Liontamer

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About Liontamer

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    Community Manager, Judge, Sonic Augmentation Director

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  • Gender
    Male
  • Location
    Atlanta, GA

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  • Biography
    Larry "Liontamer" Oji has been a judge at OverClocked ReMix since July 2004, having evaluated more than 4,500 submissions. Reporting to site founder David "djpretzel" Lloyd, Larry is responsible for primary submissions evaluations, informational database maintenance and other otherwise sundry & unsexy tasks at OCR, becoming head submissions evaluator in June 2006.
  • Real Name
    Larry Oji
  • Occupation
    Community Manager & Judge, OC ReMix
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    607933576
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    LarryOji
  • Last.fm Username
    LiontamerVGF

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    2. Maybe; Depends on Circumstances

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    LiontamerVGF
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    Liontamer87

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  1. What did you think? Post your opinion of this ReMix.
  2. What did you think? Post your opinion of this ReMix.
  3. That's on me for making the filename too long; should have cut it down; I'll circle with djp on it soon.
  4. OC ReMix Presents Speeding Towards Adventures: 25 Years of Sonic the Hedgehog! June 22, 2017 Contact: press@ocremix.org FAIRFAX, VA... On the final day of Sonic's 25th anniversary year (gotta go fast!), OverClocked ReMix today released its 62nd free community arrangement album, Speeding Towards Adventures: 25 Years of Sonic the Hedgehog. Featuring 23 tracks from 30 artists, Speeding Towards Adventures pays tribute to numerous titles from the Sonic the Hedgehog series, and is co-directed by Russian community member Stepan "Black_Doom" Sudilovsky & Dutch musician Jorrith "Jorito" Schaap. The album is available for free download at http://sonic25.ocremix.org. Speeding Towards Adventures pulls together a deep group of musicians honoring the Sega sound team's music in a variety of styles, including rock, funk, electro swing, pop, orchestral, and more. Speeding Towards Adventures was made by fans, for fans, and is not affiliated with or endorsed by Sega or Sonic Team; all original compositions are copyright their respective owners. "The fast-paced addictive gameplay, vivid stages, and, of course, catchy music made my first experience of diving into Sonic universe one of the most memorable parts of my childhood," recounted album director Stepan Sudilovsky. "Then I started to learn more and more about Sonic the Hedgehog games, and they were all amazing to explore, but music remained the most enjoyable part of this entertainment." The scope of the album's game coverage starts from the original Sonic the Hedgehog and works up to 2010's Sonic Colors, tackling a full dozen Sonic games. Sudilovsky underscored the album's wide-ranging approach: "My vision for this project: cover as many games as possible, as well as to represent a variety of music genres to represent the variety of Sonic's journeys." The album's artwork was designed by British artist Davy "Odai" Owen, who also designed the artwork for OC ReMix's 2015 Heart of a Gamer album memorializing the late Nintendo president Satoru Iwata. "I was happy to be able to contribute some of my 'get stuff done' skills, and helping guide the album and all the people who collaborated towards the final product was a blast," affirmed album co-director Jorrith Schaap. "Really proud of the final result and I'm sure you'll enjoy the album as much as I did!" Speeding Towards Adventures also marks OC ReMix's fifth Sonic series album, following 2013's Temporal Duality (Sonic CD), 2011's The Sound of Speed (Sonic 1), 2006's Project Chaos (Sonic 3 & Knuckles), and 2005's Hedgehog Heaven (Sonic 2). About OverClocked ReMix Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation and promotion of video game music as an art form. Its primary focus is ocremix.org, a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. ### Preview it: http://youtu.be/Yemuj9HbaBE Download it: http://sonic25.ocremix.org Torrent: http://bt.ocremix.org/torrents/Speeding_Towards_Adventures_-_25_Years_of_Sonic_the_Hedgehog.torrent Comments/Reviews: http://ocremix.org/community/topic/45902/
  5. Preview Speeding Towards Adventures: http://youtu.be/Yemuj9HbaBE Download Speeding Towards Adventures: http://sonic25.ocremix.org Torrent: http://bt.ocremix.org/torrents/Speeding_Towards_Adventures_-_25_Years_of_Sonic_the_Hedgehog.torrent Sonic has always been my favorite video game series. It has always meant a lot to me. I clearly remember the day when I asked my parents to buy some game and they bought Sonic Adventure DX. Of course, my reaction was nothing but fascination! The fast-paced addictive gameplay, vivid stages, and, of course, catchy music made my first experience of diving into Sonic universe one of the most memorable parts of my childhood. Then I started to learn more and more about Sonic the Hedgehog games, and they were all amazing to explore, but music remained the most enjoyable part of this entertainment. A few years later, I started to look for the soundtracks on the internet and downloaded almost every album existing at that time. I was listening to them on a daily basis, and I was listening to nothing but this music -- that's how obsessed I was with it! In the middle of 2012, I came across a remix of "Special Stage" theme from Sonic the Hedgehog 3, "Red Sphere, Blue Sphere" by Ben Briggs. Apparently, I had to head over to the Project Chaos website, grab the whole album and listen to it. That was another experience that changed my life drastically -- the idea of giving all-time favorite video game music a completely new life impressed me a lot. So, a few days later, I visited OCR and started to wander around. I was really surprised