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Salluz

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Everything posted by Salluz

  1. Thank you, friend. Do what you want. Use mono to solve conflict. If you hear no conflict, power to you. And yes, it is ok to pan guitars. Wide-stereo is ok; disproportionate or unresolved hard-panning is not ok. I came in peace, and now I leave in peace.
  2. Basics: Arrangement: the way the notes and stuff are set up Mixing: mixing them together Panning: bias of left and right Stereo: two channels Mono: one channel Mono isn't a pure mandate, but it's the EASIEST way to see if your arrangement goes together. Why? It's because it's in one place. So, before you separate it, see if it makes sense together. Don't try to separate incoherent sounds; delete them! If it doesn't coordinate, then annihilate. Panning /= mixing, panning = panning. Panning is cool, and only can it enhance your mix. Synths/fx that pan on their own... pan on their own. That's called 'someone made this synth/fx preset that pans by itself'. Mono does mean "single channel", and you can hear everything in one channel to see if it all matches. That's what mixing is; putting different things together. He means 'find better instruments'. That way, you won't have to over-compress them. So, telling people that putting many sounds together to see if it's coherent is bad advice? Telling people to separate shitty sounds to make it sound less shitty is good advice? Take my advice: don't polish a turd. If it's bad, throw it out. 1. Don't underestimate the power of FL Studio 2. Get quality orchestral and drum sounds Right! Which means that your sounds do not coordinate, so make them coordinate! Before you do all of that, make sure the arrangement is coherent. In other words, before doing extra things to the song, make sure the song makes sense in its driest state. THEN you can mess with reverb in stereo! Simplicity before complexity, my friend. No, it's like telling a person to take the six sides of a cube and lay them down in 2-D sequence (only one side) to see if they match. If you separate mismatching sounds, you're trying to hide the conflict. It's still there because the mix, in stereo, mono, or surround, is supposed to coordinate. If it doesn't coordinate in the same space, then it doesn't coordinate AT ALL. That's because the effect itself, the bass, is centered monaurally. Then it distorts and sends "wobbles" through left and right in stereo. And? GLL knows that mastering is the final process. Uh... you don't. You start off with normal sounds in a monaural mix. Once you're done with simpler sounds in a monaural mix, then you enhance them to say, that sound effect that pans from right to left. You don't just throw in a left-to-right effect into the song because you'll spend more time working on it to make it coherent! Exposed, now post like a man, not like the women in your signature, dipshit. (Ahem) anyway! This. Edited, tbh: you can mix and master at the same time. Yes, you can, but it's best to do one thing at a time. Edit 2: you have my respect, Zirconium, but some of your stuff (arrangement or mixing-wise) makes me look at my stereo like That means that it conflicts. It will continue to conflict, except that it sounds tolerable because the sounds aren't in the same place. That's like wearing a red glove and a green glove with a green outfit. Pointless. You mean that they don't sound as bad?
  3. It's all well.

  4. Ah, I read your thread, never mind, LOL!

  5. Just to say dude, I have no problem with you, but you have to be wiser with the posting. It takes a bit of observation to develop a better thread-posting scheme. Not all of us are popular enough to talk about whatever the fuck we want, like Stevo or Sixto. Also, don't make a bunch of threads at once.

