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Eino Keskitalo

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Posts posted by Eino Keskitalo

  1. Ungh! The Mario voice samples definitely grab our attention (and seem to be quite divisive) but that's far from all there is to this solid disco house thumper.

    For my money, the SFX use is really well embedded to the arrangement. Even though the vox samples are pretty much in your face, they work to build the piece and are very well paced, and don't feel like used for their own sake. I can see if you're allergic to sound effect samples it would make you uncomfortable, but I must say I thought I'd heard enough Mario voice samples in arrangements but this doesn't grate me in any way. It's precisely because they're a part of the arrangement and not just pasted on top for laughs. The brilliantly James Brown-esque (indeed!) "Ungh!" is a simple highlight, and the "poing!" combined with the coin sound is delightful.

    I like the pacing of the beat, the sometime sparsity of the soundscape gives the tune a wide open feel, which is a fun contrast to the humorousness of the vox samples. The instrumentation is a good combo, I like the classic synth tones especially, but the tasteful splashes of delay and the disco borrowings of funk wah and string interjections are very effective too.

    Great opener for the album.

  2. Very good feedback, thank you! If there was one thing I would change it'd definitely be to not play that backing arp quite so constantly. I'd like to think that the repeats at the ending & the suddenness of it make for a proper closure, but I suppose it just sounds more successful to myself than it actually is.

    Trivia: this is actually my first posted arrangement that has a source from a game that I've substantially played (FFX). Weird huh.

  3. I'll cheat and quote myself a bit from the Workshop thread: "Well, that was cool, cinematic without being plodding. I liked how "agile" it felt. Perhaps a bit long, but I really liked how the tempo increased towards the end." The blending of orchestratic and electronic elements is indeed seamless. Even with the super-impressive flood of pretty high quality Souls arrangements from him, this is easily one of my favourite RoeTaka arrangements, and if you like his other stuff, be sure to check this out even if you are not familiar with the game. Good job highlighting some less known material with a very polished and fitting tribute!

  4. I have a few written down on the notebook. Some of them need more work (timestamps & source checking). I just need some opportunity to sit down on the computer with it - I've been listening on the bus and writing thoughts down by hand. Dunno how many I've got, it'd be fun to break 50 but I doubt I'll reach that. It's been fun though!

  5. I've seriously enjoyed the episodes 4 & 5 (like the others). I do think the show structure is quite good. I've been thinking opening with the secret song is bold since it has least to do with OCR, but it's pretty fun and really sets the atmosphere of the show. In Tune Interview is the meat of the show and again, great interviews with both CarboHydroM & DrumUltima. Hearing how other ReMixers work is fun and educative. Much appreciated!

  6. Happy birthday, OCR!

    Funny, I've been around for about half the site's lifespan. And it had had a long run back then already.

    I feel like I've advanced a ton as a musician when trying to get stuff through OCR's evaluation, especially production-wise, getting a grasp of basic mixing tools etc - I really didn't have any of that before wanting to reach that bar. So I've acquired a more rounded skillset. I've also improved my ear a lot, figuring out source tunes and giving feedback (the latter is a great way to learn). I think I also appreciate game music a lot more!

    Best moments are numerous: working with Pleiade on our Wild Arms project mix was instrumental, really learned a lot about production in this real life collab. Getting the e-mail about first accepted mix was a huge feeling of accomplishment. Tuning to KNGI just when Kyle was about to play an arrangement from me. Mic not working on OCR Talkback. :D Numerous collabs with Tuberz, Jorito, and then Tuberz AND Jorito. Shining Force II anniversary drive for Rexy's Radio Sega show just might come out on top. But also simply being aware of musicians like AeroZ and Shnabubula.

  7. What a fun tune! The arrangement is seemingly straightforward. After the intro it seems like it's the same endlessly revolving chord sequence plus a melody on top, with softy and/or gated instruments carrying the changes along with a fairly steady beat. But the blippy, non-stop leads sound like a smile. Ticklish! And a lot of variation on how the source is handled. Nice how the two minute mark brings back the intro (which doesn't clue you in how the rest of the piece will go, while fitting perfectly - nice!). Feels kind of an old school OCR arrangement in some sense. Easy to listen to, easy to enjoy!

  8. Ep 3 comments:

     

    From euronerd perspective the "Chris.. Huelsbeck? Machinae.. Supremacy?" was a bit funny (but understandable). Interesting observation about metal stylings + cheery vgm. For interview, I find I was expecting more OC ReMixers, but it was quite interesting (esp. collab methods description) and the tune in question sounded great. I think there was a new variation how to pronounce my name, too :) Keep up the good work!

  9. One of my favourite tracks from the compo, so I'm glad you're revisiting this! I'll try to check this out with something other than laptop speakers (ouch), but two things; I disagree (for now at least) with timaeus222 that this needed more chord changes, what's there works for this piece. Second, I feel like many of the longer synth notes towards the end could use some more expression to them; vibrato, filter stuff, bend up/down, velocity trickery.. lots of opportunity there, right now it's a sorely missed opportunity!

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