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Everything posted by Liontamer
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Even with the release of the project sitting right around the corner, I wanted to go ahead and submit my second (and last) mix that derives itself from the source "Trail of Blood." My idea and concept for this piece was simple: how would Harry Gregson-Williams do this piece if he was remixing it in the MGS style? In particular, I wanted to capture the "infiltration" genre that he would create. This certainly wasn't easy. Mr. Williams has learned his trade well and has crafted a style of music that is not easy to replicate. The track also proved difficult by remixing a source tune that has no defined tempo. Despite Nobuo's best efforts to thwart someone from remixing this track and Mr. Williams tricky genre, I feel I was able to accomplish something that I'm proud of . The picture I had in mind was the gang getting out of their cells and as they make they're way through the Shinra building, they bare witness to the havoc that Jenova and Sephiroth have brought upon the people in their way. Special thanks to Reuben Kee who gave me some wonderful feedback and help with samples to perfect the sound. I would like to request a link retention in the case of a NO decision. -------------------------------------------------------------- http://tzone.org/~llin/psf/packs2/FF7_psf.rar - 213 "Trail of Blood" Definitely really cool hearing this one given more form and substance, still clearly retaining the character of the original but adding so much more stylistically. This was pretty tight. Loved the subtle dynamic shifts in here, and the instrumentation definitely played up the infiltration genre to the hilt. And no significant treble issues? What?!? And that's all that needs to be said. Solid. YES
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Not even given an original title :'-( - LT Greetings, Overclocked Remix! Here is our submission of our cover version of Jeremy Soule's Oblivion Main Title Music. You can pick it up at Hope you and the visitors of the site will like it. With best regards, Epinikion Additional Info: Your ReMixer name: Epinikion Your real name: Epinikion Your email address: epinikion@epinikion.com Your website: http://epinikion.com Name of game(s) ReMixed: The Elder Scrolls IV: Oblivion Name of individual song(s) ReMixed: Main Title Music Link to the original soundtrack: http://www.elderscrolls.com/downloads/downloads_music.htm Your own comments about the mix, for example the inspiration behind it, how it was made, etc.: Much gratitude to Mr. Jeremy Soule for the inspiration and his beautiful music. ------------------------------------------------------------------ The Elder Scrolls IV: Oblivion Special Edition Soundtrack - 01 "Reign of the Septims" The intro was sounding promising, but the string samples at :19 sound exposed and awful. And I guess that's supposed to be a brass sample at :44. It's just a total sound quality disparity compared to the speed guitar and drums, which weren't incredible but were serviceable. Let's up the sound quality and get those weaker samples sounding a lot stronger so that there isn't that gross quality disparity. In all things, there much be balance. /Confucious /Aesop /The Bible /Fortune Cookie NO (resubmit)
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remixer name: Rozovian ocremix.org userid: 21613 name of game remixed: Zelda: Majora's Mask name of individual song remixed: "Clock Town - Day 3" - I think comments: I went to the requests forum, saw a request for this one and thought "hey, why not?". Since it feels completed, arrangementwise if not else, I felt it would be a nice first submission. The original isn't very melodic, which made it an interesting song to work on. I added a xylophone to symbolize a ticking clock, and that reminded me of a song I've heard somewhere, long ago, in which the tempo slows down during some ticking instrument - I had to try that myself. I might have made too many tempo changes, though. The drums are the same throughout the song, but are overshadowed by the other instruments. Overall, I'm most worried about the mixing. remix link: Enjoy. -rho ----------------------------------------------------------------------------- You're definitely not mixing what you thought you were mixing. That's ok, I'll do the thinking for both of us. (I kid, I kid.) http://www.zophar.net/usf/lozmmusf.rar - 124 "Final Hours" This source tune is really excellent. First encountered it a couple of months after I joined the panel. Miku whined a lot after his resub was rejected, but he really should have resubmitted again, it would have been a great addition. Onto the mix, the lead sound opening things up was very hollow. This could have used something meatier on the lead, but the texture changed soon enough at :24. The claps sounded out of place due to how flimsy they sounded. The overall texture isn't bad, but it's definitely not fleshed out. 1:41 went for another iteration of the source, only with a brass cameo and some really tense string work, before bringing the weak percussion back at 2:11. Not sure what the heavily reverbed woodwinds were doing there. I like the foreground textures, but the percussion was weak, and there was a lack of dynamic contrast. Without having to build an actual groove, the percussion still could have contributed to the song's textures more effectively. Some of the instrumentation would change here, but dynamically not much was going on in the big picture, leaving the arrangement sounding decent but not strongly engaging. Hopefully some other Js can articulate the issues more strongly and hit at some good ways for you to refine this. There are some good ideas at the core, but the execution lacks. NO (rework/resubmit)
