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RoeTaKa

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Posts posted by RoeTaKa

  1. Hah! Porn music, yeah I've been there, you put so much work in only for your friends to say they imagine ebony sluts getting it on. Come to mention I guess I can imagine it in a sort of sci-fi setting in a tasty movie...

    I can't even remember Vectorman's music so I don't know why I mentioned it. As for the drums I think I've heard them somewhere before...I'm taking a wild guess but I don't suppose they are FL's loops done in the fruity slicer? In any case even with that and more soundfont kits etc you can layer and produce the sound into a really solid and unique percussion instrument. Even with the software I use I tend to layer the high quality sounds to get slick new samples.

    I know what you mean about the fuzzy line input, it's hard to deal with but it can be worked. I don't know if you've used any sound editing software such as Adobe Audition but you can edit the wav recording pretty decently enough to master into the final track.

  2. I don't find the pieces that rough, they're nice and crisp but personally I'd like to hear a classy touch of reverb.

    Sky Swimmers is really nice to listen to, very relaxing and has a nice progression. I think the beat is too repetitive, and could do with some variety like drum fills or slight variation on the hats/kick/snare. Your bass line is rhythmic enough to create some fun progressions, it could be a little bassier though in the low frequencies. Though yknow what leaving it on repeat the quirks don't bother me much. Really reminds me of something I've played on the Genesis but I can't nail it, possibly something from Vectorman. I also thought the guitar was a nice choice, the sample not great but it felt very comfortably placed. I really enjoy this, great chords, nice melody.

    I'm The One Runnin' is a little loud, audacity is showing it clipping over 0Db, so you might want to limit the master channel or something. I get a "panic" vibe from the piece, though too charming to be threatening lol. After listening I got the impression that it missed something, like it should need a subtle but noticeable melody. Seriously check out the soundtrack to "Kid Klown in Crazy Chase" for the SNES, that's the first thing that came to mind.

    I think you're really good, I think you can improve a whole lot with a dash more variety and a sprinkle more on the production. I'll definately listen to Sky Swimmer more often though :).

  3. One of my projects at university is to create pieces of music based off a selection of literature pieces, art and sound. It's an inspiration project and we could interpret the material as we saw fit. I created two pieces based off an art piece and a sound piece.

    Feathers and Fins - This is based off an art piece by Escher, with birds and fish in a pattern inside a diamond shape, almost a yin and yang http://www.teachengineering.org/collection/cub_/lessons/cub_images/cub_air_lesson08_activity2_image1.jpg. I wanted to use acoustic instruments, strings and synthesis to create a theme that explored the piece as a whole and individually.

    Searching for a Star - This is based off a sound piece of a synth creating star like textures, some sort of feedback loop. I wanted to use orcestration and synthesis to create a theme of exploration for space, developing into a theme and being more about discovery.

    It was a fun project and I really enjoyed making these pieces.

  4. It's a pretty fun mix, the quality loses its edge though. The first glaring thing was the reverb on the beats, you can hear all that room sound which upsets the background so lower the high end release and increase the lower end release so there is bassier reverb, but don't add too much. Check the EQ so that the kick is thick and the snare is punchy, and give the hats some crispness. The piano sounds too tinny, open the Parametric EQ 2 on it and pump up the thicker lower frequency sound. I'm sure you can make that piano sound more humane or interesting through the velocities. Generally the synths sound alright, though they could be EQ'd better with a nicer reverb, I'm not sure if you're using delay on them slightly, but it can give the sound a nice glisten. And I don't get what 2:59 was about with the drop in sound, or was it a compression thing?

    Anyway those were the biggest things standing out. It's fun and I like it though so I hope you nail those production quirks.

  5. Sounds like something you'd play on Donkey Konga, everything is interwoven spectacularly. I especially like the drum work. I'm pretty sure those are all SampleTank2 samples, you used some of the brass samples really well. I usually hate the ST2 brass samples but you make them work here. I also like the way the blues guitar and 1920 piano come across as really humane.

  6. I've been really hush on projects I've been on so I hardly get much chance to show stuff around and actually get it heard haha. I wanted to post this up, it's one of the tracks from a rap artist's album called JSR. He asked me if he could use some of my old material that I reproduced, which he then worked on and mastered. You might think he sounds a bit like Eminem, but I think it's a bit different haha. The album was released about half a year ago. Anyway I was really proud of this one when I heard the final version. So I hope you guys enjoy!

    http://www.mediafire.com/download.php?gliqzxz0ywn

    and this is the guy's myspace if anyone is interested http://www.myspace.com/133847652

  7. Haha sick man, sick. The intro sets up so well, what are those pad sounds, it's not Absinth is it? 0:37, such a sexy groove, could listen to that for ages. 1:09, I swear it was you that introduced me to that bitcrushing effect. Loving the little dubstep bass going on throughout too, it's something I've wanted to play around with. 2:50, another sick section man. I would've liked to hear more of stuff like the sections I mentioned but this song is so full of detail and great fun. Ever since Shnabubula started to mention you alot I've been looking out for your material, glad I did.

  8. I do agree that the music should be handled by a minimum amount of people though. I must be one of the few people that didn't really enjoy SF2HDRemix or the music that much. I have no interest in this project so I'm indifferent to the result, just because it's a game doesn't mean I immediately want to thrust my music into it. Lets be honest the "big" remixers will get involved and really the topic creator should have thought about what he wanted clearly first instead of "free community music".

  9. Awesome work, the influence shines through and forms a nice coherent sound. I think my two favourites have got to be "The Lonely Farmer", something about that I think is just spot on, and "On the Battlefield", really cool progression for a battle song which is proud without drums, I like that. You can imagine the characters saying something just before it starts like "Bring it on!" or like my favourite battle quote like ever from Star Ocean 2 "10 seconds". "Village in the Clouds" is also a very plesant piece, very somber, you know a song is just right for a game if you can listen to it over and over.

    When it comes to soundtracks, I generally enjoy just a few songs out of most because they were just ambiguously cool or did something so right, but the rest fit well with the game and they worked. I reckon what you have so far would be enjoyed by alot of people as a whole.

  10. Play Karllovesyou.mp3 (all of them) on your wedding night

    HAHA you'll be the end of me woman!

    Well done K I'm proud of ya my boi. Be strong, be manly! Assert them fingers and get the DJ to play Chopinesque Kirby. All in all, you'll be fine man you have a good heart. The best thing you can do is invite me haha, but I won't come because I am too cool for weddings ;).

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