  6. OR We could make a double album that emphasizes on the contrasts of light and dark; the album could have happy, heroic characteristics on one side, and the other should be dark and sinister. Throughout the album will be an advice bot that explains the obvious. "This is a C major chord!" "This is a drum loop!" "Press next for the next track!"
  7. Sega, this is the most awesome thing that you have done since Sonic the Hedgehog, before you guys made him lame.
  8. Your request is great, sir. For years, I have been wanting to remix something from that game. I have waited too long for a MIDI so I'll do it by ear.
  9. Somehow, after being engaged for almost a year, my ass isn't on the engaged list. I might get married in the summer.
  10. You guys ever heard of MaxieDaMan on Youtube? Also, let's not forget Duane and BrandO.
  11. Why can't art be entertainment? Why can't entertainment be art? Why can't everything be a masterpiece?
  12. http://en.wikipedia.org/wiki/Teena_Marie For those who do not know, Mary Christine Brockert, aka Teena Marie or Lady T, died on December 26, 2010 without reason. She was found unresponsive by her daughter. Teena Marie is best known for her collaboration with Rick James during the Motown era. Also, she worked with the Jackson 5, Brenda Holloway and Berry Gordy. RIP. Edit: songs she has done: Fire and Desire (feat. Rick James) - Portuguese Love - Lovergirl - http://www.youtube.com/watch?v=t2ljF-jSUBM
  13. I will try and take this initiative.
  14. HAHAHA! Well, I'll give it another chance. However, I stress that I will avoid the mutiplayer bullshit cuz it's a headache.
  15. I had no intention of flaming. I am a jester, if you will. I shall give Halo one more chance. That excludes online/multiplayer mode
  16. Out of touch? As a 21 year old (who cares, but 'black') male, I played Sonic Unleashed and liked it, save for the confusing non-action worlds without a map! Goddamn, they made the same mistake with Sonic Adventure! Now, is that 'out of touch'? Also, for Sonic Unleashed, some of their kiddie concepts are just... I mean... you think that the people comprehending your games are all five? Do you really think that little kids are that cheesy and stupid!? C'mon!!! If that's the case, then lower the difficulty! Halo, despite its better graphics, had nothing on Jet Force Gemini. JFG was non-linear, plus it had lots of involvement that stretched beyond the typical shoot-em-up. You had emotively breathtaking scenery, alternate story paths, relevant accessories, strategy, rescue missions, cool bosses, emotionally compelling moments, great music, and a fair-enough demand on your god-given intellect!Halo is not a bad game, but it's pretty linear. People, typically guys, tend to like it because you go around with realistic graphics and a gun. They sit there for hours, playing and playing and playing and playing with what objective? Something new? A random accent that strikes the emotions? Is the game entertaining, or just the concept? I would assume that the market is selling an image or a profile, not a game with depth. It's probably the idea that makes it cool. Shit, I was like 12-13 when Halo was popular. Peeps tried to make fun of me because I could not play Halo for a long period of time without getting a headache. I didn't dislike it because it was new-gen, or because it was a shooter, or because I wasn't "masculine" or "mature"! It was because the game didn't give me much of a reason to play it apart from killin all da alienz, plus a preconceived notion that I was supposed to develop. Right... Ok, so they gave the game a point by giving you an objective to kill all da alienz, but... is that it? Kill all da alienz? An alien race is taking over. Quick, do something. You are here. ----------------------------> This is what's next. ---------------------------> Here, shoot. BORING!!! Let me give you the formula for a great game: y = a(x^2) + b(x) + c. Sexual satisfaction = well-developed game + logic + entertainment. Evolved? I guess, and this is coming from a guy whom admits that the Mario series came out when he was unborn, and a baby. I grew older, played yesterday's games, both the games in my time and the ones before. Yes, today has GREAT games, but that's not the issue here. Really, the question is this: will I use my $50 to buy your game, or would I rather go to an expensive restaurant?
  17. Funny, my <18 family members are aware of the greatness of yesterday's games. They can see the pluses and detect the flaws with ease. Also, they exclaim that a lot of the classics were given the necessary elements needed for their longevity. This exceeds numbers and popularity. However, with games such as Cheetahmen, Street Fighter 2010 and Plumbers Don't Wear Ties, we are very much aware that the games that sucked didn't get much attention for that very fact... they just plain sucked.
  18. After years from the time that I had made a crappy thread about this matter, I would say that a person who can play any game and understand its concept, the greatness of execution it had for its time, and its generational impact has a good judgment of video games. Being that we have grown from 2-D to 3-D, polygons to CGI, bleeps to symphonies and more, we choose to understand the games that we are playing, and to know if it lead to the greatness of modern games (that are great).
  19. OMG NO VISTA, AND IF YOU CAN AVOID IT, PLEASE AVOID WINDOWS 7! Windows XP is stable, so stick with that.
  20. What are you talking about? That is extremely mature! Serious business!
  21. Ooh, never played it, I'll consider it. Checklist!
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