by how many arrangements and arrangement albums were published there! Finally, in the beginning of 2013, I joined the community. It was also the time when Temporal Duality was in development, so I was following the progress very closely. I'm a Sonic fan after all, so how could I miss something like that? So I must admit that this album inspired me to start this recruiting this album! Big shoutout to SuperiorX and Phonetic Hero! ;) Finally, about a year after registering on the OCR forums, I decided to start the album project. My vision for this project seemed to be simple: I wanted to cover as many games as possible (with up to 3 tracks per each game; yes, we ended up having 4 Sonic the Hedgehog 3 tracks, lol) as well as to represent a variety of music genres to represent the variety of Sonic's journeys. The project immediately started to gather lots of people, and that's not surprising at all, given how popular the Blue Blur is. And I understood that I needed some help, since the project was not going fast enough. This is where I asked Jorito to step in to direct the album along with me. Luckily, he agreed to help me, and that was one of those decisions that completely changed everything. From that moment, the project started to develop with immense speed. I just don't have enough words to express my gratitude -- he helped me so much! If I start to list everything he did for this album, I will probably never stop. Also, big thanks to Odai for such nice art, big thanks to the Sega composers for their work, and, finally, big thanks to all the musicians who contributed to this outstanding album. Directing it was a blast! Enjoy! - Stepan Sudilovsky (Black_Doom) Even though I have been part of this album for quite a while as a ReMixer, it was pretty late that I joined as an album co-director. And I'm glad I did, because it was an exciting and interesting experience to witness the creation of an album from "the other side." Since I'm no expert on things Sonic-related, I have to give mad props to Stepan for defining the vision for the project and doing a lot of the prep work that set things in motion and Odai for really capturing the Sonicness of Sonic. I was happy to be able to contribute some of my "get stuff done" skills, and helping guide the album and all the people who collaborated towards the final product was a blast. Really proud of the final result and I'm sure you'll enjoy the album as much as I did! - Jorrith Schaap (Jorito)
  6. What did you think? Post your opinion of this ReMix.
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  11. This does provide good espionage imagery. To me, this seems to be an extremely liberal approach to "Hot Zone Preparation." It has traces here and there, but when Jared called it "VERY close to a song in the game," this is the only one in the Rogue Spear soundtrack I found trace resemblances to, including stuff like the piano accents. If anyone can clarify and I'm dead wrong, go for it, but that's the only connection/similarity I could make out. If I'm correct at inferring the source, it would have never passed a strict review for the interpretation factor. Not sure it would hold up on a Lockdown-style review either. If anyone has the knowledge on what this arranged, drop it on us.
  12. Thanks to @Polo for his source breakdown, I was finally able to add some official source tune information to this one. I used the Monkey Island 2 SE tracknames, since those are official. Here's the rough breakdown: 0:00-0:12 - "It All Started on Scabb Island..." (Deep in the Caribbean intro) 0:18-1:11 - "Jojo the Monkey" 1:11-2:09 - "Call Me the Bone Master" 2:10-2:53 - "Stan's Previously Used Coffins" 2:53-3:50 - "Captain Kate" 3:55-4:33 - "It All Started on Scabb Island..." (Scabb Island Beach section) 4:51-6:21 - "Big Whoop and Finale" (LeChuck's theme section)
  13. UPDATED REMIX TORRENTS! We've got things updated up to Q1 2017 (ReMix #3523). More than 200 hours' worth of music over 17 years! http://bt.ocremix.org/torrents/OC_ReMix_-_1_to_3000_[v20170528].torrent http://bt.ocremix.org/torrents/OC_ReMix_-_3001_to_3523_(Q1_2017_update).torrent We've also got some small improvements to all of the file tags: Release Date - the specific date the ReMix was posted to OCR (YYYY-MM-DD format) Original Album - changed to the name of the OC ReMix album a ReMix is from (when applicable, e.g. Final Fantasy Vi: Balance and Ruin); otherwise blank now Artist Sort Order - for the few artists whose handles begin with A, An, or The, they'll now alpha sort properly in iTunes Album Art - minor tweaks; size increased to 700x700, and gray adjusted to match the latest site design If you've never used a torrent client before, please consult the information and FAQs from http://ocremix.org/info/Torrents. In short, these are 100% legal to download, and there are no viruses, so download with peace of mind! For more details on past improvements to the MP3s here, check out: http://ocremix.org/info/Torrent_Update_v20141015 http://ocremix.org/info/Torrent_Update_v20121012
  14. The percussion work was creatively written, but still sounded robotically programmed. The "do-bop" vox brought in at :19 was brutal, and that kind of overly fake & exposed triggering style only works in select contexts. Using them prominently, especially for long-held notes, is a mistake. The chiptune accents first used at :45 were a nice touch though, while the mallet perc from 1:14-1:33 was rigidly timed, but had more of a tail to the sound which (only partially) mitigated that realism issue. The synth sax from 1:33-1:59 was very poor as well, with very stilted timing and 0 meat to the sound. Also, this isn't the Marvel vs. Capcom 2 game itself; this arrangement is meant to be a standalone piece of music that's fully developed, so don't just loop it, employ some additional variations. The arrangement goes in the right direction as far as personalizing the sound, Bradley , but there's no polish to the execution. Refine the sounds/articulations, re-look at your mixing per the other Js crits, and develop the arrangement beyond the 2-minute mark. NO