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Everything posted by Gario
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Just for future reference, the Content Policy details that OCR has non-exclusive rights to publish, meaning you're absolutely free to do as you please with your music after it's posted here. (On a side note, I often post a lot of my music on Newgrounds after I submit it here, it's totally legit.)
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- ReMixer name: FatheredCleric - Real Name: Federico Dubbini - Game: Chrono Trigger - Genre: Orchestral - Name of track: "The Spiritual Cathedral of Time" (original: Manora Cathedral) Thank you
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Take a look at that first post. We're wrapping this up this year.
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Remixer name: Snowy Fox Real name: Toby Wilkinson Email address: Website: https://foxaudio.co.uk/ UserID: 35303 Name of game arranged: SimCity (SNES) Name of arrangement: Good Job! Name of individual song(s) arranged: Dr. Wright, Village Comments: Inspired by ProJared's let's-play series on CimCity. While watching, I had been toying with the idea of making an extended cover of Dr Wright's theme just for fun, then when Jared asked "where's the remix of this?" I just had to fire up Reason. Also threw a little of the village theme in there just to mix things up a little.
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Hello! This is Drew Etterle (SuprMelO) from the band Moiré Effect with my bandmate Scott Wells (BluuMonk). We can be reached at and our website is http://moireeffectband.com . My OCR user ID is 34268. We're submitting our remix of "Souls of Fire" from the Dark Souls OST. Our remix is titled "My Dear Artorias". I don't know that there's much more to be said about Dark Souls that hasn't already been said, but I can share my experience from playing it. One thing the original does specifically better than the others is convey the sense of a sparse and dying world. Entropy is happening and this is what it feels like. The music from the menu and character selection screen "Souls of Fire" with its gentle harp and choral elements contrasts greatly with the harsh and uncaring world of Dark Souls. I always thought the melody hinted at a type of serenity that comes with accepting the world for how it is. The story we're telling with the song is about the relationship between two characters Manus and Artorias. [DARK SOULS SPOILERS AHEAD] The stories in Dark Souls are buried in inference and hints, but once you find them you become invested. There are a few good YouTube channels where people are making a living exploring these stories. Anyways, Artorias was a knight of Lord Gwyn who was sent to investigate and confront the Abyss. Legend says he defeated the Abyss, but legend is wrong. Manus, the father of the Abyss, was too much for Artorias and after his defeat, Artorias succumbed to the darkness. Both would later be put out of their misery by the Chosen Undead (the player). In our remix, I wanted to imagine what Manus would have said to Artorias upon their meeting. Beyond that, I wanted to figure out what was the flaw that Manus was able to exploit in order to consume him with the Abyss. I went back to that old and somewhat overused Nietzsche quote “Beware that, when fighting monsters, you yourself do not become a monster... for when you gaze long into the abyss. The abyss gazes also into you.” and it became the hook of the song. So what was it that Manus found in Artorias that allowed him to beat him? I think it was pride and vanity. Artorias contempt for humanity may have caused him to underestimate his opponent and he was vanquished. If I could choose the takeaway I'm hoping the listener gets from this song, it would be to ask yourself, what flaws am I carrying that allows the darkness in. And what am I doing about it? I couldn't be happier with Scott's vocal performance. I've heard it described as "screamo" which I guess is fair, but I can't imagine how else the primeval human and father of the abyss should sound. And don't say some unintelligible metal growling. We're trying to tell a story and carry a melody here. We pulled a lot of story elements into the lyrics and I can't get into them here, so a full breakdown will be available here (*soon): We also created a music video to tell the story in a visual way too: A previous version of this song was entered in the July 2017 Dwelling of Duels competition. Glad to share this one with you all here. This may be our last submission for a while. We're on another project for the forseeable future, but have a few remixes in the oven right now. Can't wait to get all this stuff out there. LYRICS: I knew you’d come You’re like a moth to flame Questing on For glory and fame Your contempt for the human race Use all your skill and might But you’re still leaving here in disgrace Your lord, your liege is hollow Swing your sword and your shield till your arms break Feel the thrill of the kill when you’re taking something And make it nothing Guard yourself, but your soul left laid bare The vanity I can see is staring back at you I’m staring back at you I know your story Your place in the sun Did you know it’s setting? Let me share with you The darkness found in me They wanted power I gave them insanity I won’t stop till I find what was taken from me Swing your sword and your shield till your arms break Feel the thrill of the kill when you’re taking something And make it nothing Guard yourself, but your soul left laid bare The vanity I can see is staring back at you I’m staring back at you When you stare at me I stare back at you Thanks, Drew
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Contact Information Remixer Name: pixeltea Real Name: Duncan Email Address: YouTube Channel: https://www.youtube.com/channel/UCZ60Idzoiqm1lIqIZ3NB5Hg SoundCloud Page: https://soundcloud.com/pixelchips User ID: 33998 Submission Information Name of arrangement: Darker Sides Original song titles: "The Dark World" / "Priest of the Dark Order" / "Dungeon of Shadows" / "Black Mist" / "Lorule Castle" Games of origin: The Legend of Zelda: A Link to the Past & The Legend of Zelda: A Link Between Worlds Composers: Koji Kondo, Ryo Nagamatsu https://www.youtube.com/watch?v=BStjuHfP238 https://www.youtube.com/watch?v=I5P4mQSneW4 https://www.youtube.com/watch?v=c3dZZsarAKk https://www.youtube.com/watch?v=-k2SPiGAs5A https://www.youtube.com/watch?v=g75HDyL2BGc An orchestral medley inspired by the light and dark motif present in a Link to the Past and a Link Between Worlds. Contains a variety of songs from the Zelda series' darkest worlds: the Dark World, Ganon's theme, the Dark World dungeon theme, Death Mountain, and Lorule Castle.
