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OCR TF2: Stab stab stab!


FireSlash
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New changes in BETA today:

Gameplay:

Pyro

Hooked up new Detonator sounds

General:

Fixed server crash when trying to load koth_badlands

Fixed a few cases where the client couldn’t connect to Steam

Fixed importing of custom sprays

Replay:

UI now saves the "last directory" used for exporting a movie

Added a specific error message when trying to upload a movie to YouTube that cannot be found

Fixed a bug where replay recording would stop after feigning death

Voting:

Players now receive a notification when a vote is called (“cl_vote_ui_show_notification 0” will disable this)

The vote caller’s name is now displayed

Fixed a case where vote keys were interfering with taking a kill-cam screenshot

Improvements to server-side vote creation (nextlevel choices mode)

Unfortunately, the change I didn't list is that the Linux BETA server is stuck is an endless crash on start loop.

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Sorry, I was on another server when the update was pushed out, but it looks like BLU was already restarted. I forced a restart on RED as well.

TF2 BETA was also updated, but hasn't fixed our crashing server issue. :|

As for the hats, they are:

The "Humanitarian's Hachimaki" ($7.99), the "Benefactor's Kanmuri" ($19.99) and the most prestigious "Magnanimous Monarch" ($99.99).

All 3 hats are all-class.

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I already gave something to the Red Cross, but this is a great thing for Valve to do. Those crazy hat obsessives will be doing something truly good for once. :P

(Though if my next paycheck comes through before the items are pulled, I might go for at least the cheapest one. $8 isn't much to ask.)

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So this wound up being a three-hat day, awesomely enough. I decided to go ahead and buy that Hachimaki, because it's only $8 and goes for an awesome cause. Since this was my first store purchase, I got a Mann Co. hat thrown in for free. And just for the hell of it, I tossed in an extra buck for a Turbine stamp, since I've had many a good time there, so I got the World Traveler's Hat too. I'm likin' it.

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So this wound up being a three-hat day, awesomely enough. I decided to go ahead and buy that Hachimaki, because it's only $8 and goes for an awesome cause. Since this was my first store purchase, I got a Mann Co. hat thrown in for free. And just for the hell of it, I tossed in an extra buck for a Turbine stamp, since I've had many a good time there, so I got the World Traveler's Hat too. I'm likin' it.

I got a random hat drop yesterday!

...too bad it was a Trophy Belt.

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New Event Scheduled:

Medieval Mayhem

When: Next Friday, April 1, 9pm EDT / 6pm PDT / 1am UTC

Where: RED (red.ocrtf2.com)

What: Normal maps in Medieval Mode

Who: You

Why: This is more or less a "for shits and giggles" night. Basically, I want to see how normal maps play with Medieval mode enabled. I thought next Friday was the perfect day to schedule that.

How: TF2 has a tf_medieval cvar. When it's enabled, the next time maps change, Medieval mode takes effect. I believe that this also enables the text replacement

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XD

Also...I just had a Bloke's Bucket Hat drop tonight. Just a week after those two other hat drops. Is this a sign, game?

I'm beginning to wonder if this week isn't an unannounced double drop rate week.

It seems like I've gotten items for longer than I normally would, plus I got two crates this week rather than my usual 1.

Also, FireSlash, if you're reading this, could you PLEASE look into why the server suddenly has tons of lag spikes? I'm going to make a wild guess and say it's because the CPU load level 15 minute average is nearly 5 on a 4 core machine.

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So I found this little gem on the Steam forums:

7:00 AM wakin' up in dustbowl

Gotta respawn, gotta go to first point

Gotta have my Mad Milk

Gotta have cereal

Seein' everything that Scout is pwnin'

Tickin' on and on, the Heavy is Russian

Gotta get down to the next point

Gotta defend that point, I see my team

Sentry on the front flank

Dispenser on the back flank

Gotta make my mind up, where do I put my sentry?

It's dustbowl, dustbowl, gotta defend dustbowl

Everybody's lookin' forward to the pwnage, pwnage

It's dustbowl, dustbowl, gotta defend dustbowl

Everybody's lookin' forward to the pwnage

Critical, critical HIT!

Critical, critical HIT!

Win, win, win, win

Lookin' forward to the pwnage

7:45 we lost first point

They're pushin' us back, I want time to fly

Win, win, think about win

You know what that is

They got this, they got this

An engy's to my right, ey

They got this, they got this

Now they know there's

Sentry on the front flank

Dispenser on the back flank

Gotta make my mind up, where do I put my sentry?

It's dustbowl, dustbowl, gotta defend dustbowl

Everybody's lookin' forward to the pwnage, pwnage

It's dustbowl, dustbowl, gotta defend dustbowl

Everybody's lookin' forward to the pwnage

Critical, critical HIT!

Critical, critical HIT!

Win, win, win, win

Lookin' forward to the pwnage

Yesterday we lost first, lost first

Today we lost second, second

We, we, we so angry

We so angry

We gotta ragequit today

Tomorrow we'll lose third

and Sunday we'll all die

I DON'T WANT THIS ROUND TO END!

It's dustbowl, dustbowl, gotta defend dustbowl

Everybody's lookin' forward to the pwnage, pwnage (Gotta move that gear up)

It's dustbowl, dustbowl, gotta defend dustbowl

Everybody's lookin' forward to the pwnage

Critical, critical HIT!

Critical, critical HIT!

Win, win, win, win

Lookin' forward to the pwnage

It's dustbowl, dustbowl, gotta defend dustbowl

Everybody's lookin' forward to the pwnage, pwnage

It's dustbowl, dustbowl, gotta defend dustbowl

Everybody's lookin' forward to the pwnage

Critical, critical HIT!

Critical, critical HIT!

Win, win, win, win

Lookin' forward to the pwnage

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I'd rather it didn't happen.

Anyway, I may change some map configuration stuff around to be based on number of rounds rather than using timelimit on every map. However, it'd require creating (or linking) a config file for every non-arena map in the game, as Valve only supports config files for arena mode and per-map.

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