mattoco
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I drove out to a field and caught last year's show; the streaks of orange and blue across the sky were most spectacular. This year since I'm in a less urban environment I will probably just hop out onto the roof and enjoy the show in the 70 degree weather (I guess there's finally a bright side to how hot it's been up here in the foothills).
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OCR01848 - Neverwinter Nights "Kara-Turian Nights"
mattoco replied to djpretzel's topic in ReMix Reviews & Comments
As soon as I listened to this, I saw in it the potential to do something along those lines. Granted, NWN's Aurora engine is not renown for its astounding scenery, but it does fit the piece. The innate adventure and vibrant nature that this remix conveys immediately suggested to me that it could be used in an introductory work. To that end I created something that is modeled after the .Of course, my creation uses in game footage rather than art, but the goal of introduction remains the same. Great remix from a great game! -
Experiments with Sleep (and its Deprivation)
mattoco replied to Meteo Xavier's topic in General Discussion
For me, there exists this time barrier that I try not to cross. From my experiences I have found that, if I manage to get less than 4 or 5 hours of sleep, I am able to shut off three different alarms (across the room) and wake up at some time later with no recollection of having done so. Due to this I try to get at least 6 to 7 hours of sleep, and if I have projects or other work demanding my time and pushing that barrier, I will tend to pull an all-nighter rather than risk waking up late in the morning. One such instance of doing so happened last week. I was working late in the lab on preparing a presentation to industry and working on my portfolio. After the time had passed 3 in the morning, I knew I would be beyond the point of no return by the time I finished what I was working on, so I stayed up all night. As has been remarked before, the first few hours past that point became more difficult to stay awake, but I got my second wind in the hours following closer to dawn. Of course then I was working late the next night and had to get up at 3 in the morning the following day. I risked going to sleep with little time to do so in order to avoid staying up for three days straight; unsurprisingly I woke up after all my alarms had intended to wake me up. ...it still was worth it. -
The files you have uploaded are currently set to private and cannot be viewed/downloaded. As for slight variations on the "The Dream That Time Dreams", there was a minor variation in instrumentation between the demo version and the released version. You can listen to the demo version here.
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Does the song in your possession have a title? You can upload the track to a file hosting service if you want to share it with us; someone may get a better idea of what you're looking for if they hear it.
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No comment on this one.
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I can tell a lot of work went into this, as I can attest it takes a bit of patience and work to do video editing (particularly when it's pulling images/video for AMV usage). That said, I would have to agree that some of the sound effects (ones other than game-specific ones) tend to take away more from the video than they add, but that's a personal immersion issue I suppose. Keep at it, as you make more videos you tend to pick up new tricks or learn how to refine your skills; hopefully with the end result of making better videos faster. I have been doing video editing for a few years now when I have spare time, and I can definitely look back at something from my earlier days and see an improvement in production and skills compared to some more recent work.
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Bah, I'll be in Sunnyvale on the 3rd (and probably staying in the bay area for the weekend), but I'll be presenting to Lockheed most of Friday.
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I remember a game very similar to this annoying me to no end...I believe it was .
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For adventure games that I did not see mentioned yet: Peppers Adventures in Time Legend of Kyrandia series Indiana Jones and the Last Crusade Discworld Fable EcoQuest - The Search for Cetus EcoQuest 2 - Lost Secret of the Rainforest KGB Inspector Gadget - Global Terror Litil Divil And some others: Secret Agent Command and Conquer Dune Dune 2 - The Building of a Dynasty Railroad Tycoon Deluxe Star Control 2 The Goblins Series Lotus 3 - The Ultimate Challenge The Oregon Trail!! Pirates Gold Castle of Dr. Brain Island of Dr. Brain Warcraft - Orcs and Humans [url=http://abandonia.com/en/games/1011/Super+Solvers+-+Treasure+MathStorm.html'>Super Solvers - Treasure MathStorm Super Solvers - Midnight Rescue Super Solvers - OutNumbered! Cool Spot Gauntlet 2 Joe and Mac - Caveman Ninja Starflight
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Ballad of the Windfish performed on an Ocarina
mattoco replied to Mr Azar's topic in General Discussion
That's an odd coincidence, I was just watching that the other day after pulling up this remix. -
Quite simply, playing my favorite Genesis games (Sonic 2, S3&K, Spinball) on my Nomad and Gameboy games (Donkey Kong, TMNT, Zelda) on my old brick during long RV trips (AC outlets!) across the country when I was in elementary school.
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Audacity is a free audio recording and processing program that fits the needs of what this project is trying to accomplish. As to particular scenes, yes there are a few key scenes for most characters that are usually picked as they define that character (and/or just have a lot of dialogue for that character to speak), but there is no set list that I am aware of. If you tell me what character you were planning on auditioning for, I could probably point you in the right direction.
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I got tired of the survivor side after a while, but I ended up playing a lot longer (I'd better get to bed before the sun rises) on the suicider side , which I think is more my calling with the sneakiness. Not to mention it's hilarious.
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I use a years old mic that I pulled out of a box.