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Liontamer

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Everything posted by Liontamer

  1. Just timing out the low-hanging fruit of what I recognized from the source: 1:09.5-1:44.5, 2:02-2:19.5, 2:36.75-2:54, 3:03-4:08.5 Sounded like a pretty extended intro segment without much reference to the source, but after 1:09, it was there most of the way, so the source usage not being enough wasn't a factor. Short and sweet, I thought the melodic and rhythmic variations were creatively done. Some of the sound design could have been tweaked, but it's more of a personal taste thing, so I won't bother timestamping it; besides, the overall sound design and mixing are solid and give a good amount of energy to the arrangement. It's ready! YES
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  3. The bass is too boomy, IMO, and chews up too much space as a result, but it's not a big deal. Don't recall the voices around 2:04 being in there before; they didn't add anything due to being so quietly mixed, but didn't detract, so we'll say it's a wash there. /checks track Is there an actual ending/resolution this time? It's so bleh, but it's there this time. :-D I agreed with MW's comments on how it would have been easy to make it resolve better, but I'll live with what's there. YES
  4. Nothing wrong with others making these kinds of compilations, but they shouldn’t be monetized. Happy to take playlist suggestions; perhaps someone can create them for us to post on our own YouTube. :-)
  5. We don’t want A.I. music: We don’t have a means of easily or accurately identifying A.I.-created music; if there are free services for that, let us know. The two “Red Brinstar” A.I. prompts that you linked as examples didn’t spit out any actual arrangements of that theme. Would have to try other VGM-related prompts to see how much of a threat they are.
  6. Nice extra weight to the introing chords compared to the original. After noodling around with original writing during the build and then some source chords at 1:00, I appreciated the melody finally kicking in at 1:15. GOTDAYUM, these kicks! :-D Ease up on an old man. :-) Nah, these are cool, adding some extra juice to the picture. The beats are shaking my car, so this'll go over well with the bass demographic. Dig Niki's featured strings and I liked the way those underlying "Midna" chords played an important part of connecting this to the source and providing tension as well. YES
  7. It gets’er done. The sounds feel stilted; enough to undermine it, but not enough to sink this. Let’er rip! :-) YES
  8. Wow, great experimental concept per your usual, bro! Love the different sound combinations! Appreciate the source usage walkthrough just to clarify things, even thought the source usage was very straightforward. :-) YES
  9. Can’t go wrong arranging “Fisherman’s Horizon”. :-) Solid performance and production on Reemz’ vocals. Appreciated the layering of the vocals during the chorus section and the second verse. In the second verse, felt like the snare was too loud and feeling too locked in and metronome-like; pushing up the bass writing would have helped lessen that feel. The tone of the synth handling the “Game Over” cameo and camping at 4:06 didn’t fit the mood of this at all; I’ll live, but something less wacky-sounding would have had more synergy. No big deal in the big picture when the overall concept and execution are strong; quite the different dimension to the source, going the vocal route. The closing section after 6:22 was a very cool second resolution on top of the initial resolution around 6:04. A legit viable double ending, very cool, Marc and Reemz. Nice job, y’all! :-) YES
  10. Opens sounding nice and lush. I enjoyed the supporting writing underneath the arranged melody, giving this a graceful sense of movement. Very restrained and tasteful integration of “Pirates Ahoy” as well. Relaxing, emotive, and engaging! :-) YES
  11. Fun theme choice, and I can understand being intimidated by it or at least needing to take time to figure out a creative approach. Going prog rock worked pretty nicely here. I’m digging the regular textural changes, which was a feature of the original of course, but it carries over well here with the souped up instrumentation you guys have got. Oh shit, that drop-off at 2:46 majorly grabbed my attention. I do wish the flute at 3:09 cut through better to provide that melodic connection to the source, but it’s not a big deal. Guitar at 3:44 sounds amazing, and the chugs underneath filled the soundscape out well. Right at 4:07, we get back to the more straightforward melodic structure and it’s back to the well with more awesome coverage. Absolutely love the powerful yet varied approach, and I know Kikuta would dig this too, great job! :-) YES
  12. Sounds pretty chill. The voices don’t cut through as much as I’d like, but this does a solid job of sounding like they’re voice clips taken from another medium, like you’d hear in some synthwave piece. Strong lead performance once the “Balamb” melody arrived at 2:05, digging the tone; the acoustic guitars and percussion clicked so nicely here and throughout. Really liked the supporting guitar line as well at 2:38, drifting in between original writing and referencing the source. Just an amazing concept. And I see what you did there at 4:16 & 4:28, you heathens! The change-up at 5:20 with the textures and going for that old timey effect was also cool. Probably didn't need the final voice clip or at least could have effected it differently, but no big deal. VERY nice work, y’all! YES
  13. Flutes at :28 were shrill; I would have pulled those way back. Wasn't liking the snare tone from :28-:52; something about the sounds made the drum writing feel plodding and vanilla; it didn't have the right textural fit with the other instruments when it was in play. I'm not able to properly articulate that issue, so we'll see if a musician J can better explain it. The performances are decent, but IMO not tight enough, though they do have character. I wouldn't know anything about clarinet technique, but did hear what felt like some unsteadiness there, so hopefully prophetik's comments are helpful. It'll sound like I'm pushing for absolutely squeaky-clean perfection; I'm liking the concept, but the drums don't fit and the mixing's leaving a lot of piercing highs. It's only 2 minutes, so there's more of an onus, IMO, of a project sounding close to fully cohesive if it's going to be short. Arrangement-wise, this is a good concept. Still needs some polishing, in whatever forms that may be, to sound more cohesive and balanced. NO (resubmit)
  14. AFAIK, they haven't done anything I'm aware of since the VGMix days. They have 4 tracks up on https://vgmixarchive.com, including the Tetris mix you mentioned; just search "Sound Junkie". It appears they were registered on our forums as well; if I have it correct, you can message them on their Instagram page, though they focus on photography now. I hope that's accurate; good luck reaching out!
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  19. Gonna make it quick. The ending's flat, but it does resolve. The arrangement's creative, so I appreciate the approach. It could have been more dynamic, but it's transformative enough that I'm alright with it, even if I felt it required more time. Feels like there was more potential meat on the bone and that these 2-minute pieces feel unsatisfying. The transformativeness of the arrangement approach tilts it. However, if you take more care to fashion a meaningful resolution, it'd feel more fully developed and resolved. YES (borderline)
  20. Artist Name: LXE I arranged this to be super minimal stripped down version of the tune that I thought might be heard at a some jazz club or cocktail bar in the wee hours of the morning. The bass is definitely the star here, walking all over the place and providing percussion, but the vibraphone helps fill in the harmony and give a contrasting timbre to the bass. Hope you dig it Games & Sources Teenage Mutant Ninja Turtles IV: Turtles in Time - Super Nintendo
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