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Nabeel Ansari

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Everything posted by Nabeel Ansari

  1. Oh My God WIN
  2. File > Export > Wav is the same as Ctrl + R. and File > Export > mp3 is the same as Ctrl + Shift + R.
  3. Not really "innovation"... they JUST did that with 3DS.
  4. http://ocremix.org/forums/showthread.php?t=7681
  5. If I don't need XBL Gold to play online on PC, then I'm in too.
  6. That's not what I'm talking about. If you mix too loudly in FL Studio you will hear compression with or without a limiter (you'll hear clipping too). And that's what erine is talking about.
  7. That's exactly what I just said... *headdesk*
  8. I have a Core i7-2600, I might get in on this... EDIT: I downloaded FAH and entered the team number. Folding now!
  9. I don't exactly know how it works, but you can mix stuff in FL Studio a little louder than 0 Db (without a limiter). When you look at it in a spectrum analyzer like Winamp, you just see frequencies hitting a wall but there isn't any noticeable (audible) clipping. When you reach past the "little past 0 mark", though, then you hear clipping AND overcompression.
  10. What's dishonest about selling your own property online for an inflated price? It's not like you're attaching a hidden service charge into a legally binding contract. Or you could just get the system when it comes out at regular price. It doesn't take a ninja to do it. My brother went to Target a few hours before the Wii came out, and he had no problem picking one up. Or you could, you know, preorder the damn thing.
  11. Damn you. Oh wai
  12. If nobody but Nintendo knows about them then how do you? People who do this kind of stuff have no problem with people deciding not to buy from them and just waiting for things to come back in stock at regular price.
  13. He's not talking about the actual plug in on the mixer, he's talking about the limiter that FL Studio has built-in to automatically brickwall stuff when it's too loud (I notice this when I'm rendering)
  14. If people spend $1000 on a gaming system that's the buyer's fault, not the seller's.
  15. If you are experiencing the effect of FL Studio's built-in limiter than your music is really frikkin loud and you need to turn down the volume. Most likely you are just mixing too loud in FL Studio as opposed to Anvil Studio. Again, it's not the program's fault, it's YOURS. It's impossible for Anvil to produce "better sound" if you are using the SAME EXACT INSTRUMENTS in both FL Studio and Anvil. If you aren't using the same ones, the answer is quite obvious: because you're using instruments in FL that overlap and you're not in Anvil.
  16. Halo Reach's story was the best in my opinion. It was more emotional.
  17. Keep telling yourself that, I'll wait until I see the real thing of how Halo is when Bungie's not behind it.
  18. There have been sucky products with awesome developers.
  19. Oh, I see. I gave that a thought but I didn't think a podcast would take that much space.
  20. You can't call software intellectual material unless you're talking about the source code. We're not talking about source code, we're talking about the FULL-COMPILED PRODUCTS that people are stealing. You are not "paying homage" to Cubase by using it illegally. No one can tell you make a song with a certain DAW. All you're doing is stealing and using something that doesn't belong to you for your own self benefit. Seriously guys, why are you lumping music and software together? Software isn't intellectual property. It's as tangible a product as a car. Music is not, at least in your example, Wiesty.
  21. Is the novelty of a hardware synth worth the price? (It's a serious question, I'm more posing it to Zircon)
  22. Why do you need 100MB mp3's? Are these 45 minute 320kbps full orchestration medleys or something?
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