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Legend of Mana OST - (109) "Pain the Universe" I actually thought the mixing was cluttered for the beefier sections. The sustained volume and density of the track didn't change much, and felt like it was wearing out my ears. Not interpretive enough. Too bad, it's a good arrangement, but you need to interpret the original song more and provide a unique approach to the arrangement. Here, the structure and tempo are basically verbatim with the original song. Even the brief rhythm change here at :45 was exactly the same as the original. The soloing on top of the chord progression from 2:18-2:36 was in the right direction, but it was basically gone before it got going. There were also some more substantial instrumentation changes from 3:29 until the end, but that was too little too late, and didn't make up for the lack of interpretation on other levels. This is a cool cover, but we're looking for something more than that. NO
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torrents and mirrors would take a day or two at most, all those other things are irrelevant. Hahahahahaha! Day or two at most! Other stuff is irrelevant!
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http://project2612.org/download.php?id=37 - "Oil Ocean Zone" I thought the drums were weak, myself. They sounded like Sega Genesis quality, I'm thinking of the ones from Sonic the Hedgehog, like if you think of the Spring Yard Zone. Produced pretty well though. Vocals were pretty badass. Not enough Oil Ocean, IMO, I thought there should have been more. That's all I have time for. NO (resubmit)
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OCR01664 - *YES* Guilty Gear X 'Alpha Blade' *FT*
Liontamer replied to zircon's topic in Judges Decisions
Guilty Gear X Heavy Rock Tracks ~ The Original Soundtrack of Dreamcast - (09) "Suck a Sage (Chipp)" This source is definitely a good choice. Nothing really to say about the arrangement; it's solid. Good choice not bothering with the original's solos. On my usual setup though, this was way too loud. I remember saying to zircon that if Fisticuffs heard this, even he would be saying "Turn them shits down!" Since I'm not on my usual setup, I'm not sure where the usual threshold is, but even without knowing, some portions got really piercing and crowded (e.g. 1:43-2:09). Depending on if some other Js agree, I'd say the volume needs to be pulled back a bit before it goes up. YES (conditional) -
*NO* Suikoden 2 'Twilight Dreams: Memories of the True Rune'
Liontamer replied to Liontamer's topic in Judges Decisions
I'm not in a position to check out all of the sources like I usually do. If I have an opportunity to come back and add on that level, I will. Yep, I hear ye olde DarkeSword sax! But yes, I agree with DS on many of the samples sounding poor and the sequencing being way too mechanical. The strings are indeed too bright and upfront compared to the lead, and there gaps in the frequency spectrum, with the only lows coming from those really quiet sustained strings as DS already noted. Texturally, there needs to be more going on to fill things out. I read Shariq go "the drums were really weak" and went "wait, there are drums in here?" Yeah, they're in there really briefly from 3:18-3:39, but they're barely audible and don't contribute much. Whoa, what was that at 4:47? Ugh, whatever it was sounded really piercing and just cluttered things up. Was really glad when it dropped out at 5:09. Better volume/presence on the percussion used at 5:37, but the sample sounded cheap and defaulty. Decent ideas, but lots of room for improvement. NO -
This is now our oldest submission. Took yet another look through all of the FF11 and FF11:RotZ PSFs, and I have absolutely 0 clue what's being arranged here, if anything. The MIDI site linked to in the sub letter was busted from the day we received it, and looking through other MIDI sites has been a bust. You'd think, based off the arrangement, that the source songs are very easily identifiable. They certainly seem to be. Replied to Marcus on July 27, I believe I may have tried his MySpace (I may not have though), and I just sent him a message on Facebook. Will pursue other avenues in the near future. DS and zirc let me know they weren't familiar with the game/soundtrack. Anyone that has played it, please swing by and confirm that what's being arranged is actually in the game.
