Jump to content


Photo

LoZ Link to the past - Castle song remix. ('Hy-rule' in a castle)

wip

  • Please log in to reply
40 replies to this topic

#1 Rockos

Rockos

    Ness (+600)

  • Members
  • Pip
  • 649 posts
  • LocationLa Sarre, QC, CA

Posted 23 April 2012 - 05:02 AM

Work in progress. But the main idea is written down.

Remix : http://soundcloud.co...tp-castle-remix
Remix 4.0 :http://soundcloud.co...lda-lttp-castle
Remix 5.0 : http://soundcloud.co...a-lttp-castle-1
Remix 6.0 : http://soundcloud.co...a-lttp-castle-2
Source :

#2 TheGuitahHeroe

TheGuitahHeroe

    Roll (+350)

  • Members
  • Pip
  • 357 posts
  • LocationVirginia

Posted 23 April 2012 - 01:18 PM

I absolutely love this concept. The beginning reminds me a lot of chthonic's 'Farore Lies in Wait' with the dithered in-game effects. Really nice vibe throughout. It feels kinda sparse as is, but then again it's a work-in-progress :D

Also might I recommend cleaning up/replacing that snare sample...I understand it might have been an intended effect with a lo-fi sort of thing, but it just sounds kinda weak.

Keep going with this dude...again I LOVE the idea :D


P.S. I still haven't forgotten about our collab. I promise I'll get started on it soon X(
Posted Image

(click it)

#3 Rockos

Rockos

    Ness (+600)

  • Members
  • Pip
  • 649 posts
  • LocationLa Sarre, QC, CA

Posted 23 April 2012 - 02:25 PM

Thanks a lot ! :D

But what do you mean by my snare is weak. I was trying to make it sound kinda like Dr.Ozi snare. It took my a lot to sounds like his! XD

I'm gonna check this out later. I loved the lo-fi snare but maybe this do not fit well at all.

#4 Rockos

Rockos

    Ness (+600)

  • Members
  • Pip
  • 649 posts
  • LocationLa Sarre, QC, CA

Posted 24 April 2012 - 12:26 AM

Update. Playing time and soundscape were added.

#5 TheGuitahHeroe

TheGuitahHeroe

    Roll (+350)

  • Members
  • Pip
  • 357 posts
  • LocationVirginia

Posted 24 April 2012 - 12:50 AM

I fucking love that synth at 1:30. Just saying.

Yep, this is good stuff so far. Not sure if you've fixed up the snare sample at all, but if you haven't then it's grown on me :D I like the effect it gives.

Suggestion: I feel like a bit of reverb on the wub would work wonders for the soundscape during the drop here. It's already pretty good, really dark and mysterious, and I love that in dubstep...but I THINK a bit of reverb (with a high low-cut setting) would really put it over the top in that category.

Upon another listen, the kick sounds a bit soft to me, I would make it just a BIT louder.


KEEP GOING MANNNN
Posted Image

(click it)

#6 Infenro

Infenro

    Eggplant Wizard (+50)

  • Members
  • 63 posts
  • LocationTexas

Posted 24 April 2012 - 01:06 AM

DUDE THE SYNTH AT 1:30 IS TOTALLY BALLER.

But I have to say, in my opinion you should whenever its just the LFO talking bass thing you should try and have something take up a bit more of the high end, it kind of feels like too much mid and lows when it was just the drums and the bass. Though once the synth came in it was WAY cooler. And a little note I thought the snare was a bit over compressed for it to sound legit, it kind of sounds crammed.

But otherwise it was VERY good, and I hope none of those bits of criticism was things that you haven't worked out yet cause it's early or something though lol.

#7 Rockos

Rockos

    Ness (+600)

  • Members
  • Pip
  • 649 posts
  • LocationLa Sarre, QC, CA

Posted 24 April 2012 - 01:16 AM

Thanks guys. I'm gonna pay attention to those comments.

#8 Rockos

Rockos

    Ness (+600)

  • Members
  • Pip
  • 649 posts
  • LocationLa Sarre, QC, CA

Posted 25 April 2012 - 04:23 AM

Big update. Reverb on bass.

Added soundscape.

added end.

Fast*multi compression

#9 Rockos

Rockos

    Ness (+600)

  • Members
  • Pip
  • 649 posts
  • LocationLa Sarre, QC, CA

Posted 26 April 2012 - 07:06 AM

BIG BOSS!!
Jk!

Version 4.0
This is nearly done.

Need some comment on mixing. Then it goes through mod review.

#10 Rockos

Rockos

    Ness (+600)

  • Members
  • Pip
  • 649 posts
  • LocationLa Sarre, QC, CA

Posted 30 April 2012 - 04:54 AM

Version 5.0

Remix: http://soundcloud.co...a-lttp-castle-1

Source:

Mod review.

#11 WillRock

WillRock

    Judge

  • Members
  • PipPip
  • 2,437 posts
  • LocationUK

Posted 30 April 2012 - 02:50 PM

This is a pretty neat concept for sure. I'm surprised it works as well as it does. I feel like everything is fine up until 1 minute in. The samples aren't quite cutting it after the drop, because the wub bass and the drums aren't quite taking up enough of the frequency range. Generally, i'm hearing alot of bass, but not enough crispness to the samples at 1:00 onwards... i'd focus on trying to layer down more samples but focus a little more on treble content. Listen to other music from dubstep producers like shrillex and use them as comparisons with the production of your own music.

