Garrett Williamson

Members
  • Content count

    2,194
  • Joined

  • Last visited

About Garrett Williamson

  • Rank
    Strider Hiryu (+2100)
  • Birthday 04/14/1997

Profile Information

  • Gender
    Male
  • Location
    Nashville, Tennessee
  • Interests
    Wtf is this new layout

Contact Methods

  • Website URL
    http://garrettwilliamsonmusic.com
  • Skype
    gwilly97

Converted

  • Biography
    Hi there. I'm Garrett Williamson, formerly known as G-Mixer as a remixer but the name sucked so I changed it. I got into video game remixing and composing and started with GarageBand 7 years ago and about a year later started using Logic. My primary instrument is keys/synths, while my secondary instrument is drums. I have been playing both for over 11 years now.

    In 2012 I released an original album called Garrett Williamson - Edge of the Universe on iTunes, CDBaby, AmazonMP3, and many other online stores. I recently released a new record by the name The Beat Demon.

    As for being known as G-Mixer, I currently have appeared on Sonic CD: Temporal Duality, with the track "Timekeeper" (a remix of Quartz Quadrant JP) and Super Mario 64: Portrait of a Plumber with the track "Hush Hour" (a remix of Slider) with Sir Jordanius. There are plenty more ReMix albums I'm on that are going to be released in the nearish (in meaning of like a year or so) future, so be looking out for my gorgeous name.

    I've also been working with the Project M team and have been doing music for them, as well as for quite a few other video games.

    I also YouTube. That's fun.
  • Real Name
    Formerly G-Mixer
  • Twitter Username
    gwillymusic

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    Logic
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Lyrics
    Mixing & Mastering
    Recording Facilities
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Drums
    Piano
    Vocals: Male
  1. Yikes, alright. Let me know what's goin' on, or is there an area where I can get updates on the service center situation?
  2. Hey guys. I'm back. Been busy and just now trying to resolve the issue again. Unfortunately, everything I've checked out and tried according to what you guys have linked has simply not worked at all. I keep getting the same error every time I restart Logic X before the project opens up where it says it's failed to open up the Super Audio Cart library. And then yeah, no library there. It's getting incredibly frustrating and I have absolutely no clue what's wrong. Is there a certain place I'm supposed to put the Super Audio Cart folder? It said only to open up the "part 1.rar" as the second one is installed automatically through part 1? Just wanna double check there's no issues there. But I just put the Super Audio Cart folder in my Documents because the installation document said I could put it wherever I please, which I did admittedly think was a little weird. I'm just so unbelievably lost as to why on earth nothing is working here. Lots of the solutions you guys linked unfortunately don't really relate to the situation I'm having here, especially the one regarding Shreddage II. Not the same situation here. I see no library xml file for Super Audio Cart in the Service Center folder except for Kontakt 5 App.xml. I deleted that and it told me that it'll ask me what to do when I reopen Kontakt in Logic and to click Activate. Well when I click Activate it tells me something isn't working and that's that... so like, Kontakt just seems to hate me or something. I'm so clueless. Does anyone else run Super Audio Cart on Logic X on Mac OS X 10.11 El Capitan? Also, this is Kontakt Player 5.5.2 and I use a Late 2013 Mac Pro. Just to clarify.
  3. Hi again. Having another issue with it and I emailed Impact Soundworks a few days ago but they aren't responding. Unfortunately whenever I boot up Logic again or go to another project and then come back to the project with SAC, or even allow my computer to sleep, Kontakt completely forgets the library and I have to reopen the folder and go through the library and do everything again. This obviously is simply not gonna work for me; only time it might be fine is if I bounce it as an audio file and just use the audio file (but of course, I can no longer manipulate the sound itself). Anyone else had this issue? I'm using Kontakt Player on Logic Pro 10.2.4 on a Mac Pro with Mac OS X El Capitan 10.11.5.
  4. 25 Years of Fire Emblem

    Ay sorry, mine's done. So sorry, I had it done some time back but didn't actually send it to you. I'm a genius lol I'll send you a message soon with the track.
  5. Ah yes! That's it. Thanks so much dude. It's a fantastic library (now that I can truly play with it! :P)
  6. Sup guys. So I downloaded SAC for Kontakt Player. This would be the first time I've actually used Kontakt Player. Problem is, Kontakt Player is not wanting to associate its MIDI system or whatever it is with my M-Audio Keystation 49es. It detects my digital piano but I don't wanna use that as it lacks a pitch and modulation wheel (I use that keyboard primarily for either songwriting and piano recordings, not so much synth stuff). The only solution I found requires the full Kontakt 5 as it's got an extra MIDI option in the options menu where I can set the MIDI channel or whatever. Am I missing something here? Does anyone have a clue how I would solve this? Yes I restarted Logic Pro X, that's not the issue lol
  7. 25 Years of Fire Emblem

    Oh yeah. Easy. I'll write that down to remember. I can get it done by that time easy peasy
  8. 25 Years of Fire Emblem

    What is the final deadline? Mine's borderline finished; I just need to make mixing tweaks and maybe a couple other little tweaks.
  9. Apex 2016: I Got Next - History

    Hey so, planning to get on this really soon and getting you a WIP asap, Darke. I have a question though. I know that OC Remix has some pretty strict guidelines on sampling but in this regard, how in trouble would I be if I used the very beginning of the intro song for Smash 64 as the beginning of this track? I have a neat idea but it entirely revolves around the idea of using a soundbite of the Smash 64 intro song.
  10. Logic or...?

    Slimy would be correct; Logic is--simply put--an advanced version of GarageBand. East West Symphonic Orchestra is DEFINITELY one you're gonna wanna look into; I don't own it but the library is amazing. However, I'd like to say that just because you have a good orchestral library doesn't mean your stuff is going to automatically sound amazing. It'll definitely start off sounding better than the crap GarageBand hands you but that stuff honestly is an art form in itself. You've just gotta learn how to manipulate your sounds as best you can to try and mimic the real deal (which, the real deal is always the better choice... if you have thousands upon thousands upon thousands of bucks to spare ) and this just takes some time and practice. But yeah anyway, I'd personally look into East West Symphonic Orchestra.
  11. 25 Years of Fire Emblem

    Crud. Got behind. I'll try getting to the track as soon as I can.
  12. [RECRUITING] Super Smash Flash 2

    Applied, thanks for fixing the link.
  13. [RECRUITING] Super Smash Flash 2

    The apply page is broken. Could you fix this? I'd love to talk with you guys about this.
  14. I can't do Celtic but I absolutely love it. Maybe that's why no one has really paid attention to this...? Celtic is kind of an advanced art form hahaha