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DarkeSword   Administrators 🎮

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Everything posted by DarkeSword

  1. You really need to relax and stop being so angry about how people are voting.
  2. Yeah but that's not actually what the game is about.
  3. Well, compressing reverb can be nice when you use it as an effect.
  4. It's a competition Rexy. Not everyone can win.
  5. Yes, Fragile Dreams!
  6. Uncharted series, particularly Uncharted 2. One of my favorite game stories, especially all the stuff with Nate and Elena.
  7. Technically you don't have to post who is mixing this week because there's only one person left in each team that hasn't gone yet.
  8. Yeah, hence the reason I said that I realize what I'm doing is not actually normalization. Anyway let's move on, shall we? Less statistics, more reviews!
  9. Yes sir. In other news, I've updated the first post with links to archives of the previous Mega Man competitions I've run, so if you've missed out on listening to GRMRB or GMRB remixes in the past, make sure you grab the final release zips for those competitions.
  10. Keeping a running tally of the points everyone receives and basing the overall victor of the competition on that is actually wrong, because it's affected heavily by the number of voters and a team's overall ranking in the competition can be heavily influenced by vote-stacking. Round-to-round scores need to be normalized; the teams that rank first in each round should always receive the same number of points; in this case, five. The top ranking team in the first round received 64 points, right? Let's say that in the next round, not as many people vote, so another team wins that round with 50 points. So just because more people voted in the first round, the first team is still ahead? That's not fair. You win the round, you should be in the same standing. That's why points going from round to round are normalized. I will not change this, because it's the only system that is actually fair in a multiple round competition. As for keeping the normalization only at three places, I did that to keep things competitive, i.e. if you lose a round, you still have a chance to catch up. However, since we have a lot of teams competing and I look at the scoreboard now, having only three places where you can actually get more than a participation point is not the way to go, so I'll be adjusting the scoring as follows, based on how you place overall in the round: 10 points 7 points 5 points 4 points 3 points 2 points 1 point 1 point 1 point 1 point 1 point 1 point Not turning in a mix will still get you zero points for the round, but so long as you're placing in the top 50% of submitted remixes, you'll be getting more than just an "I sent in a remix" point. And yes, I realize that awarding points based on place rather than dividing overall tallies by a number is not actually normalization, but again, awarding points based on rank keeps things more competitive than simply allowing landslide victories carry over from round to round, and it gives younger mixers a fighting chance (young in the sense of newer-to-the-craft). I'd also like to stress to everyone to not sweat the numbers so much, and concentrate on bringing the best remixes that you possibly can to the table. That said, I definitely appreciate everyone's feedback, and I think the changes will work out for the better for everyone.
  11. UPSes aren't too expensive actually.
  12. You can't really get last place. Just 4th.
  13. This week's theme is Mega Man 5 - Wily Castle. Round 2 remixes are up and voting is open.
  14. How are you tallying votes? EDIT: Nevermind, I see it. Thanks for this. I'm going to look over it.
  15. I have all the mixes.
  16. I have 11/12 remixes. I need one from Block Rockmen Beats.
  17. I have 2/12 remixes.
  18. 1. They didn't turn in a mix, so they won't earn any points that round. First place winner gets 5 points, second gets 3, third gets 2, and any other team that turns in a mix gets 1. 2. If you claim a round and then don't turn in a mix, that counts as your turn.
  19. if you don't like dr. wily's laugh being used in a wily remix competition why are you even here what does your life even mean
  20. He's just messing with you guys. Also you realize that you're all competing right? This is a competition, it's perfectly fine to say, "No, I'm not gonna share my resources with you guys." That said, I'm not the biggest fan of trash talk, so let's everyone tone it down please. I also want to clear something up because Emunator asked me just now on AIM: you should not be bringing in outside artists to help you work on your pieces. You need to either do your mix by yourself or get help from your team members, no one else.
  21. Sounds good to me. Rocks out sufficiently, great take on the source. I like it. YES
  22. Uh, no? The disparity between console and PC prices in this case is not typical at all.
  23. Guys, if you're going to talk about "getting started with remixing" or things like that, take it to the Workshop forums. This thread is specifically for WCRG stuff.
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