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Eino Keskitalo

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Posts posted by Eino Keskitalo

  1. I am assuming that while the content policy on reusing OC ReMixes is clear when it comes to arrangements themselves, there is still really no permit from the copyright holders of the original music (game companies).

     

    Are there instances where there is no such gray area about re-using OC ReMixes? e.g. with Capcom or Square-Enix, with whom I understand OCR has some agreements (do they say anything about a third party re-using the arrangements)?

  2. Well, this is indeed a genre you don't hear all that often around here. But yeah, it is surely most welcome! This is a super fun arrangement.

    The changes to the arrangement v1 to v2 add a lot in my opinion. The sounds are actually mostly pretty serviceable to my ears - the ensemble playing sounds genuine enough, like a band playing. Only the banjo feels rather mechanically sequenced, and the bass when it's exposed during multi-instrument dropouts (arrangement-wise, these spots are really good).

    Arrangement-wise, the only thing to improve I'd say would be the ending - it kind of just stops, it could do something more there, like repeat the last phrase a couple of times, slow it down a little, or some other such signaling that the piece is coming to a close.

    Strong stuff, I'm really eager to hear more. Good luck with the recording gear!

  3. Later half of the eighties on Japanese home computers is a goldmine, and Sierra did a really good job porting the game over on DOS. Same for Silpheed, pretty rocking soundtrack there. I recall reading somewhere that the Silpheed soundtrack was quite groundbreaking at the time (1986), pushing the envelope.

    Zeliard is also very much worth checking out as a game, if you're into sidescrolling action adventure games!

  4. Voted! And also listened to Supercoolmike's version - really glad to hear that one too! I like the deliberate, steady pacing with the beat & the synthy feel (quite similar to the FM-synthy sound of the original (at least the Adlib version, and the PC-88 versions of other tracks from the game I've been able to hear). I think this would've fit MnP very well. I liked the original bits & didn't think they were too far from the source material. The mix could be more balanced (more consideration for what's on the front, and what's on the background - generally it sounds quite loud) and I might have some specific nitpicks about additional writing, but overall, really cool arrangement!

    What a round! Awesome. :D

  5. Thanks Alex.. I'll have to admit, the drums are "just" a couple of drum break loops that come with Renoise, with not even that much splicing going on (though some, and some layering and variation later on, as you notice). I got an idea from your feedback, that it'd be nice to have the drums early on play with closed hihat rather than full blown cymbal crashing, but alas, it's not possible since these are prefab loops.

    Marked for mod review!

  6. This was a tune for Meat n Potatoes compo round 37.

    Source: https://youtu.be/lCNMufnJCuk

    Rearrangement: https://www.dropbox.com/s/zb25g7c2xb715vd/eino_keskitalo-hajonta-20150710-fc1.mp3?dl=0

    Approach: Drum break samples, liveish guitar+bass, a sample of the original piece, 1 synth preset & arbitrary time signature trickery.

    I like the garage-y feel of the result. Looking to sub this to OCR, so comments to help with that appreciated. I'd like this to be a low-effort endeavor, so I'd rather not redo much if it can pass as it is. ;)

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