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OceansAndrew   Members

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Everything posted by OceansAndrew

  1. Pretty great source choice, nice time changes and a good melody as well. I don't think the drums really fit that well into the soundscape, but I did find them to be well programmed and interesting overall, but whther it was a sample issue, or a production issue, it's hard to tell, but they felt a little pasted on top. The synths themselves seems a little thin as well, and rhythmically weren't near as interesting as the drums. I also think it ended very abruptly and maybe a little too soon. I think it has promise, but needs some additional work. No, please resubmit
  2. Contact Info remixer name: Stares From Strangers real name: Nathaniel Chambers website: bubblepipemedia.com user ID: 48314 Submission Info Name of Game: Godzilla Name of Arrangement: The Whole World Can Wake Up and Live Again Name of song arranged: Earth Original game composer: Miyamo Shant Original system: Nintendo Entertainment System Mix Comments: I was looking for a request on the forum that might catch would catch my attention. I saw Godzilla list and remembered I really liked the music for the original game. I decided to give it a shot and am really happy with the results. I aimed for something that was a mix between retro and modern sounding, but never fully either.
  3. no idea, though i've put a ton of hours into the game. I haven't bee playing randoms online because my internet is bad, and I am bad too.
  4. Actually seems pretty unique, i'm interested to learn more.
  5. It's a step in the right direction, but the reverb on what sounds like just about everything is really holding this back. Instead of being tight and punchy, it's like it's glazed over with a cloudy film. There may be more issues than that, but i seriously can't hear them through all the reverb. The playing and programming seems ok, but I can't be certain until the reverb is toned down and resubmited, please. No, please resubmit
  6. yeah, this is really nicely done; it takes a beautifully colored original and adds a lush backing, some nice arrangement touches (especially that bass writing during the solo), a few different moods, and finishes with style. The lead synth has some great character and expression, and this clicks on just about every front. I do think the drums could be pumped up a bit more, but otherwise, this is what I love hearing. Nice work! Yes
  7. I'm gonna side with the judges who aren't really sold on the production. SOme of the stuff really works despite being unnatural, like the piano sounds, but the high synth is super piercing, and there is a lot of mud. I think some smoother sequencing with the orchestra sections would really help this out. I think the samples are fine for OCR-level stuff, but it needs to have a little more life to it. Strong resub candidate, IMO. No, please resubmit
  8. I gotta agree, this is super close, it just needs some minor tweaks and it's ready to rock. No, please resubmit
  9. Larry has some pretty solid crits, and this could probably pass with another take on the production. It's sat long enough in limbo, so I'm closing it out so updates can potentially be made. Sorry for the long wait, guys.
  10. Put me in the group who loves the track, but is not hearing enough connection to the source. This is really cool and super creative, with very slick sounds, and a very strong flow. I love the percussion and the sound effects. Unfortunately, I am really not hearing much dominant source for a good deal of the track. I can tell this took a long time and had a lot of care put in it, but it's just not recognizable enough for me, after several listens. :/ Sorry, gotta NO it.
  11. As a former garageband user, I recognize a lot of the limitations you have to deal with here, and I think you've done a pretty good job with a lot of them. The synth still doesn't have much modulation, though the portamento helps. The piano sequencing is super stiff, and the section where it has some crazy run was way too exposed to sound so mechanical. I think the plinking here and there throughout the track can work being mechanical, but for the run, you gotta massage those velocity levels. Drums sound better for sure, and the overall production is improved, but the details on the synth and piano need to be addressed, and the noodled sections get really far from the heart of the source, I feel. You are moving in the right direction, but still have a ways to go. No, please resubmit
  12. The level of work required by the conditional's here makes me comfortable enough to have this be a NO (Resub) overall. Make the changes, send it back, and we'll fast track this one!
  13. That intentional clipping isn't really doing it for me. I do think it's pretty creative, but not something I would want to listen to. The source itself is pretty much a chord progression and a great beat, making it hard for me to really see much more going on than a chance to throw down some effects on a beat and progression. Overall, I feel this is creative, but I don't think the production style of all the distortion is working for me, and the plain source isn't giving me much to latch onto. Sorry bro, gonna have to go NO on this.