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Contact info: MAP3Music Marty Poirrier III 33552-User ID. This is a remix from the NES game Shatterhand.
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Previous Decision Oioioi This one's an 8-year old track I thought I had to revisit. Hope it expresses what I meant better than before! Link 1: Link 2: In case it saves time: Original decision: https://ocremix.org/community/topic/24163-no-phantasy-star-4-sakura-storm/ Song arranged: Her Last Breath (source link: http://www.youtube.com/watch?v=61IAHniwWWw) Mix title: Sakura Storm And tada
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Previous Decision Hi! This is a resub of a remix that didn't pass the judges panel the first time. It's been a year and a half since and I hope my mixing skills have improved enough that this time it's up to par with OCR standards I have just released an album of 10 remixes and I would very much like to have it on OCR if possible. You can find it here please let me know if if there's a way to have it fully available! Contact: My ReMixer name: Sinfinian Real name: Mikki Rousi Email: User ID: 34122 Submission: Game: Castlevania II: Simon's Quest - Bloody Tears Name of arrangement: The Trail Of Tears Name of the song: Bloody Tears Thank you, Mikki Rousi / Sinfinian
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Contact Information Your ReMixer name: Magnetic Ether Your real name: Karlyn Singh Your email address: Your userid (number, not name) on our forums, found by viewing your forum profile: 22769 Submission Information Name of game(s) arranged: Chrono Trigger Name of arrangement: Monstrosity/Abhorrence Name of individual song(s) arranged: Magus Confronted Link to the original soundtrack: https://youtu.be/zVvTCIOyVik I thought Magus' theme would lend itself well to doom metal and I was right. As always Electric Wizard, Blood Ceremony and many other doom bands are big inspirations for my work. I actually first started working on this several years ago and gave up on it a few times when things weren't going as I hoped. I'm just really glad that I was finally able to finish it! The source usage in the arrangement is pretty straightforward - the only thing to note is that I used the first few notes of Lavos' Theme in a couple of places in addition to the main source material. And lyrically the song is about Magus' struggles with his hatred for Lavos as he prepares to confront and kill it. Lyrics: Anathema upon our world A quiet apathy deep within Thy destorted mind sees beyond Our fragile lives of porcelain I feel the wind blowing through eternity Its cold breath on my anxious soul Come from Beyond Anything We've known Its coming I feel it Awaken The black wind howls There's no escape from time and space There's no escape from your own hate Breathing... Coming It's coming I feel it It's coming
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This track is going to be part of the Chrono Cross: Chronopolis remix album. Hallo, Remixer name: Jorito Real name: Jorrith Schaap Email: Userid: 3899 ReMixer name: Earth Kid Email: Userid: 33453 Submission information: Name of Game(s) Remixed: Chrono Cross Name of Arrangement: When Two Worlds Meet Names of songs arranged: Another Termina (https://www.youtube.com/watch?v=wyROkSCk25Y), Home Marbule (https://www.youtube.com/watch?v=AP_y1grbiWQ) Comments about the mix: Jorito: At the very end of the Chrono Cross project, Brad hinted that he could use another track for the faster disc of the album. As it happened, Earth Kid and I had been brainstorming on Discord about a possible collab, where we could combine together her folk sounds with the electronic world. This seemed like an excellent excuse to give it a shot! After some discussion we settled on a rough workflow, with me focusing on arrangement, percussion and bass and electronic sounds in general, and her on live performances on her folk instruments and overall mixing, and both of us chipping in where needed. The track started off with a bare bones piano arrangement from Earth Kid that I messed around with. There was a bit of Marbule in there in 4/4 that instantly inspired me to add some Drum & Bass vibes to it, but the other parts were in different time signatures that I struggled to get working in a good way with electronic stuff. After