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DarkeSword

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Everything posted by DarkeSword

  1. What style do you have in mind for Faris?
  2. First post has been updated. Signups are open. If I don't know your music I'll need an audition sketch in the style specified so that I know you can deliver.
  3. Looks like the links got all donked up in the forum conversion. I need to put together a proper "release" of WCRG2013. I'll try to get this done this week. Anyway the links in the first post should be fixed, but they'll be replaced later with one link.
  4. Alright, looks like Kapden didn't check in. The spot goes to @Jorito!! Teams are filled, all remixers have checked in. Make sure you head over to your clubhouses on Discord and get those source selections and squad rosters to me by Friday!
  5. Folks: a lot of the team discussion for this competition is going to happen in the Discord channels. Make sure you're idling and/or making yourself available to your teammates via that service. Discord has very good smartphone clients and custom alert settings. I would suggest using this thread here on the forums to coordinate team meetings on Discord.
  6. @MegaDrive has checked in on Discord. If I don't hear from @Kapden today, @Jorito has offered to fill his spot. Once the teams are finalized here's what you need to do: Teams must assign one source from the source list for their team to each team member. There are 11 sources available to assign to 9 people (the 2 extra are to give people more of a choice). The source you're assigned will be your source throughout the duration of the competition. Teams must divide into three 3-man squads. Teams must provide me with a schedule of remixers for the next three rounds. Each squad will have one person remixing each round. Here's an example: | Squad A | Squad B | Squad C | Round 1 | Rock | Kalinka | Blues | Round 2 | X | Roll | Zero | Round 3 | Volnutt | Alia | Chaud |
  7. A decent if standard gacha game. Art and interface are nice, good gameplay but some battles can be tough; becomes grindy early on.
  8. If I don't hear from @Kapden or @MegaDrive by the end of the day I think we'll need to search for some replacements.
  9. Sure, but what I'm saying is that if you build your identity as a "Video Game Poet" and start producing and providing that content for gamers, you'll have a brand that you'll be able to leverage. If you cultivate a following in gamer circles (as opposed to poetry circles), then you can use that to your advantage. Gamers can be very passionate and ardent supporters of this kind of thing. Also, don't think of it as selling poetry, think of it as selling stuff for gamers. Gamers love spending money on physical goods. If you're gonna sell a book of video game poetry, it's the quality of the book that's going to really sell it.
  10. @Trism has checked in on Discord. Waiting for @Kapden, @Thirdkoopa, and @MegaDrive.
  11. I think that instead of publishing in book form, publish on a blog, maybe one every couple of days. Start a tumblr and promote the hell out of it. Build up a following and a fanbase for this kind of thing. When you think you have a good base of readers, maybe go Kickstarter or talk to a small press publisher. The idea is good but the market's pretty niche; you ought to cultivate an audience before trying to sell anything. Also I would recommend not posting the poems on your blog as text, but as an image with your pen name included. That way when it gets reblogged or shared the accreditation isn't lost.
  12. There's more meat to the MM10 versions, which is why I picked them. Wandering Travelers is included because it's essentially a "character" theme for the group and helps bring the Knights' source options count up to 11.
  13. Source Selections Source lists for each team are up. There are 11 tracks to choose from for each team.
  14. Waiting for @Kapden, @Thirdkoopa, @Trism, and @MegaDrive
  15. I've set up text and voice channels for each team on the official OCR Discord server. The text and voice channel collectively form your team's clubhouse. Once you join the server, go to the #compos channel and let me know what team you're on and I'll give you the appropriate permissions to access your clubhouse. The clubhouse is where your team will discuss strategies, share WIPs and feedback, and generally just hang out/talk. These clubhouses are closed to the general public, but they will be opened and made read-only at the end of the competition.
