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The Coop

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Everything posted by The Coop

  1. I is for...
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  3. Seems my site on webng is down... yet again. For a place that claims 90%-plus up time, I sure lose my site a lot
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  8. He drinks the blood of his allies and the neutral creatures, gaining their abilities as he does. They then become his thralls, and follow him wherever he goes. Little by little, Sonic builds a thrall army, and eventually turns them all on Robotnik's forces. The final battle comes, and it can only end in one of two ways... - Sonic gets a stake in the heart by Mechasonic, thus Robotnik saves the world he's tried so hard to take over. - Sonic drains Robotnik of blood, thus enabling Sonic to bring his world into a dark chaos... with him ruling over all as a vampire lord.
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  13. All your Z are belong to...
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  18. Thanks for the compliment :)

  19. Thanks.

    I told you you'd probably see those hugging frames again ;)

  20. Yeah, it didn't do anything for me. It wasn't a fun pinball game like Dragon's Fury, nor was it a fun Sonic game. It just felt like an interesting idea that didn't get fully developed... one that also suffered from odd amounts of technical issues (from the terrible amounts of slowdown, to rather spotty hit detection in areas). I own it, so it's not like I didn't give it a real try... several times actually. It just didn't mesh well in my opinion.
  21. Another Sonic game, another split in the audience. I'm not sure what to think about Sonic anymore. The Genesis games (save for the horrid "Spinball", aka Sonic's Slowdown-Riddled Ride of Meh) are classics from start to finish. Even "3D Blast" was a lot of fun to me, even if it did alter the formula a bit. But after all the ups and downs of the 3D games, promises and hype that fell flat, and major deviations from what made the original games so memorable, I find it hard to believe that a return to 2D is going to work. I want it to. I really do. I'd love to see a new 2D game that had the feel, gameplay and music of the 16bit games. But my heart's just not in it after seeing Sonic go werehog, swinging swords and sucking face with human princesses (no, that's not a furry slam). It just question if Sega even knows what made the 16bit games so good anymore. I guess we'll have to wait and see.
  22. It's not that hard once you get into the rhythm. I mean, look at the monstrous 'Twas poems I made at times. It just gets into your system, you cruise for a while, and then you fix and trim it so it keeps a reasonably steady beat in the end. It does stick with you for a bit once you're done though Or, to put it another way... Keeping up such rhyming schemes, is not as hard as it seems. You just get a groove, as your fingers move. Then the beat haunts all your dreams.
  23. I sat and watched his review, simply for something to do. I laugh several times, listening to his rhymes. So know that I liked it too.
  24. The Damned- The thing to remember, is that a game system can have a fan base. Like any band, author, movie maker, stand up comic, comic book, and scores of other things, people celebrate the things that give them enjoyment. It's not being a fanboy, a fangirl, a geek, nostalgic, or anything other than someone who got pleasure from it. As I'm sure you know, dates have always been a part of our culture. We celebrate birthdays, holidays, the founding of something, the release of a movie, book, game or CD... and really, the release date of a console fits right in with them. We go nuts when a system is first released, and when a decade passes, or two decades, it shouldn't be that surprising that it's commemorated in some fashion by those who were fans of it. Is someone creepy for still liking and listening to a band, even after they've broke up? Are they odd for continuing to like a comic book when its run has come to an end? We both know the answer to these questions is a blatant "no". It's also not bizarre when major moments in the life span of those things is celebrated or remembered by their fans on the anniversary of its happening. So why is it so strange that people will celebrate the release a game system that gave them years of fun and good times long after its death on the market?
  25. The Genesis had it's 20th anniversary last month, and it was celebrated in places on The Web.
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