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Everything posted by DarkeSword
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I'm Looking for the BEST (or good) Gaming News Site
DarkeSword replied to duskvstweak's topic in General Discussion
I like Rock Paper Shotgun for PC gaming and Destructoid for general gaming news. -
I have 11 names so far. Still some time to sign up!
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No I'm a huge fan of Metroid Prime's soundtracks.
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New 16-bit JRPG Music (Americana Dawn)
DarkeSword replied to Sam Ascher-Weiss's topic in General Discussion
Well I mean he wrote them for a game that's being made. He's just not using the SNES versions anymore. Americana Dawn is still under development, and I imagine Sam's going to write new versions for the actual release. -
New 16-bit JRPG Music (Americana Dawn)
DarkeSword replied to Sam Ascher-Weiss's topic in General Discussion
Of course. I often go back to Civilized Folk when I need something chill to listen to. I shared the album with my Dad years ago when it came out and he also bought it off Bandcamp. Have listened to the SNES versions for the past 20 minutes or so. Really loving it. -
New 16-bit JRPG Music (Americana Dawn)
DarkeSword replied to Sam Ascher-Weiss's topic in General Discussion
Oh man I love the Americana Dawn album you released years ago. Reminded me so much of Hamauzu's SaGa Frontier II (which, if you know anything about me, is very high praise). Definitely going to check this out. Will we be able to purchase this version? -
No no no, don't skip it. Evaluate it for yourself. There's just me and Pete badmouthing it, and even I'm only doing it tongue-in-cheek. I do like parts of that game. It's worth giving a shot.
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It's tedious and bleak. At least the soundtrack is good.
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There are nine people on each team. Each team will be given about 11-12 sources they can choose from and assign to their nine members.
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Threads of Time & Space~A Chrono Series Story Album
DarkeSword replied to GSO's topic in Post Your Game ReMixes!
Is this a recruitment thread? -
Threads of Time & Space~A Chrono Series Story Album
DarkeSword replied to GSO's topic in Post Your Game ReMixes!
Belongs in PYGR. -
Incredibly exposed and mechanical. It doesn't sound like any part-writing went into this. Everything sounds like it was on auto-pilot. Like Nuts said, there's no interplay between parts. What's going on in this track? What is even the melody? It's sort of just meandering all over the place. Needs to go back to the drawing board. NO
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That piano is SUPER mechanical. Not sure how I feel about it. It doesn't sound like it's trying to be real but it's so exposed. I like what you're trying to do here, but I think Larry and Kris are right. Guitar sounds great but there's weird balance issues. Some of the synths get a bit messy and piercing. Needs another look. NO
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The "OCR can enable ads on my mixes for more data" opt-in thread
DarkeSword replied to Pavos's topic in General Discussion
Already known among staff, but I suppose if we're publicly stating it, here it is. I am obviously fine with my remix videos having ads on them. -
Done.
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I'm going to close this thread up. A spirited discussion to be sure, but @djpretzel indicated what the next steps are going to be for OCR with regards to shifting ads over to YouTube. I don't think it's healthy for us to sit around and do a post-mortem of the arguments/discussion. Let's get back to talking about video games, music, and video game music.
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Yeah, pretty much. Depending on how you work it out with your team you'll be on the hook for anywhere from 3-5 remixes: 2 squad-vs-squad remixes will be MM vs. SK 1 final one-on-one remix will be MM vs. SK 1 boss battle mix will be your source vs. a Mega Man based boss theme 1 boss battle mix will be your source vs. a Shovel Knight based boss theme The blue items are the ones you're definitely responsible for. The purple items will be handled by one person per squad.
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Keep in mind, because of the way this competition is set up, nearly all of the remixes you write with include a Mega Man source and a Shovel Knight source. Being on the Robots team won't mean you'll only be remixing Mega Man tunes, and the same goes for the Knights team with Shovel Knight tunes.
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I had NES, Sega Genesis, a Game Gear, and a lot of shareware games for MS-DOS. I'm good.
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Weird thing about Metroid: I never considered myself a Metroid fan growing up. I missed Metroid, Metroid II, and Super Metroid as a kid (no Gameboy or SNES). But I eventually got around to checking out Zero Mission, the Metroid Prime series, and Fusion. Really like the series, and I have a bunch of Metroid remixes here on OCR. I love the series, but I still don't really consider myself a huge fan of Metroid; not in the same way that I was a fan of Sonic or Mega Man or even Kirby. For me it's always been "oh yeah, I played that game, it was pretty awesome. Samus is cool." But beyond maybe the Prime games, I have very little nostalgic investment in the Metroid series at large. I did check out AM2R last night. Pretty solid stuff.
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Hey guys; posted a callout for help with visual identity and branding for RvK over on my tumblr. Quoting here: As many of you know, I have pretty high standards for artwork on my projects (albums and competitions). I'm looking for someone with a very strong sense of good design. This is more than just a "draw some pictures" gig.
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Hey everyone, glad to see people are excited about the compo, even if they won't be able to participate. I've updated the first post with more details about the competition. The format remains unchanged, but I've added a FAQ section that details some of the philosophy behind the format and the approach to collaboration this year.
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Two things: first, you're severely underestimating the amount of work involved in obtaining licensing for the entire catalog of OC ReMix. We have nearly 1000 games represented in the catalog of individually posted remixes. We're well aware of Loudr and what they do, and even relying on an external service would still require too much work to obtain licensing for every last remix. This is not a "moderate amount of effort." Second, and more importantly: stop invoking the site's mission to make your case. Here's our mission: Appreciate and honor video game composers and their music Encourage artistic expression and development through fan arrangements Preserve and promote video game music of the past and present Provide resources and connections for the game composers of tomorrow Distribute great, free music to the world The last point seems to be what you're hung up on. But here's the thing: We provide free direct and torrent downloads of all of our music. We have every individual ReMix posted in full to our YouTube channel (~112K subscribers). We post all of our albums to Soundcloud (~7K Followers) We promote all of our music on Twitter (~28K Followers) and Facebook (~53K Likes). We go to conventions and events throughout the year (upcoming: Otakon next weekend, PAX West and MAGLabs in Sept, etc.) to do panels and give out CDs. We're doing a great job of staying true to our mission. Would Spotify be a nice way to capture more listeners? Sure. But don't pretend for a second that not having the music on Spotify means we aren't doing our job. This is not about us doing our job well, this is about your convenience. This thread was made 6 years ago. We didn't forget about Spotify. We're not ignorant of the modern streaming landscape and how it's evolved over the years. We've evaluated these venues and made the determination that it's not worth pursuing. There are better uses of our limited time; time that, by the way, none of us are compensated for.
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Alright guys, first post updated with a rundown of the format.