a whole lot either, you have a mix that doesn't quite get to our bar. NO -
OCR01485 - *YES* Secret of Mana 'Dueling Consoles'
zircon replied to djpretzel's topic in Judges Decisions
This is just SUPERIOR in the technical + arrangement sense. Amazing sequencing and lots of great interpretation. Very nice job on the song structure. I like this one a lot even if it's not "easy listening" - the only thing I could have a beef with is some of the tonal choices but I think the other aspects easily make up for it. I just don't really see what Larry + Gray are talking about. Very good job overall. YES -
Super Street Fighter II Turbo: Blood on the Asphalt - History
zircon replied to Shael Riley's topic in Projects
No need to send me a wav as well! If you send me the mastered mp3 then that's all I need. If you send me only a wav then that's ok, but mp3 will be the finished product. By the way, it's the 5th of May. Hey that rhymes! Finals as soon as possible please. You have no time left. Umm what if someone sent you a low-quality MP3? Don't you want some sort of universal encoding across the board..? -
HALLELUJAH! Sample lovers, it's a dream come true!
zircon replied to zircon's topic in Music Composition & Production
Got my samples a few days ago, I'm installing them now. Edit: you guys are going to have a HELL of a time with QLBrass. -
No soc. You definitely can get something out of using 24 bit samples and dithering to 16. Because of the way dithering works you still can get that increase in fidelity. Is the difference huge? That's arguable, but there's something to be said for recording in 24bit and dithering down anyway.
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HALLELUJAH! Sample lovers, it's a dream come true!
zircon replied to zircon's topic in Music Composition & Production
Consider yourself lucky; I've probably spent ~$2000 in software there over the last two years and I can't remember a time something came in less than a week. Terrible shipping times all around. Sweetwater is far superior. -
HALLELUJAH! Sample lovers, it's a dream come true!
zircon replied to zircon's topic in Music Composition & Production
SOL always takes forever. -
HALLELUJAH! Sample lovers, it's a dream come true!
zircon replied to zircon's topic in Music Composition & Production
It seems like you're talking about something slightly different. For example, in QLSO Gold, you have one patch for, say, Sustains, and one for Marcatos. If you load the Marcato patch, it's an ENTIRELY different set of recordings for that articulation. It's not simply loading the Sustain samples into your memory, but truncating them with an envelope. Thus if you use a keyswitch, it's still loading both sets of recordings, but now it's only on one channel. To me this doesn't seem like a big advantage; you don't save any CPU power or RAM. You're just condensing the MIDI channels. -
Problems with FLStudio and EWQLSO
zircon replied to sadpickle the exalted's topic in Music Composition & Production
No, FL5 fixed it, with the "Rendering Mode Notify" thing. Although some people don't have to do that.. it's just Kompakt's weird DFD + sampling engine that CAN cause a problem with SOME setups. But FL6 seems to automate the checking of the Rendering Mode Notify option so it's on by default, that's what I meant. -
OCR01475 - *YES* Zelda 2 'Mirror and Transparent'
zircon replied to djpretzel's topic in Judges Decisions
Wonderful. A perfect example of how a skilled musician and sound designer can take the same "cruddy" synths/samples that we normally rail on people for, and turn them into something awesome. Arrangement is of course hot as well. Lots of changeups all around, variation, texture is never too dense or too minimal... easy YES -
Problems with FLStudio and EWQLSO
zircon replied to sadpickle the exalted's topic in Music Composition & Production
Yeah, they must not have put in that feature until FL5. It's basically a problem with the sampling engine of Kompakt + Kontakt. LOTS of people have rendering problems, not just FL users. It just so happens that with FL5 and above they implemented a one click fix for it. -
HALLELUJAH! Sample lovers, it's a dream come true!
