Bumpity bump. Copypasting my thoughts from another forum. Shouldn't be any big spoilers in here.
So I beat Skyward Sword a short while ago. Wonderful game; they did a magnificent job implementing the motion controls for everything, and it was more fun for it (i'm lookin' at you, c to draw bow). However, I did have some difficulties with the controls (not rolling or using the shield when I did the right motion, not doing the fatal blow with the same deal, which was a pain in the final fights) and there were several times I had to recalibrate it mid-game.
The story presentation was very well done, and all the characters were very well done. All of them had their flaws and weaknesses, and it used them to good effect. Also, Groose is awesome. I don't care, they did a great job developing his character throughout the game. Also, the boss fights were rather creative and unique. As were the dungeons for that matter. They all seemed to fit into the environment naturally.The music did a great job setting the stage for whatever area you were in, and the gimmicks for each area were very well implemented (namely the timeshift stones).
I've heard complaints about lack of exploration, but honestly I did plenty of exploring on my own, just messing around and looking for bugs and stuff. The Goddess Cubes were a great touch too.
Also, collecting the treasures to upgrade your gear is a perfect addition to the series, as was the stamina gauge. It all worked out so well, and I loved the little details added too. Like Beedle's change of speech at night, or the little throwbacks everywhere (Kukiel says a variation of "its dangerous to go alone" when you first meet Batreaux, and I think one of the Mogma says "its a secret to everybody").
Speaking of which, while I was glad there were still some Gorons, I enjoyed the new races. The Kikwi were cute and had some clever characteristics, while the Mogma were greedy but hilarious. Ledd and his partner definitely had a good dynamic, for the little time you see them. The robots were pretty funny too (especially Scrapper), and the Parella were just... annoying. I also wasn't thrilled with the design used for the dragons.
All in all, a very well done game with a good amount of content (as in mini-games and item upgrades). The Adventure Pouch seemed limited at times, but for the most part it was okay. Especially once I had all 8 slots. Anyway, I hope the next one forgoes motion controls because it's a pain in the ass to have to pause and recalibrate the controller so left is left again and not up-right and backwards for some odd reasons, but they worked about 95% of the time in this one. And they were used quite cleverly.