For the most part, the mixing sounds clear, but there is a bit too much release on that bell like synth at 2:00 which serves to muddy up your soundscape somewhat. I'd either eq that to clear up some space or remove the release.

Generally this is pretty strong stuff, keep working at it and you could see a front page mix :)

#12 Infenro

Infenro

    Eggplant Wizard (+50)

  • Members
  • 63 posts
  • LocationTexas

Posted 30 April 2012 - 08:24 PM

I'm gonna listen to these when I get home from school, cause I am gonna assume it's even ballerurdedur than before.
This is good, isn't it?

#13 Infenro

Infenro

    Eggplant Wizard (+50)

  • Members
  • 63 posts
  • LocationTexas

Posted 30 April 2012 - 11:49 PM

It's still baller! I wasn't able to catch every nuance that you have here, but I have to say from my own personal stand point you probably could push it a bit further.

Some how.

I always get anxious before a track is close to finished because that's usually the point when I do something crazy that tops it off like in my song SCB, the last part that had a giant pulsating pad actually came from experiment cause I didn't like just ending it with the chorus I had.

So my bit of advice is just try and make sure YOU are totally satisfied with YOUR track before you call it finished.
This is good, isn't it?

#14 Rockos

Rockos

    Ness (+600)

  • Members
  • Pip
  • 649 posts
  • LocationLa Sarre, QC, CA

Posted 01 May 2012 - 01:03 AM

Sure. But I tempt to get satisfied very easily. I'm not a great producer. So when I come out with a track like this one, I'm totally satisfied. This is far better than my usual track. I still need to produce to get the maximum potential.

#15 Infenro

Infenro

    Eggplant Wizard (+50)

  • Members
  • 63 posts
  • LocationTexas

Posted 01 May 2012 - 02:20 AM

Yeah I understand, the key to getting better is to keep making music and searching out improvement like a bloodhound.
This is good, isn't it?

#16 Rockos

Rockos

    Ness (+600)

  • Members
  • Pip
  • 649 posts
  • LocationLa Sarre, QC, CA

Posted 05 May 2012 - 04:24 AM

More finished and polished stuff right here: http://soundcloud.co...a-lttp-castle-2

Please comment. :D

Edit: For those interested to see how this project evolved, I kept the part 1, 4, 5.

Part 1:http://soundcloud.co...tp-castle-remix
Part 5:http://soundcloud.co...a-lttp-castle-1

#17 BorgMan

BorgMan

    Alex Kidd (+200)

  • Members
  • 216 posts

Posted 06 May 2012 - 08:36 AM

I agree with Will: I'm surprised that this works so well! In the first listen I had my doubts about the low-on-hearts indicator but it works like a charm and complements the track well!

The kick-back at 2:55 is awesome. I was expecting it earlier, but doing it this way got me off-guard. It is awesome... The ending is a bit of a let down, though, you really should look into expanding it and give it a proper finish :)

[EDIT] This sounds good over the speakersystem iof a club :nicework:
Posted ImagePosted Image

#18 Rockos

Rockos

    Ness (+600)

  • Members
  • Pip
  • 649 posts
  • LocationLa Sarre, QC, CA

Posted 07 May 2012 - 05:50 AM

It's still baller! I wasn't able to catch every nuance that you have here, but I have to say from my own personal stand point you probably could push it a bit further.

Some how.

I always get anxious before a track is close to finished because that's usually the point when I do something crazy that tops it off like in my song SCB, the last part that had a giant pulsating pad actually came from experiment cause I didn't like just ending it with the chorus I had.

So my bit of advice is just try and make sure YOU are totally satisfied with YOUR track before you call it finished.


I agree with Will: I'm surprised that this works so well! In the first listen I had my doubts about the low-on-hearts indicator but it works like a charm and complements the track well!

The kick-back at 2:55 is awesome. I was expecting it earlier, but doing it this way got me off-guard. It is awesome... The ending is a bit of a let down, though, you really should look into expanding it and give it a proper finish :)

[EDIT] This sounds good over the speakersystem iof a club :nicework:


So I went out and worked on this. Please comment the last part since I'm not a trance writter. I do love trance, but I don't know if I got it right.

Remix: http://soundcloud.co...a-lttp-castle-2

#19 BorgMan

BorgMan

    Alex Kidd (+200)

  • Members
  • 216 posts

Posted 07 May 2012 - 06:08 AM

Like. Like like like! This makes it very mixable! I'm going to see if I can push one of my DJ's into mixing this in today :D
Posted ImagePosted Image

#20 Rockos

Rockos

    Ness (+600)

  • Members
  • Pip
  • 649 posts
  • LocationLa Sarre, QC, CA

Posted 07 May 2012 - 06:16 AM

THANKS THANKS THANKS. But wait a bit. I'm still leveling stuff on the trance part.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users


games | mixes | artists | albums