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prophetik music

Judges
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Everything posted by prophetik music

  1. bagel's been back like six times. it stops being 'back' when you've got more comeback tours than the who.
  2. i just went and saw it again in 3D with my wife. we both were still just as awestruck as i was the first time. awesome movie. just awesome. the scene by the water with all the ikran flying off the cliff...just breathtaking.
  3. never mind, i don't think i want to help on this project after all. as a newbie fourteen-year-old child who's trying to run a project and whose only claim to fame is that your brother is a judge, don't turn away veteran help. and don't be an ass to people who offer assistance. you'll get a lot farther in this world that way.
  4. i even saw that horrible surfing movie she was in. movie was bad. she was good.
  5. yes, it should, theoretically. honestly, adapters like that suck major horsey ass. that's just how they are - it's a console. you don't use a mouse and keyboard
  6. ...but, i already had plans of playing catan with your wife again!
  7. sign me up as being available for collaboration or saxophoning =) i likely won't do a track, but i'll help if needed.
  8. i will watch any movie with michelle rodriguez in it, regardless of how bad the movie is.
  9. fyi toad, you can turn the spoiler text to white so that people can't see it unless they highlight it. that'll prevent people from seeing what they don't want to see.
  10. hah, best ending line ever. they did the credits right, too, considering they were almost ten minutes long. i didn't even realize it. game informer gave it a 9.5, and i'm inclined to agree. they fixed this game, people. the first had a lot of glitches and boring missions. this one made me annoyed sometimes - the controls still aren't absolutely perfect - but the game is a definitive experience. and the story...man! it's been a while since i've had a storyline that didn't emotionally move me and yet still was so bloody interesting.
  11. the visual effects truly blew me away. the mountains, floating on air? there was an 'ahhhh' literally being blown around the room at that point. just stunning. i really enjoyed it. i'm looking forward to seeing it in 3D again soon.
  12. bought it. played it. beat it today. there is a SHITLOAD of content in this game, particularly if you are like me and do everything every chance you get. i'm still sixty feathers short of a bunch and need to find two statues, but between the treasure chests, assassination contracts, races, waypoints, and missions, it's pretty awesome. i really enjoyed myself. the ending's pretty crazy =)
  13. cyril and i are planning on leaving here around 11am or so, which would put us in DC around 5 or 6 if all goes well. i'm sure someone will be there by then, right?
  14. looking forward to meeting a fellow music educator, amy. i've been really digging flickerfall's ep lately, so it'll be cool to meet the creators =)
  15. a house would be a good thing, stevo. no more drunken naked roomies =) this coming year's a big one for me. graduating from masters work means that i'll have to actually start doing something in the real world. i'd say that it's time for me to get my shit together and start focusing on what i do instead of goofing around the whole time hitting the gym wouldn't hurt either.
  16. a while ago, someone talked about a vst bridge that allowed for programs to use extra memory resources by opening them in a different process. it also allowed the use of 64-bit vsts in 32-bit windows and vice versa. i know zircon uses it a lot, from what he said. it allowed you to get past the 2gb/3gb limit easily without any real hassle. what was it called again? it was around 40-50 dollars from some relatively simple website run by the developer. i think it was blue. thanks in advance, guys.
  17. wow, that's really spectacular, brian. i really like it.
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