Tuned Logic

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Everything posted by Tuned Logic

  1. Ok, this is it. Changed a bunch of stuff I wasn't happy with, and I'm satisfied with the way it turned out. I hope you all agree. I will probably submit soon. Click here to download Tree Hopper 12 C.mp3
  2. Thanks for all of the compliments. I don't think there's much more I can do with this track, so maybe I'll submit it soon.
  3. Update! Sorry to keep you waiting... http://www.mediafire.com/?rdjidud1euh
  4. Wow, this is excellent! I really don't hear the source too much, but I'm sure it's in there. Just a great piece of music right here. Great work!
  5. Sorry for the delays. I WILL finish this. I promise. I have midterms this week, and I'm a senior, so basically I'll have my life back next week. Hang tight. EDIT: Oooh, Tindeck is down. That's a shame. I'll upload somewhere else for my next update. Sorry about that.
  6. This is amazing. I love bLiNd's work, but I have to say this is his best. He made track so much more atmospheric than the original, and it sounds great! Love it.
  7. M-Audio Axiom 25? http://www.bhphotovideo.com/c/product/408389-REG/M_Audio_9900_51411_10_Axiom_25_USB_MIDI_Keyboard.html About 140 bucks there; no tax (unless NY) and free shipping. I have the 61 key version, and it's great! (Except for the buggy pitch bend wheel ) EDIT: Oh, yeah, forgot about the Oxygen that the above poster suggested (I didn't think it had a mod wheel). That one is even cheaper. Double Edit: Just noticed you said you would prefer semi-weighted keys; Axiom 25 is semi-weighted.
  8. That depends if you want just a MIDI controller (it doesn't have any sound/speakers, but it triggers sound in audio software), or an actual keyboard with built-in sounds. For your price range, the M-Audio Keystation 49 (a MIDI controller) would probably do nicely. As far as software, that's all up to how much you want to spend. Many USB/Firewire audio interfaces come with "Lite" versions of their software (and the audio interface will replace your PC's soundcard). Give us some specifics, and I'll do my best to be more to the point.
  9. Big update here: http://www.tindeck.com/audio/my/nojh/Tree-Hopper-10
  10. The reason why I alternate the drums is because the same positioning feels stale to me. When it varies, the ears stay stimulated IMO. I added more parts and I'll post an update sometime this weekend. Thanks for the comments.
  11. Finally had time to work on this a little. Enjoy! http://www.tindeck.com/audio/my/fovj/Tree-Hopper-6
  12. Of course I'm in the process of applying to colleges so I haven't had much time to work on this. Don't worry, though, I'll finish it.
  13. The ideas in this are top notch; I love the rhythm of this. Definitely a bit empty, though. I know it isn't a jazz element, persay, but a light synth pad for chords in the background would add a lot of life to this piece, imo.
  14. I love this. I'm playing Super Metroid for the first time now, and this is my favorite track in the game! Excellent job.
  15. I used to run FL Studio on a PC, and I like Logic a lot better; even Garageband is a great starting point. But like others have said, it is all a matter of preference.
  16. Okay, I'll post my comments. A glossary would be immensely helpful; some terms I just do not know or understand. In addition, I think a "was this post helpful" thing would be good, but some people do like to post if they like it or not. While that type feedback is not directly helpful to the project, it provides the remixer incentive to keep going. I really think there are two types of comments: critical comments and general feedback. As an aspiring OCReMixer, the the most helpful comments are the critical ones, but they can destroy esteem. A system like this would be cool: Rate post options by OP only: Critical but helpful Critical and not helpful Positive comment (I love it, One of my faves...) Negative comment (I don't love this, It doesn't sound right) However, in addition, there should be a "Do you agree with this post" option for everyone who is registered (like a thumbs up thumbs down system). That way, people can indirectly sound their opinion without having to take the initiative to make a post (trust me, there are many times where I just want to say I agree with another post, but I don't feel like posting.) Hope that helps!
  17. I'm glad to hear somebody say that; I was still thinking about that last one I did. And thanks for the tips Rozo; I'll give it a shot.
  18. Thanks; I was thinking about extending the track and adding a little more originality, but I didn't want to beat a dead horse. I think it's okay now in terms of length. I have to figure out how to modulate the lead; I've only had logic for a couple of months, but I'll figure it out
  19. Okay, thanks everyone. I'll see what I can churn out
  20. Tried to make it sound less tiring and I EQ'ed it a bit. http://www.tindeck.com/audio/my/ffxy/Tree-Hopper-3-1
  21. Yeah, that's definitely been happening, which is great. That way, I know I'm improving.
  22. Thanks for the commentary; I know none of my stuff is perfect -- I realized that a year or two ago, but I'm starting to think it's better just to start off with a fresh slate until you have something you like the best.
  23. Just a question for remixers: if you were arranging a song that you really liked, and then ended up making multiple mixes for the same song (all about 80-85% done), and you like certain aspects of all of them, do you pick certain pieces out for a sort of "final" mix or do you start yet another from scratch? I want to submit a song to OCR, and I've made multiple mixes of a certain song, but I like all of the ones I've made (4 of them total right now). The thing is, I recognize they all have their flaws. I'm afraid if I develop one to completion I'll lose aspects of the others (they are not exactly the same genre -- not too different though). How should I approach this? Thanks.
  24. Heh, thanks. I'll put up a 320kbps transfer in this thread when I'm done. As for music, I listen to game music , but other stuff too. I really like Late Night Alumni, DJ Tiesto, and more trancy, dancy stuff. This is probably my tenth time arranging this piece; I do it according to how I think it would sound neat with certain instruments. Here is a fairly large update: http://www.tindeck.com/audio/my/tpui/Tree-Hopper-2-3 I took out the static at the beginning because it was not staying on beat and was quite annoying, and I added more sound effects and a new ending.