Meteo Xavier Posted March 18, 2010 Share Posted March 18, 2010 I didn't mind the faux-chiptune set of the track at all. I actually think it added a unique texture of it trying too hard to sound lo-fi. It kinda reminds me of that Erasure cover of Buddy Holly. Link to comment Share on other sites More sharing options...
lazygecko Posted March 19, 2010 Share Posted March 19, 2010 This track was not too impressive to me. The writing isn't bad, but the production is confusing. It's too lo-fi to sound modern (very plain synths + sounds) but not lo-fi enough to really be Genesis or SNES-style. So to me, it's in a sort of valley usually inhabited by rejected OCR subs. The only "lo-fi" parts are the drums sampled directly from the original games. It's dull as hell because seemingly the same patch sound is used for every instrument. The old games had a richer sonic (no pun intended) palette than that to work with. I don't like the arrangement of it either. There is not much at all that really feels "Sonic" in it to me. If it wasn't labeled as Sonic 4 music I would probably have guessed some random wannabe-chiptune hipster on 8bitcollective made it. Link to comment Share on other sites More sharing options...
LuketheXjesse Posted March 19, 2010 Share Posted March 19, 2010 I get a Sega CD vibe from it. I like it. Also it seems to me that no matter what Sega does, the denizens of OCR will just criticize Sonic 4 for any reason possible because SONIC IS DOOMED OH NOES D: D: D: Link to comment Share on other sites More sharing options...
Meteo Xavier Posted March 19, 2010 Share Posted March 19, 2010 The old games had a richer sonic (no pun intended) palette than that to work with. It's a bit early to make this call, there's only been this one in-game track (at least I haven't found any other ones yet) so far. Also, here you go. http://www.youtube.com/watch?v=WNRgc_odvaI&annotation_id=annotation_164106&feature=iv. Link to comment Share on other sites More sharing options...
zircon Posted March 19, 2010 Share Posted March 19, 2010 I get a Sega CD vibe from it. I like it.Also it seems to me that no matter what Sega does, the denizens of OCR will just criticize Sonic 4 for any reason possible because SONIC IS DOOMED OH NOES D: D: D: I haven't been criticizing Sega here at all, or Sonic for that matter. I'm just critical of the music which IMO is not good. Where's the groove, funk and swing of the original Sonic games? Why does it sound crappy, but not crappy enough to be Genesis? Link to comment Share on other sites More sharing options...
LuketheXjesse Posted March 19, 2010 Share Posted March 19, 2010 I don't give a shit about what the original music sounded like, as long as what we're getting now sounds good. And it does so far. Also, I called no names specifically. Link to comment Share on other sites More sharing options...
Meteo Xavier Posted March 19, 2010 Share Posted March 19, 2010 I don't give a shit about what the original music sounded like, as long as what we're getting now sounds good. And it does so far. I'm going with Luke on this one. I like the track and I don't care what aaaaaaaaaaaaaanyone thinks about it. I'm totally going to remix this track too. Link to comment Share on other sites More sharing options...
lazygecko Posted March 19, 2010 Share Posted March 19, 2010 Also, here you go.http://www.youtube.com/watch?v=WNRgc_odvaI&annotation_id=annotation_164106&feature=iv. Yeah, same problems there. The same synth brass patch on everything, bar the bass. And the PSG squares are just tasked with playing chords over and over. The arrangement is the same. I made this Genesis-style remix of Sonic Advance 2 a year ago: http://www.youtube.com/watch?v=c-pRIxhXm-4 PSG channels are constantly switching between being used for chord progressions (I looked at Green Grove from Sonic 3D for some ideas there), backing the lead melody or playing arpeggios. By having the channels switch tasks every once in a while you make sure things are kept interesting and varied, which is a common trick for chiptune arrangements in general. Synth brass plays the normal full note chords, a glockenspiel-like sound for lead melody which is filled out by the PSG, etc etc. Link to comment Share on other sites More sharing options...
The Coop Posted March 19, 2010 Share Posted March 19, 2010 Let's be honest guys, not every song from the each Sonic game on the Genesis was a gem. Some were far better and memorable than others, so I don't think we can start bashing the music of the game just yet. There are still three slots to be filled on that music download page, so we'll have to wait and see how those pan out before we can justifiably criticize the game itself as having poor music beyond this one track. As for me, I didn't mind the song too much. It didn't grab me, but it didn't offend either. I like the retro drums and the familiarity of the synths used, but something tells me if the song had its tempo upped a little, it might help give it a bit more pep (like if it's 100BPM right now, maybe shift it to 95BPM or a touch lower). Link to comment Share on other sites More sharing options...
Meteo Xavier Posted March 19, 2010 Share Posted March 19, 2010 Yeah, same problems there. The same synth brass patch on everything, bar the bass. And the PSG squares are just tasked with playing chords over and over. The arrangement is the same. I know, I just didn't want to sound rude by saying "Well, as you can see, a 16bit arrangement isn't any better so your point it kinda moot." I really don't see why the number of synths being small in that particular track is such a weird thing for everyone. Link to comment Share on other sites More sharing options...
