-
Posts
14,724 -
Joined
-
Last visited
-
Days Won
164
Content Type
Profiles
Forums
8Tracks
Events
Blogs
Everything posted by Liontamer
-
1) No worries, that's correct. The source tune for Virgin Mojito's was exclusive to the international version of the game (no subtitle). Most of BD's songs would fall under the original JP release of the game (Flying Fairy), though the game association for any ReMixes of it would likely be the international version that most artists played. Sounds complicated, but everything's OK. 2) Will get those lyrics fixes later, thanks for that!
-
*NO* Final Fantasy 10 'That's What Besaid'
Liontamer replied to Chimpazilla's topic in Judges Decisions
As soon as the boomy backing parts arrived at :22, I was full agreement with the others Js that this was too compressed. Same with the beats coming in at :40; everything's too boomy and sizzling there and pushing out the audibility of other elements like the airy vox support. I also agreed the panning was too wide; maybe outside of headphones it wouldn't sound like a dealbreaker, and one could make the case that it's not here, but it's a case where I'd argue things are too wide. Arrangement-wise, this is an easy pass, Tyler, so if you could tone down the compression on the beats and give this piece some more breathing room, this would be a shoo-in. I love the style here, it's just a matter of the mixing choices being too aggressive at the expensive of clarity and balanced levels. Normally I wouldn't add on a 4th vote to a unanimous NO vote, but seeing it was Tyler and loving his work, I wanted to make sure I wasn't going to be a YES. Tyler, definitely please tweak this and resubmit it; it'll skip the normal wait time due to it being a resubmission, and we can get this posted as long as the mixing clicks better. Keep being awesome! NO (refine/resubmit) -
OCR03377 - *YES* Jazz Jackrabbit 2 'Sanfter Flügel Weilt'
Liontamer replied to DragonAvenger's topic in Judges Decisions
I agreed with the others on the production being cramped and the mixing indistinct, but though it was a dealbreaker. The overall fullness of the track means the panning issues I'm having don't sound horrible, but IMO some of the panning was too wide and was needlessly disorienting. The industrial style metallic percussion was a nice touch. Frankly, the synth from 2:53-3:12 sounded pretty atonal and awful, with very stilted timing, and was basically a dealbreaker by itself. I'll live with this being posted, but this deserved another production pass by Anthony. NO (resubmit) -
*NO* We Love Katamari 'And I Always Will'
Liontamer replied to Chimpazilla's topic in Judges Decisions
Yeah, the vocals aren't horribly performed, and I didn't hear anything majorly out of tune and cringy, but there were definitely a lot of brief, noticeable flat spots that added up, and the vocals are so dryly mixed that none of those flat spots are covered up or mitigated. There's a lot going on in terms of treating the instrumental and giving the sound of that aspect more depth, that I'm honestly surprised the same attention wasn't given to the vocals to make it all gel together. I had to check this out since it's Stevo and I was surprised at NOs, but I see where they're coming from. Some vocal auto-tuning, chorusing, and/or other post-production could push this over the top, but the vocals really shouldn't sound this dry; even if there were 0 flatness issues, the dryness was a significant issue. Strong arrangement otherwise, Stevo, so I really hope we get v1.1, please! NO (resubmit) -
What did you think? Post your opinion of this ReMix.
-
Apex 2016 June 17-19, 2016 Somerset, NJ - Garden State Convention Center apex-series.com OverClocked ReMix is excited to announce that we'll be returning to the premier Super Smash Bros. tournament event with Apex 2016! As in years past, we've also been tapped to do the official album, and we'll be releasing Apex 2016: I Got Next to help kick off the event! Apex 2016 will feature players from all over the world coming together to compete in the Super Smash Bros. series, Street Fighter V, Pokkén Tournament, Killer Instinct and other amazing fighting games. We'll be hanging out all weekend at our merchandise table, selling t-shifts, swag, and albums. Attending: Arrow DarkeSword DragonAvenger Level 99 Neblix OA zircon
-
We be live! http://ocremix.org/info/Apex_2016:_I_Got_Next
-
More about Apex Series! http://apex-series.com Download it! http://apex.ocremix.org Torrent! http://bt.ocremix.org/torrents/Apex_2016:_I_Got_Next.torrent
-
OverClocked ReMix Design ?'s and Issues
Liontamer replied to Liontamer's topic in Site Issues & Feedback
I get the sense that you like reacting indignantly to things whenever possible. Perhaps start a YouTube channel. Well, I'm using Chrome + Windows 7 on my work computer and it works just fine for me. Is it possible there's some sort of browser add-on that could be interfering? I have Ghostery and AdBlock Plus added onto both Chrome and Firefox without issues. Here's what I have for my tests so far: Works: Chrome + Win10, Chrome + Win7, Firefox + Win7, IE11 + Win7 Doesn't Work: (awaiting examples) I did initially have a case where Firefox + Win7 wasn't working for some reason, but when I loaded another ReMix page, the orange buttons started working from that point on (including on the page where it initially didn't work). So there could be something up, but I'm not able to replicate it. Would love for other users to also try this and report back. -
OverClocked ReMix Design ?'s and Issues
Liontamer replied to Liontamer's topic in Site Issues & Feedback
Rather than post something douchy and antagonistic like that, why don't you detail the problem? What's your browser and OS? I say that, because in Chrome + Windows 10, the buttons work. They've "always" worked, even. So let's get some more specifics about where and when they don't work in your case. -
OverClocked ReMix Design ?'s and Issues
Liontamer replied to Liontamer's topic in Site Issues & Feedback
What browser? I'm seeing the same thing in Chrome. -
OCR03421 - *YES* Vampire Killer "Wicked Chip" *RESUB*
Liontamer replied to Chimpazilla's topic in Judges Decisions
The panning was arguably too wide, and I thought the chip leads had a strange balance where the frequencies they were in were somewhat piercing, yet they were also too quiet relative to the supporting instrumentation. Otherwise though, this was excellently arranged, and I'm OK with the mixing. Didn't hear the first version, but nothing's holding this back now. Nice energy, Jorrith and Erik, and nice work! YES