  14. XBL: oceansandrew
  15. a tournament would be pretty sweet. Is it possible to have people watch matches that are going on if they are in the same fighting room?
  16. Been playing this a good deal working on my skills. I've been doing mostly quickplay to get the titles, and just have a few of the higher A ranked ones defeat, some of which are completely brutal, especially the alpha Patroklos ones. Whew! Online is fun, and I've made several custom characters that are pretty sweet, including several past and present OCR judges. Now I can finally battle Deia and DJ Zircon! Also, if anyone is up for some xbox live battles, let me know, and we can throw down!
  17. looks sickkkkkk Proto Dome is WRONG about the logo, it fits the game perfectly. Music sounded like it was clipping in spots, but i am assuming that is the youtubes compression. The manliness and sweet action looks great!
  18. i love the preview, very excited to hear this
  19. happy birthday, i hope it is good
  20. Pretty tasteful work here, with some nice arrangement choices. I do think the mixing could be improved slightly balancewise, but I think it's good enough to pass. Yes
  21. I have it now too and have finished story mode and played 3 matches with Bardic. Seems pretty decent, though it's been awhile so I need to find a character that fits with my style. Netcode seemed really solid, and the background art is excellent.
  22. This is totally awesome! Thanks so much for enjoying the song, and congratulations! :-)
  23. Remixer name - Theory of N Real name - Dustin Lagaly userID - 19501 Game remixed: Final Fantasy XII Songs remixed: Rabanastre Lowtown/Royal Capital Rabanastre City Remix name: RabaNasty Hey there. Don't mind me. Just brushing up on my killer studio chops. MAGFest X, although sad that it's over, left me super motivated to make more remixes. The first of which, completed only one day after returning home, is this neato Rabanastre remix done in a much different style than the originals. As tedious as it was (I enter everything by hand/point and click since I don't own a keyboard), I had ton of fun making this song. Lots of synthy solos, chip interjections, and various random shimmery things. I hope you guys have as much fun listening as I had creating. Enjoy! -ToN Source 1 Source 2
  24. Remixer Name - WillRock, Remix Name: Bleets of Lightning Game: Mega Man, Mega Man 10 Sources: Elec Man - http://www.youtube.com/watch?v=Ns0NSzqnjvA Sheep Man - So, the second round of the GRMRB. This was the point I was almost defeated, and it was rather... stressful? Yeah sure it was. Ok, so I put up some rather standard 80's synth fair with rock influences, and my opponent put up something that sounded like it was made by the shadows. So yeah, I almost got my ass kicked, but thankfully, my mix won favor thanks to some loopholes with people not voting in all the rounds etc. Was one of the most interesting match-ups in the whole compo imo. Anyway, this is more 80's chiptune synthy rocky rubbish that you'll all either love or hate. For some random banter, on the week I did this mix, I got epically fraped by my sister, and thus my facebook not only had a picture of a sheep on it, but it also had a me listed as a liking sheep, reading sheep books, listening to sheep music, even being put into a relationship with a sheep. Probably the most annoying frape of all time, it literally took me a few months to get rid of it all because I kept finding new things to get rid of a month later or something... For the record, I got rid of most of the sheep fair, but I changed my profile pic to sheep man. Baaaaaah humbug.
  25. Your ReMixer name - CJthemusicdude Submission Information Name of game(s) arranged - Ninja Gaiden (Nes). Sonic the Hedgehog 3. American Gladiators. (Snes) Name of arrangement - Chromatic Cold Combatants Name of individual song(s) arranged - "The Decision" - Ninja Gaiden. Ice Cap Zone 1 - Sonic The hedgehog 3. "Title Screen" - American Gladiators. Link to the original soundtrack (if it is not one of the sound archives already available on the site) - The Decision - (Starting around :22) American Gladiators: Title Screen - Your own comments about the mix, for example the inspiration behind it, how it was made, etc. This mix is sort of a branch off of "Chromatic Warriors" a remix I submitted a while back. I didn't list this as a resub though because I changed a lot and I added Ice Cap as a source into the mix. The reason I combined these three sources was because at some point they all share the same i VII VI V progression and I thought the themes meshed together well. I made a little video to go with this remix as well . I made the video for fun and also it sort of outlines the source usage. Check it out if you want.
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