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Vivi22

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Posts posted by Vivi22

  1. (There prolly isn't a lick of truth to that.)

    Not from what I saw. I can confirm that Brushfire is indeed better than sliced bread. :D

    I seem to be having some bad luck lately in this game. If I'm not getting incapped by a tank, swarmed by zombies, vommitted on, then swarmed by more zombies, I'm getting dragged through fire by a smoker, swarmed by zombies and pounced on by a hunter. I need to get my mojo back.

    Also, Francis is mentally handicapped when AI controlled, though I find his worship of open manholes intriguing.

  2. You keep saying "tank controls" but you seem to not really understand the definition of "tank controls".

    RE1, 2, 3, CV, etc = tank controls

    RE4 = not tank controls

    RE4 has the exact same movement controls as every other RE. The only difference is the camera is over your shoulder instead of static. It still took forever to turn and run, and if anything, it was a bigger pain in the ass because for an action game, reacting to enemies coming at you was slow and cumbersome.

    "Crappy" aiming system? If anything the aiming system is a bit too EASY. If you can't see where you're aiming because there's no dot then you have absolutely no "feel" of the game. Seriously, how can you not know where you're aiming even WITHOUT the dot?

    Bullshit. If the camera stayed in the same spot over your shoulder every time you tried to aim it wouldn't have been as big a problem. It didn't though, so where you were aiming in one room relative to the camera position was often different from the rooms before. At best you had a general idea where the dot should be, and after that it was guesswork. Like I said before, this wasn't an issue with a lot of enemies right in front of you since you could find the dot quickly, but at a distance it was near impossible to find it before an enemy closed within 20-30 feet, sometimes closer.

    Also; the environments after the village were superior; especially the entire castle portion, moving then to the awesome island.

    Personal preference, but I found the levels after the village not only weren't creepy, but they dragged on far too long, and many looked too much alike. Kind of the same problem I had with the enemies.

  3. I was speaking more to Vivi actually as those complaints are common amongst people who didn't really give the game a fair shake.

    itt: people who apparently still haven't heard what happens when you assume.

    I beat RE4 and put more than 20 hours into it in total, even starting a second playthrough. Partly in the hope that the enemies would become more varied (didn't really happen), and by the end I finished it solely because I knew people like you would put there foot in there mouths saying I didn't give it more than a fair chance.

    The problems I had with the game were annoying at the start of the game, and had me ready to bash my head against the wall by the end. The only thing that made the game enjoyable early on was that the atmosphere of the village was cool and kind of creepy (unlike everything after it), and the enemies had yet to become tough enough for the tank like controls and a crappy aiming system to really work against you as a player.

  4. I'll agree with Azar on this. I despise RE4. I'll play the demo of 5 because demo's are free so why not, but unless there was at the very least a massive overhaul of the game control I won't bother checking it out.

    I hated RE4 for the fact that it gave us the same tank like movement controls with an aiming system that was nerfed due to a laser sight that didn't appear on anything you couldn't shoot. Which basically meant that unless I was facing a wall of enemies 5 feet in front of me, I couldn't tell what I was aiming at half the time until the laser happened to cross an enemies body.

    Hell, if they fix that and add the ability to move while aiming (and strafe) then it'd be a much better game. Combat was utter shit in 4 because of those two factors. If you're going to make the move to an action game, you shouldn't keep survival horror style movement controls.

  5. Best of luck, man.

    Vivi22, if you're looking to lean out pretty fast and still have energy for the WODs try eating a couple weeks strict paleo-zone. That combined with hitting the WODs hard are gonna do the trick pretty quick. When I'm eating at least zone (which is pretty much always, aside from my occasional cheat meal with the lady), I definitely have more energy for the metcons. I dunno...if you're down 6 lbs and that's not just water weight, maybe you already are (that was about how much I dropped when I started paleo-zone).

    I've actually started the switch to a much more paleo type of diet. I doubt I'll ever be able to manage doing it strictly, and I'm still researching and learning more about it, but I've already started by cutting out all sugar, cutting back on bread and other grains, and eating more meat, fruit and vegetables. I'll have to work on nuts since I'm not the biggest fan, but I've already introduced some new foods into my diet that I had never tried before until the last few days. I'm also going to have to pack snacks to take to work to eat in between my larger meals and keep the energy up all day. It's a bit of a transition to suddenly alter a sizable chunk of your diet, but I do feel better already. I just need to find the right balance of when and how much to eat.

