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Antipode

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Everything posted by Antipode

  1. Sure, and if anything changes, I'll let you know.
  2. In that case, I MAY want to try my hand at Witchmakers, if time allows. Got something in mind.
  3. So we are still allowed to sign for a track, right? Even though it's not in the request forum anymore?
  4. I'm sorry my mix didn't meet up to the standards of the rest of the project, but I can say I'll still be with this all the way. I just probably won't post as much...
  5. Ah well, at least I'm not gone altogether, right? Glad to still be taking a part in the project, either way.
  6. My "nice job" is looking weaker and weaker in comparison to that critique..
  7. Mm, won't that release be pretty close to the release of Chrono Symphonic?
  8. I thought The Chemical Imps was quite good, and in fact was my favorite of the project - but maybe I can see why it doesn't meet the OCR guidelines. I thought it was an excellent song, nonetheless. (Edit because of previous post deletion.)
  9. Whoa, I just noticed azure lake is open. EDIT: Or...is it?!
  10. All right, now I can see it. Hadyn, you earn many, many respect points from me for using the S&K logo. That was the one major requirement I had in mind for this site... Keep up the good work, man. I really look forward to it.
  11. Well, that design's showing up as a nice, big, red X for me. Dunno about anyone else.
  12. Also, it might be cool to remove the border line in the image so it would work as a wallpaper.
  13. Really? Cause...like...it's not actually that hard. Even on hard mode. You just have to know the tricks. Don't fire missiles (or super missiles) at him while he's flying, but just use charged shots. Just before he lands on the platform, turn into the spiderball and drop a super bomb...it burns his wings off as he lands ,takes him down to 1/3 health in one hit and automatically starts stage 2 of the fight. And when he's charging at you during the second phase, just use the side-dash bug and there'll be no problem. It also helps to use the wavebuster instead of super missiles at this point on account of how the wavebuster tends to keep firing at him when he goes back down on all fours. Meh, I prefer to just hammer at him with charges and super missiles. I think it was intended to be pretty hard, so I don't want to just kill him like that.
  14. I really like this idea of having a small info box for each track, like Kong in Concert. You could have the artists themselves write them, too, so that we could give a bit of background info on our tracks. Or whatever.
  15. This is going to be great when it is released. My interest is piqued.
  16. Damn! What an awesome project. My special thanks to all for their great work. I listened to it all at 3 am, and I enjoyed it greatly. I can tell an incredible amount of work was put into this project, both in managing, production and composition. My personal favorite is "The Chemical Imps", partially for the equalization and overall sound and of course the composition, but also because that was one of my favorite themes in Doom(M?). And that was just one of them, they all seemed to blend together in my mind to make one of the better compilations I've heard. This just made my whole month. Fantastic.
  17. Whoa, you're right...too bad Rellik couldn't take it. Oh well.
  18. Yeah, I guess more than anything the best thing we can do is listen to suggestions and do minor fixups. (Unless you're doing five tracks, like some people...)
  19. This sure has been a long time coming. Really looking forward to it.
  20. We probably want to have all the songs say *CLOSED* next to them now, right? I mean, I know they already are, but I'm just sayin'..
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