some discussion and experimentation, I finally settled on putting it all in 4/4, but with some swing applied as a nod to the original 6/8 and 2/2 time signatures. From there the arrangement got fleshed out rather quickly, and when Earth Kid replaced my scratch midi with her arsenal of instrumental and vocal performances, the track really came to life. With the swing applied to the track, it has some bouncy goodness to it that I really dig, and with the interesting contrast between the folk and electronic elements as well as an arrangement that keeps things moving, I am hoping you will be bobbing your head to the song as much as we did! Earth Kid: This arrangement was an exercise in striking a balance with the contrasting genres we merged, and giving each element its time in the sun. I contributed vocals and performances on the Celtic harp, hammered dulcimer, Irish bouzouki, and soprano and tenor recorders. It was a fun challenge to record, edit, mix, and put together this homage to two charming cities, and I feel that duality was a prominent theme: Termina and Marbule, Home World and Another World, folk music and electronic music. I hope you enjoy listening to this song as much as we enjoyed making it! Lyrics: I bring my world to you You bring your world to me (2x) Cheers, Jorrith
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Note: If passed, this will need another name. Another note: I'm aware that there's some original audio in this, however it doesn't take too much space in the track, and the source is represented in non-sampled areas. It's a debatable case whether or not it's a NO OVERRIDE scenario, so please judge accordingly. - Gario Artist name: MNSTR My Name: Angel Cedeno Email: Website: https://soundcloud.com/user-306499432 Game: Mega Man 2 Name of arrangement: Dr. Wily's Castle - MNSTR Name of song: Dr. Wily's Castle
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OCR04003 - *YES* Mega Man X5 & X1 "Drop the Façade" *PROJECT*
Gario replied to Gario's topic in Judges Decisions
Got an update from Conner - he sent us the WAV of it, and made a few minor changes (like re-recording cleaner vocals) to make it that much better. -
RebeccaETripp Rebecca Tripp http://www.crystalechosound.com/ ID: 48262 Game(s): Final Fantasy 4 Song Title: Tales of Courage and Sorrow Songs Remixed: Main Theme Comments: I know it’s probably too close to the source, but I figured I’d still give it a chance, since it’s the sister track to my FF6 and FF5 ones that I submitted!
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Your ReMixer name: Paper Coelacanth Your email address: Name of game(s) arranged: Kirby 64: The Crystal Shards Name of arrangement: Autumn on Popstar Name of individual song(s) arranged: Quiet Forest Every time I think back to Crystal Shards, this level and tune are always what I think of first. I love the fall, so a level so distinctly autumnal always left an impression on me. I set out to give Quiet Forest a bit more intrigue, while still trying to maintain the chill, peaceful vibes for the most part. It's quite different from my previous remix, but I hope you all enjoy it!
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Smittenden Oliver O'Neill www.superoliver.com 35181 Duke Nukem 3D Aliens, Say Your Prayers! The Only Way to Be Sure Always liked this tune though it's generally overlooked falling within the the long shadow of Grabbag and Stalker. Funny thing is for a long time I'd assumed it was written by Lee Jackson but as I worked on it I recognized it as Bobby Prince's handwriting. In the original, the introduction presents the bass and kick upfront which is a strong memorable characteristic but I decided to postpone them and instead kick things off with the melody. I thought it would sound nice played in isolation and sure enough, it holds up well. Gives the piece a spacey quality which seems fitting considering the subject matter. Then just wrapped things up with the timeless Duke dun-dun-dun motif.
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RebeccaETripp Rebecca Tripp http://www.crystalechosound.com/ ID: 48262 Game(s): Xenogears Song Title: Wavering Reflection Songs Remixed: June Mermaid Comments: This was mastered by Gabriel Tripp. The clarinet, piccolo and flute were done by Gamer of the Winds, Bassoon was Bassoonify and Oboe was Sauraen.