The Author Posted March 19, 2010 Share Posted March 19, 2010 As for me, I didn't mind the song too much. It didn't grab me, but it didn't offend either. I like the retro drums and the familiarity of the synths used, but something tells me if the song had its tempo upped a little, it might help give it a bit more pep (like if it's 100BPM right now, maybe shift it to 95BPM or a touch lower). Did a little experiment, but if you play it faster (Windows Media player can do that) it does sound a lot better. Link to comment Share on other sites More sharing options...
LuketheXjesse Posted March 19, 2010 Share Posted March 19, 2010 I really don't see why the number of synths being small in that particular track is such a weird thing for everyone. At that point you're looking waaaaaaaaaaaaay too deep into it. Link to comment Share on other sites More sharing options...
Gollgagh Posted March 19, 2010 Share Posted March 19, 2010 I made this Genesis-style remix of Sonic Advance 2 a year ago:http://www.youtube.com/watch?v=c-pRIxhXm-4 PSG channels are constantly switching between being used for chord progressions (I looked at Green Grove from Sonic 3D for some ideas there), backing the lead melody or playing arpeggios. By having the channels switch tasks every once in a while you make sure things are kept interesting and varied, which is a common trick for chiptune arrangements in general. Synth brass plays the normal full note chords, a glockenspiel-like sound for lead melody which is filled out by the PSG, etc etc. this is amazing <3 Link to comment Share on other sites More sharing options...
The Coop Posted March 19, 2010 Share Posted March 19, 2010 Did a little experiment, but if you play it faster (Windows Media player can do that) it does sound a lot better. I dropped it into Cakewalk and tinkered with the BPM myself as well before I posted. Below 90BPM felt a touch too fast. I liked it around 90-92BPM myself. I'm assuming Cakewalk works the same as other programs, where going from 100BPM to 91BPM speeds up the song... right? Seems kind of backward in a way, but that's how it works in Cakewalk. Link to comment Share on other sites More sharing options...
Gollgagh Posted March 19, 2010 Share Posted March 19, 2010 wat that is totally bassackwards Link to comment Share on other sites More sharing options...
The Coop Posted March 19, 2010 Share Posted March 19, 2010 It always seemed backward to me as well, but that's how Cakewalk speeds up a wav or MP3 file. I guess I should say "91BPM or 109BPM depending on how your program speeds up an MP3." Either way, a 10% tempo boost seems to help the tune. Link to comment Share on other sites More sharing options...
lazygecko Posted March 19, 2010 Share Posted March 19, 2010 Alright, let's get started http://www.speedyshare.com/files/21518394/propersonic4.mp3 Link to comment Share on other sites More sharing options...
Nabeel Ansari Posted March 19, 2010 Share Posted March 19, 2010 Alright, let's get startedhttp://www.speedyshare.com/files/21518394/propersonic4.mp3 I knew they should've asked you to do the music T_T Link to comment Share on other sites More sharing options...
WillRock Posted March 19, 2010 Share Posted March 19, 2010 Alright, let's get startedhttp://www.speedyshare.com/files/21518394/propersonic4.mp3 hahahahaha awesome Link to comment Share on other sites More sharing options...
jmr Posted March 19, 2010 Share Posted March 19, 2010 Alright, let's get startedhttp://www.speedyshare.com/files/21518394/propersonic4.mp3 Wow, that's a pretty significant improvement over the original. If I heard that without knowing what it was supposed to be, I'd instantly think of Sonic. Can't say the same for the actual game track. Link to comment Share on other sites More sharing options...
Nabeel Ansari Posted March 19, 2010 Share Posted March 19, 2010 If Gecko showed that to Sega Sega'd be like "oh fudge we really suck at genesis music HEY YOU WANNA DO THE MUSIC FOR THIS GAME?" Link to comment Share on other sites More sharing options...
lazygecko Posted March 19, 2010 Share Posted March 19, 2010 http://www.speedyshare.com/files/21520018/propersonic4.mp3 More or less finished now, might need another touch or two. Link to comment Share on other sites More sharing options...
Nabeel Ansari Posted March 20, 2010 Share Posted March 20, 2010 http://www.speedyshare.com/files/21520018/propersonic4.mp3More or less finished now, might need another touch or two. I have a feeling there's going to be a Sonic 4 album started by you with all Sonic 4 music in "proper genesis sonic" form. xD Link to comment Share on other sites More sharing options...
A-RoN Posted March 20, 2010 Share Posted March 20, 2010 I have a feeling there's going to be a Sonic 4 album started by you with all Sonic 4 music in "proper genesis sonic" form. xD What about Groovemaster303? He's got some pretty good FM stuff as well. Link to comment Share on other sites More sharing options...
Nabeel Ansari Posted March 20, 2010 Share Posted March 20, 2010 What about Groovemaster303? He's got some pretty good FM stuff as well. No, I meant I had the feeling that Gecko himself wasn't gonna stop at Splash Hill Zone and just redo the whole soundtrack. xD Link to comment Share on other sites More sharing options...
Recommended Posts