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SnappleMan

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Everything posted by SnappleMan

  1. Too sloppy, you gotta relax a little. You've got considerable skill, but you gotta learn to play cleaner. And also, make your own song next time. Playing over someone else's music doesn't make it your own. Also, most of your soloing is completely mindless and stupid sounding. You need to learn to play things that matter musically.
  2. Someone who won't bleed to death while singing. SICK BURN! Also, about this song, it's got some promise, but the thing that's keeping you back is your counterproductive drums. Seriously, the drums sound like a cat throwing up. You need to mix the bass drum higher, add a compressor and boost the EQ in the 50-90hz range. The sequencing is REALLY bad, completely repetitive and boring. As for the rest of the song, it's really not bad, the performance and arrangement are both good, but you're really killing your song with the bad mixing job. I really can't give you any details there without actually having the tracks to play around with, but this song lacks the big fat sound that it should have, and also the big punchy sound of a metal drumkit. Some googling should help you figure out what exactly you should do. Also, do A->B comparisons with professional music of the same genre (whatever you regularly listen to that inspired you to do this track), the closer you can mix it to sound like that, the better it'll be!
  3. Well, I COULD test it, but it would make you madder if I didn't because I already know Cubase will sound better.
  4. Anyone who would argue that the 64-bit audio engines in Cubase 4 and Sonar 6 sound the same as whatever FL uses is a moron.
  5. You must be part of the population that cleans their ears and eyes by cramming them full of shit. The point is that all DAWs do NOT handle audio the same. Every DAW has its own engine for handling audio, some really ARE better than others. And no, I did not and will not read the link, those kinds of things are idiotic. If you want to check up on it, I urge you to do so. Go locate some technical documents from Cakewalk, Steinberg and whoever makes FL studio. They will all handle audio differently. Eat a dick etc etc.
  6. Hey hey, take a chill pill, people. First off, the actual AUDIO you hear can differ from program to program. Sure, when working with a soundblaster, FL will sound like ProTools, but ProTools is made to work with very VERY high end hardware audio interfaces and all kinds of things that FL will never be able to use. So yes, you WILL hear a difference between FL and ProTools, if ProTools is being used in its optimal environment. If you're using an Audiophile 24/96 with FL and ProTools M-Powered, you will not hear an audible difference in the quality. Always keep in mind that (generally) the more high end the DAW is, the better it will handle audio.
  7. Mainly I use a MIDI keyboard to trigger the drum sounds from a VST within Cubase. It works pretty well if I do say so myself. It may not be as cool as recording the drums live, or even recording on an electronic drumkit, but playing the drums on a keyboard does give them a little bit of added flair and realism. I suggest you go that route rather than just clicking them in, I was without a keyboard for a while and believe me, being forced to click in each hit is a royal pain in the ass (though I've become a bit of a pro at that as well).
  8. Waaaait a minute, comparing something like Battery to something like DFHS is like being a complete idiot. They are completely different types of products from a production viewpoint. Battery has always, and will always continue to kick ass, as will DFHS, NSKit, Dildoface Drums and any other product which is made by somewhat responsible and capable people.
  9. DFHS, DFHC&V and NSKit all have brush sweeps and everything else you could possibly need. I don't know about NSKit, but when you select "Brushes" as your drumsticks in DFHS, the entire kit you chose is loaded with brushed samples, snare, toms, hihat, ride and cymbals. Though you have to pick a set that actually has brushed samples (not all 20 snares have brushed samples). Also, if you want something truly different, look into Scarbee Imperial Drums. There's some really innovative programming in that library that integrates the modulation wheel to change positions of the player hand on the drums and all that.
  10. Oh, okay. So mikews99 knows more about professional sounding drums than the professionals do. You win! Think logically, NSkit is the same as DFHS, except, it's already mixed and someone use their own effecs on it. If I want an NSkit style library, I'll make my own using DFHS.
  11. For studio quality headphones, check out the ol' tried and true Sony MDR-7506. They cost about $100 and are well worth it. Don't expect to get something "studio quality" from Antec Lansing or any of those other PC speaker/headphone brands.
  12. As far as samples go, NSKit has great sounding ones. But what I don't like is how the ambiance is all mixed in. I prefer DFHS because I can mix it however I want. NSkit is still a great product worth well over what they charge for it. If you want complete freedom of mixing the kit, get DFHS, if you want pre-mixed bleeding and ambience, go with NSKit. Also, DFHS comes with brushed hits, mallets, rods, three different drum beaters, snare wire on/off. And it comes with a complete hand percussion set, and a complete cocktail kit. There is nothing NSKit can do that DFHS can't do better, but it takes more work because DFHS is completely dry and completely unmixed.
  13. http://www.last.fm/music/SnappleMan/_/Full+Frontal+Assault 1 play, sucka. Also, who made that last.fm account for me? I had nothing to do with making it, or updating it, or anything. What's up with that?
  14. wow...just...wow...just..wow...just..wow....just... wow....just...wow...just...wow wow...just...wow...just..wow...just..wow....just... wow....just...wow...just...wow
  15. Just one of the many reasons I try to encourage OCR members to contrbute to and listen to Dwelling of Duels.
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