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Contact Information ReMixer name : Reuben6 Real Name : Reuben Spiers E-mail: Submission Information Game: [Kirby and the Amazing Mirror] Name of Arrangement: Ravage the Cabbage Name of Original Song: Cabbage Cavern (featuring SubversiveAsset and GameroftheWinds)
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Contact Information Your ReMixer name Synesthesics Your real name Sandro Kreher Your email address Your website http://mellowsonicsound.npage.de/ Your userid 33651 Submission Information Name of game(s) arranged Extreme G3 Name of arrangement Menu Theme / Title Theme Name of individual song(s) arranged Menu Theme Composers Stuart Duffield
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Contact Information Remixer Name: NyxTheShield Real Name: Felipe Montero Email: Email 2: Website: https://www.youtube.com/c/nyxtheshieldOFFICIAL Submission Information Game: Donkey Kong Country Name of the Arrangement: Blazing Mines Name of the Source Track: Life in The Mines Comments: I have always been a fan of DKC and David Wise, being on of my main inspiration to become a videogame composer and producer. After some years, I finally reached a level of production good enough to be able to submit to this site, and what a better way to do so with an arrangement of the original DKC!!!. This is a rock reimagination of the track Life In The Mines. While being in the conservative side, I believe that the changes I made make the track shine in a different way, specially in the solo section. I hope you enjoy it!
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Contact Info - Remix Name: EpicRPGRemixes Real Name: Nick Oleksiak Site: https://www.youtube.com/channel/UCgmUh-6Y9N-KDGfHzz5dOLQ Userid: 25930 Submission Info - Game:Pokémon Sun and Moon Arrangement: Malaise-Free Malie Song: Malie City Composer: Go Ichinose All made in Logic Pro X. I was inspired by Nujabes a bit for this arrangement. It's been a long time since I've submitted anything to OCRemix. To be honest, I've been afraid to since I've been rejected every time before. I have made many more tracks since my last attempt, though, so I feel a little more confident this time around. I feel like getting at least one remix on this site makes me more professional as a composer/arranger/producer since you guys are super picky. I can finally get this weight off my chest and move on, closing a chapter in my life. Hope you enjoy the track.
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I removed all the samples I used from the original remix that can be found in the game. All the samples you hear my own samples. I know that some may sound like the CT samples but I assure you and can prove that they are my own if I need to. Also, changed the keys of the piano part that was previously mentioned. Hope you like it and let me know if there’s anything else I can do. Thanks for listening!! Contact Information EchoGhost Jake McDannold www.soundcloud.com/echoghost616 35675-echoghost616 Submission Information Chrono Trigger Schala’s Theme/Star Stealing Girl/A Distant Promise (I think) Star Stealing Princess of Zeal Yasunori Mitsuda Made with FL Studio. Respectfully, Jacob McDannold
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OCR03886 - *YES* Kingdom Hearts II "Dear Serenity"
Gario replied to Gario's topic in Judges Decisions
This is an interesting arrangement. I'm not sure what kind of style it was going for, but at the very least it was engaging, getting people wanting to know what comes next. Some of the performances and instruments are just immaculate - that piano and oboe are some of the best I've heard produced on here. The arrangement itself takes some graceful liberties with the harmonies, and they work very well. The guitar performances are pretty good, too, though the release on the guitar could've used a low pass; that high EQ range gets cluttered really quick. I'm not too impressed with the drums; they sound mechanical and as if they were just thrown in there, which is disappointing considering how carefully crafted everything else sounds in this. The fade out ending was certainly not the greatest way to end this, either, but I think we'll get over it. Overall it's still a good pass on my end. I think there's some trimming around the edges that could've been done to make it better without compromising your vision, but it's definitely not below the bar. Great work! YES -
Hello, and thanks for your time and consideration! ReMixer name-Audiomancer Real name-Eric Fogel Email Address- Website-https://www.youtube.com/channel/UC_RHIfWmQzTo1nTufIpisiA? User ID-29237 This is a ReMix of the first walkabout theme in Dragon Warrior 2 The name of this ReMix/arrangement is Epic FootSteps I was unable to find an official name for the track that is the inspiration to this ReMix, I just call it the first walkabout/over world theme. The music for this NES game was composed by Koichi Sugiyama, and was released in 1990. I have many fond memories of playing this game, as well as watching my father slog through it as well. The theme I chose to arrange has always been a haunting melody to me, so I thought I would put my own spin on it. It’s a straightforward techno track, with an organ intro. I used LMMS for production, and I still consider myself a novice at using this sort of software, but I have learned some, and have had fun doing so. This ReMix has gone through quite a few permutations, and I have enjoyed the feedback that I have gotten through this process. That feedback has been constructive and greatly appreciated!