  6. Good luck Geoffrey.

    In personal news, events in my life transpired in such a way as to keep me from working out or even eating overly healthy over the holidays. Namely, stress, car accidents and the holidays in general. I'm back at it with a renewed drive though. I haven't missed a crossfit workout in over a week (workout 3 days, rest 1 for my schedule), and I'm eating healthier than I ever have while discovering some new foods in the process. That's a major step for a picky eater like myself.

    So far I'm down 6 lbs. in the last week.

  7. YES. THIS.

    I effing love these games. The second one really is better, though, as they fixed a couple of the really crappy glitches from the first one and added a lot of new weapons. It is a tad long to play through again and again, but I couldn't stop myself once I got into it, and there are several different endings, so it's all good.

    I'll third this. Way of the Samurai was fucking amazing and a much overlooked gem of the PS2 era. Combat really was amazing too, especially when you started getting good at it. I loved every minute of that game.

  8. After playing No Mercy so much, I can't stand the first 2 sections of it. After that I'm fine though. Dead Air is great though, and the tank thing is true. I got raped by two there last night, and also inside the offices near the cubicles. Ran in a closed door, tank standing there, punch, dead.

    Also, if people are playing we should set up times for it, or at least a somewhat timeframe you might be on. Scytheful and I have tried to get expert runs going the last 3 nights and either no one shows up, or we get one other person and they bail. So yeah, do tell if you are on the pc version :D

    I hear you on No Mercy.

    As for times I'd be good to play, it varies a lot. I could probably make the time some night if I know in advance some people here want to play. I'd be up for trying an Expert run. The only reason I've avoided them is because I never trust random teammates to not suck. Hell, I'm not sure I trust myself to not suck on Expert sometimes. ;)

  9. What the hell is wrong with Mario? Mario 64 was fantastic, and Sunshine and Galaxy were both pretty good. How can anyone claim that Galaxy has poor/uncreative level design? What games have you been playing if you seriously think that game has poor level design? Galaxy is by far one of the most creative games I've played in the past few years.

    I don't want to derail the thread or anything, but the level design just bored me simple as that. It was too linear even on the levels with larger planets, and looked like every Mario level ever vomited on the screen. If you want a game that came out around the same time that actually was creative go play Portal. If you want a rehash of Mario 64 without level design even approaching the same caliber, play Mario Galaxy.

  10. We're not actually disagreeing, I'm just saying this was going to happen sooner or later.

    Frankly, I'm surprised the Mario games have lasted as long as they have, but even Mario isn't immune from this eventuality. I started noticing hints of it back in Super Paper Mario and Super Mario Galaxy.

    Mario has certainly managed better than Sonic, but only because they made one great 3D game off the bat (Mario 64), then made lackluster copies of it ad nauseum. Not that Mario Sunshine and Galaxy are terrible games, but the level design and new gameplay mechanics pale in comparison to Mario 64. In fact, I got as many stars/shines as I needed to beat the game in both and never touched them again, but I still go back and play Mario 64 every few months. I just got bored with the level design and lack of compelling new play mechanics.

  11. I'm going to use the same argument I used to defend Indiana Jones and The Kingdom of the Crystal Skull - if you wanted to see Raiders of the Lost Ark, why didn't you just watch Raiders of the Lost Ark?

    Same basic principle applies here. Even if Sega didn't push and punish their employees, the games would still likely not be of the classic quality we want them to have. If you want the gaming quality and experience and overall greatness of Sonic 1 or 2 or 3, you're better off just playing 1, 2, or 3. Saves you time and money in the long run.

    I'm not saying the Sonic of today are any good, I haven't played a Sonic game in years, I'm just saying this would've happened naturally sooner or later anyway.

    I'm not going to say you don't have a point, because you do to an extent, but the big problem with recent Sonic games isn't that they get away from the play as Sonic and run really fast through a level formula. The problem is various combinations of bad controls, sloppy collision detection, crappy level design/cameras, and annoying as hell characters that do nothing but force you to play shoddy gameplay styles that suffer from the same problems that plague playing as Sonic, but fail even further because the developers slapped them together with even less care and effort than Sonic's gameplay modes.