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Legendary singer Luciano Pavarotti died 9/6/07
Liontamer replied to Bahamut's topic in General Discussion
Nah, he was right. Forwhatever reason, it said 6/5 before. I just fixed it a few minutes after Jody posted. Pavarotti was a wonderful musician. -
I merged it; any duplicate topics I see are merged. I also don't care who's moved on or not.
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Was never one of ours. Would have fit in nicely in ye olden days. The arrangement ideas sound pro.
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See what you can find here: http://www.ocremix.org/forums/showthread.php?t=3480
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If you clicked the appropriate links in the post, you would know! Aight y'all, I mentioned in the project thread, but I've got initial thoughts on the upcoming Final Fantasy VII Voices of the Lifestream for you. Get it while it's hot.
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No offense, but is any of this discussion getting Matt closer to the answer he needs? His question regards arrangements that, correct me if I'm wrong, are actual derivate works that change the fundamental character of the work, since like OCR, Anime Remix's tracks aren't 1-for-1 arrangements, but rather interpretations. May need djp to chime in on how he corresponded with Last.fm to be clear. I just wanna make sure we're not going off the rails in the attempt to answer the original question.
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Happy Birthday to Doug, who is the only person in OC ReMix history to have truly brought their mom on board the site!
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From the trenches, quick album pre-release thoughts over at the VG Frequency blog: http://oc.ormgas.com/links.php?18
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I blog you up! http://oc.ormgas.com/links.php?18
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Pretty beefy file, so I'm not going to DL it. Repeating Bahamut with some more detail: Read the info at the very top here: http://www.ocremix.org/info/ReMix_Changelog Here's info on the removal of songs 1 (#48 in the linked section) and 3 (had been renamed by the artist to "Electric Mix" but was later removed) Both mixes are available at OC ReMoved, but aren't a part of OC ReMix any longer. "Vampire Killer - Techno Gothic Remix" doesn't sound like anything we've ever hosted based on the name. If I heard a clip of it, I or someone else could likely verify it. Please note the "Ayrez" track was stolen, but was later given proper credit to Nines.
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Gotta download that joint when it comes out. It sells the whole thing.
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Even I'm in on this bitch. I'm still marveling at my sexyness.
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FEEDBACK NEEDED: Submission Standards Revision
Liontamer replied to djpretzel's topic in Site Issues & Feedback
Any developments on this, Steve? -
YEAHYUH! OKAAAAAYYYYY! He's 27! And black! The Lord smiles upon thee, Rob, for he has blessed thee with mature age and resplendant blackness! Happy Birfday!
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Used the American name of the game (Relentless instead of Little Big Adventure), as we normally do over here - LT Hello, * Your ReMixer name : Kanar * Your real name : Léo Mathieu, Yann van der Cruyssen * Your email address : corneliuskanar@hotmail.fr * Your website : www.nurykabe.com * Your userid (number, not name) on our forums, found by viewing your forum profile : 75615811 ? * Name of game(s) ReMixed : Little big adventure * Additional information about game : original composer : Philippe Vachey Thanks -------------------------------------------------------------------------------------------- Thanks for providing the source tune. Relentless - LBA1-07.mid I loved the staggered melody playing on the pair of leads. On the negative side though, the guitar strumming from :27-:58 is panned way too much towards the right channel, which is disorienting listening on headphones. Arrangement basically repeats at :59 with some additional percussion stuff and other well-performed nuances to vary up the delivery until 1:39/the end. Holds very fast to the structure of the original, but is well personalized. Much like your previous Faxanadu subs, I love the arrangement, which can't help but be leaps and bound above the original in terms of sound quality. But, again much like the past Faxanadu submissions, the arrangement only scratches the surface as a nicely stylized cover and doesn't develop the material further. The countermelody brought into the source tune at :29 also could have been used, as well as the melody brought in at :37. As much as the great organic style has me enjoying this track immensely, it's not quite there yet. 1:21's section definitely felt like you were merely gearing up for another section, before the arrangement quickly switched gears and wrapped up at 1:35. If you can get a minute's more material out of this one and explore the theme further, the arrangement would feel more substantial. I really enjoy what's in place so far, and would to see something like this on the site. This could sound like a complete enough idea to some. Good luck with the rest of the vote. NO (resumbit)