  16. Here are the teams. Team Knight @Kapden @Dewey Newt @akalink @theshaggyfreak @GCJ @JohnStacy @Arrow @Anorax @PlanarianHugger Team Robot @Xenonetix @Starphoenix @Yami @Ronald Poe @Gario @Thirdkoopa @Trism @Chiwalker @MegaDrive I need EVERYONE to check in to make sure they're ready to compete starting sometime next week.
  17. I can see that, definitely.
  18. No he's not, they are different things, actually. PSN refers to "PlayStation Network" which is Sony's online ecosystem/service for PlayStation products. The premium version of this is PS+ (PlayStation Plus) which offers "free" games to download every month for subscribers (that you only own while you are a paying "Plus" subscriber). This service is "extraordinarily successful," and Sony's offering of "free" games every month is something that MS also decided to do with Games for Gold on XBox Live. It's also something that Nintendo should do with their online service. PlayStation Now, which is never referred to as "PSN," is Sony's game streaming service, similar to the old OnLive service. You pay a monthly fee and get streaming access to a library of games. These aren't downloaded or locally stored in anyway; you get an audio and video feed of the game and your controls are sent to the server that's running the game. The service has been live for a little while but there's nothing to suggest that it's "extraordinarily successful." Now I do think Andy is right; Nintendo's first-party library is first-rate and is well suited towards a subscription based game streaming service. People love Nintendo games. But ACO is also not too far off the mark: game-streaming as a business isn't really proven yet. OnLive, the pioneer of this kind of service, isn't in business anymore, and Gaikai, one of OnLive's competitors, essentially turned into PlayStation Now; and we don't really know how well PlayStation Now is doing as a service. There are a lot of things Nintendo could/should be doing with their back catalog; goodness knows their online "infrastructure" has been a total joke for over a decade. But Nintendo is a stubborn company that doesn't like being a follower; this leads to good things, like controller innovations and portable systems, but it also leads to bad things, like friend codes and game purchases locked to hardware rather than user accounts. We're finally seeing Nintendo make some concessions with their mobile games; Fire Emblem Heroes is a bog standard F2P gacha game, which is actually a great business decision on their part, because those kinds of games are moneymakers, but slightly disappointing artistically, because gacha games are fairly shallow experiences. What Nintendo needs to do is find that balance between leading the industry in hardware and software innovation and catching up to what the industry has already accomplished with things like online services.
  19. I'll split you guys into teams tonight. You might NOT get to be on the team you want but don't worry too much. You'll still be remixing themes from both series. After that I'll give both teams their sources and you guys will be able to decide among yourselves how to assign those sources.
  20. I LOOKS LIKE WE HAVE 18 PEOPLE!
  21. I'm moving this thread to the Post Your Originals forum as it's not really a collaboration request.
  22. Hey folks. That time of year where we have to get the ball rolling on the album for the Apex fighting game tournament. I don't have a concrete list of games yet, but I'm going to assume the following: Super Smash Bros. (N64) Super Smash Bros. Melee (GCN) Super Smash Bros. Brawl (Wii) Super Smash Bros. for Wii U (Wii U) Pokken Tournament (Wii U) For anyone unfamiliar, Apex is a fighting game tournament in NJ that OC ReMix creates an official album for. We like to have at least one remix for every game officially featured at the tournament. If you're interested in participating, please post here with your claim. I still need to confirm the event date and the game list, but I'm going to assume that Apex will be in June, so we need to get music done by May.
  23. Sounds nice. Moving to Originals. The Post Your Game Remixes forum is for video game music arrangements only. Non-game arrangements should go in this forum.
  24. No, people willingly give their kids smartphones they pay $200 for because of carrier deals. Adults don't really even pay $1000 for smartphones for themselves. And the thing about DS and Gameboy is different because the DS and Gameboy were both portable systems, and that statement was just Nintendo hedging their bets on a risky, experimental system (2 screens, touch, etc.); i.e. if the DS failed to capture the market, they could fall back on the Gameboy line. The Switch is designed to be a home console successor that iterates on the Wii and the Wii U, not a 3DS successor.
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