    If they changed the gameplay style and added more characters, I'd be ok with it if the games were well made, but they're not.

    And frankly, I'm surprised by all of the talk of not buying Sega games anymore unless they come out with something really good. Aside from Valkyria Chronicles, when was the last time Sega released a game that didn't suck? Why were people still buying these games? The last one I bought before VC was honestly Sonic Adventure 2, but Sonic Adventure 1 was the last time I enjoyed a Sega game.

  12. So Gamepro is pretty bad these days? I didn't even realize they were still around.

    I actually picked up an issue of Gamepro at a drug store yesterday and tried to flip through it. I loved their game coverage back in the late 90's early 2000's, but it was literally unreadable now. It actually took me a minute to figure out that a few pages I was looking at were actually an article and not ads.

    Anyway, on the topic of EGM it's no big loss for me. I read it for a short stint several years ago, but gave up on them when I noticed a few instances of them publishing things known to be rumour as fact. In fact, by the time the issue hit the stands these rumours had often been debunked. Tough to find a magazine credible when stuff like that happens.

  13. And I'm genuinely sorry for PS3 owners in that regard, because I keep hearing epic save-data-deletes from a lot of buggy PS3 games. Seriously, is it really THAT hard to program for the PS3? It's like with every other PS3 game, there's graphical glitches, online problems and save-game-deletion.

    This is honestly the first I've heard about people having save game deletion problems on the PS3. I've never lost a save file, and I haven't heard of this just happening let alone being a frequent problem for many users.

  14. The one only thing that irks me at times about the game, is that for one reason or another, I can't help but feel as if I recognized one or two tracks in VC from Final Fantasy XII.

    Hitoshi Sakimoto did the soundtracks for both games so there could be some similarities. I haven't really noticed any outside of general style but I don't remember all of the songs in FFXII that well (but some of the ones you hear really often I may never forget).

  15. Spare yourself any heartache and do not buy the Disgaea game for the PS3. I saw it being played by a game-maniac I know, and it looked like a Playstation 1 game. It's just not excusable for a PS3 title.

    If the game's fun then why should it matter how it looks? If it was a downloadable game you probably wouldn't complain. It is cheaper than other full titles as well.

  16. Good PS3 games?

    Uncharted

    MGS4

    Little Big Planet

    Gran Turismo 5

    Resistance 1&2 (I know you prefer PC for FPS games, but they're still fun)

    Echochrome

    Ratchet & Clank

    Siren: Blood Curse

    Valkyria Chronicles

    Didn't bother listing multi-platform stuff since you're probably familiar with them and any worth playing are generally as good on the PS3 as the 360.

    PS3 isn't the gaming system it would have you believe it is. I honestly believe you will regret purchasing it. No matter the type of game you're interested in, you're much better off with Xbox 360.

    Honestly, I have to disagree. As far as exclusives, I could only stand to play both Gears, Dead Rising and Mass Effect. The latter is on the PC, and the others aren't worth buying the console for by themselves. If it weren't for the (slightly) lower price, mishandled PS3 launch, mindless fervor of Halo fans, and better multi-platform support early on, I think the 360 would be a dead duck right now.

  17. Yeah man that sucks about your fiancee Vivi, but like you said, it's all a matter of perspective. It's not too bad a Christmas present to have the woman you love walk away relatively unscathed from a bad car wreck, I guess, even if it did keep you guys from having a fun holiday with the family.

    I gave some cool stuff to my girlfriend; a 12 cup food processor, a Cuisinart hand/stand mixer, a frying pan-da (7 inch pan looks like a panda bear,) and Personal Trainer Cooking. Before you ask, my girlfriend is very much into cooking. I gave some awesome coffee and beer to one brother, some really good tea and a cool little teacup to the other, a jewelry box to my sister-in-law, and a homemade gift basket to my parents.

    As for what I got, well...

    TS-MS2A.jpgTS-ZELDASH_SM.jpg

    That's a good start.

    This may be the most awesome gift ever.

    Thanks for the concern and well wishes everyone. On the bright side, our flight to see her family was insured (ironically, my dad who booked the flight for us sent me the insurance information "just in case" the afternoon the accident happened. I'll have to tell him to knock on wood from now on) so we can get the money back and schedule another soon; probably this month. My boss already told me I could get some time off to go given what happened.

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