zircon replied to zircon's topic in Music Composition & Production
You know, keyswitches really aren't the be-all end-all though. I'll be honest. I don't use them at all. I just load the individual patches and work on separate MIDI channels. I've tried using them and they just don't seem that great. I definitely wouldn't let that aspect influence a buying decision. At any rate, sample CDs like the ones being sold here can really be useful even though they don't come with all the modern bells and whistles. I still use Florestan Martellato (derived from an old Roland expansion card, which I also own) alongside libraries like VSL, Garritan Orchestral Strings, and QLSO. Some of my favorite drum samples come from a $9 CD I got at Soundsonline called "Gota Yashiki Groove Activator". etc. -
Problems with FLStudio and EWQLSO
zircon replied to sadpickle the exalted's topic in Music Composition & Production
This was a problem that occured only pre-FLStudio 6, as far as I know. Why aren't you using FL6? Anyway, in the VST wrapper (the QLSO window), go to the upper left arrow. That drops down a menu. Check "Rendering Mode Notify". That will solve the problem. This option, as far as I know, is enabled by default in FL6 for sampling utilities which is why it's odd that you're experiencing the problem. -
HALLELUJAH! Sample lovers, it's a dream come true!
zircon replied to zircon's topic in Music Composition & Production
No, QL Brass is something separate entirely. -
Hey, just so you all know, both pixietricks and myself have a lot of real life stuff to attend to over the next few days and so it doesn't look like we're going have a show for you this week. However, we'll be back on track next week - thanks for your support!
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MIDI latency is due to the drivers you are using. Better soundcards with better ASIO drivers will allow you to reduce the latency (by reducing the sample buffer) without using too much CPU power. With typical sound cards, the default drivers are not very good - you can't get small buffers/low latency without really taxing the CPU. The 0404 has excellent ASIO drivers on the other hand.
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Super Street Fighter II Turbo: Blood on the Asphalt - History
zircon replied to Shael Riley's topic in Projects
I can provide the wav file sometime also but I am going home a little later today for family reasons so I won't be able to give it to you until Sunday. -
Super Street Fighter II Turbo: Blood on the Asphalt - History
zircon replied to Shael Riley's topic in Projects
My track is done. [Malcos edit: link removed] -
A few things. 1. A "synth" in the sense of the Access Virus are good for basically one thing - synthetic sounds. If you're looking for an all around setup, a synth like the virus is pretty much the last thing this guy would probably want. I really would NOT recommend he get one unless he's strictly looking for electronic sounds. Even the ones you recommended aren't really good for all-in-one synth stuff (though the Voyager, for example, is excellent in general for what it does). If he was going for something that produces a wide range of synth sounds, I think there are better choices. 2. You really can't generalize and say VSTs are not as "warm" or "unique" as hardware synths. With the latest generation of VSTs, like Minimonsta, Imposcar, Arturia's line of stuff, and the Korg Legacy synths, VSTs sound pretty damn good. Also, things like Reaktor and Absynth are every bit as unique as many hardware synths are - if not moreso. 3. Echoing Yoozer's recommendations. All of those models are quite good in my experience.
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D: that's... a lot. Yep. That's a lot for Leather, actually. It's average for mail w/ 2hander.
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~3450 armor now self buffed, still sitting at around 4650 HP. 6.2-6.3k mana. However I also have +15 defense now which doesn't hurt. I am now the most durable priest Hordeside on my server. NEED MORE GEAR
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I agree that the live sax elements are pretty cool in theory, but the performance leaves something to be desired, and I think it's a bit too loaded with effects. In regards to overall production, lots of work needs to be done there. The drums are pretty bad overall. I can't say much positive about them besides the fact that they're playing a relatively decent sequence - but the tone is just BAD. You need to find some new samples there. There are lots of good free ones. The poor sample quality comes in again at 1:26. I don't even know what that plucked instrument is supposed to be. The dry mono synth sounds out of place and very dull. The woodwinds aren't terrible in comparison, but making use of more velocity changes and pitchbends would give 'em a bit more life. The arrangement is actually not all that bad. It's god some pretty cool ideas. I like the variations and original material that's added. It's the execution that desperately needs work, so focus on that for now. NO