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liquid wind

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Everything posted by liquid wind

  1. I have 3 gigs of RAM and an AMD athlon 64 X2 6000+ CPU I do plan to upgrade soonish but when I do I'm just going to get a new computer, for the time being I usually don't hit any walls where it's really overloading my comp anyway unless I use inefficient plugins(most synthedit stuff ...)
  2. it's terrible and everything but I don't feel like giving MS another $100 so eh, stuck with it
  3. edit events are easy to keep track of if you compose your entire song in one pattern, which is what I used to do I've been using a more standard approach to the program as of late, it's a little slower for me to get stuff down at first but it has it's benefit if I decide to completely re-arrange the song structure later on...this entirely makes no sense for me because most of what I do musically lately is compos... does anyone else use a wave candy template to replace the default scopes? I have 3 wave candies on my master by default
  4. not OCR but a couple remixes I like that don't seem to exist anywhere anymore so I uploaded them to my mediafire zyko - A lullaby for a little girl SecondChance - When the wind stops blowing this is what you hear
  5. xenoblade has gotten a lot of acclaim but...not best ever material. to me it's absurd because NoA is more preoccupied with things like fortune street and mystery case files, they're literally letting the wii go out on 2 years of shovelware with only skyward sword to soften the blow. if they actually released any other halfway decent games it wouldn't be such a big deal to me, games have failed to get localized going back to the NES. but they're sitting on a complete game when they have nothing else substantial to begin with while talking out their asshole about how their focus is now on trying to provide a great gaming experience for everyone, not just the mass of non-gamers that have propelled them from last to first. actually that's probably what pisses me off the most about it, if they did just let the wii die with no good games as they are doing but didn't blatantly lie about their target audience, it wouldn't really make me angry. it'd be disappointing, but I can accept that nintendo has moved on to a more lucrative market, it's the double speak that makes it infuriating
  6. he makes some good points about the gaming media generally being terrible, IGN at the forefront of that, but a lot of it also comes off as a bitter fanboy diatribe where he seems to think that anyone being critical of nintendo here can't also be fans(or that there's anything wrong with not being a nintendo fan to begin with...)
  7. it's not going to result in anything unfortunate that the wii is going to die with 2 years of nothing worthwhile but skyward sword at the end but the wii was a train wreck from the beginning so I should just be thankful skyward sword is looking like it could be the best zelda game in a decade
  8. what's it like waking up every day with the pain of being you
  9. that statement shouldn't have been dignified with a response, but since it's already been done twice psx
  10. I can see where you're coming from with this. not so much with it merely being colorful, I think our attitude towards that in the west is kind of silly and is the root of half of our games being all brown and gray, it's kind of stupid that artists are pressured to make everything dark and not very colorful or else it's obviously just for kids...but the overall game design of mario galaxy didn't appeal to me in the same way SM64 did, it felt very dumbed down in a lot of ways and agree on yoshi's effects, for some reason this is what really bothers me with nintendo coming off as "kiddy". same with WW, the graphics aren't so much of a problem to me, but some of the things you hear when people are talking? WTF?
  11. thanks for the good news, alleviated some of my NoA related nerdrage!

  12. people act like I have two heads when I say SM64 is still the best 3D mario, good to see it's not totally uncommon I do like galaxies somewhat, I just can't fathom being like, MARIO GALAXY 3 IS OUT TIME TO BUY THE WII U then again they...pretty much lost me on that one when I saw that the controller is an ipod with triggers. I barely play my DS and when I do I almost always play GBA games on it, I'm really not fond of the touch screen as a game controller, it completely ruined spirit tracks IMO which otherwise should have been one of the better zelda games of recent memory
  13. monolithsoft is a nintendo first party studio, xenoblade is also "their game". but I do agree that they probably don't want it canabalizing zelda's hype, at least something gives me that impression even though it's not a really logical thought process I know everyone hypes galaxies like no tomorrow but I would never consider either of those games to be reason to buy a system, meh, I guess I just don't "get" nintendo anymore
  14. mitsuda only did one song for the soundtrack the OST is awesome though, two unknowns did most of it but there's some good yoko shimomura work in it too and surprising no one, NoA is still fucking terrible oh well, I probably wasn't going to get a Wii U anyway but this is the final confirmation that nintendo has given up on long time gamers to me, now I know to stay away from all of their future hardware
  15. you get most of the lofi sound from low sample rates and tiny samples that use clever looping more so than the bit depth, 16 bit is CD quality, but if you start ripping samples from an SNES ROM you'll find many samples that are waaaaay beneath 44khz because they didn't have much memory to work with
  16. I can kinda see mother 3 because they would've had to pay a ton of royalties and the campaign to get it released didn't become very strong until the GBA was nearly dead there is no excuse for xenoblade not being released. I would also like to see last story and pandora's tower but especially xenoblade considering that it was already announced for NA release and never officially cancelled(under the name monado), and is going to have an english version made ANYWAY. iwata and reggie talked a lot at E3 about trying to bring back "core gamers", this to me represents a test that will show if it was serious or just an empty sales pitch
  17. you can hack your wii to do this very easily actually, as well as disabling the region locking. but I'd hope it doesn't come to that. more than anything I want the game to be released and to sell much more than expected so they don't continue doing this shit europe is not only getting the game but also a special edition with the soundtrack, and they have 10 million fewer wii users than the US. wtf NoA? I know JRPGs are less popular here but considering they could just use the english VA that they need to do to release it in the UK anyway, it's not like it should hurt them to release it...it's not a very competitive platform at this point anyway, it would have a year of skyward sword and kirby being the only other notable games being released
  18. NoA apparently has no intention of localizing this game, there's a massive fan movement going on to try and persuade them(currently the number one video game on amazon as a result), but given how NoA has reacted to these things in the past I'm pretty skeptical that it will result in anything I hope I'm wrong though, this looks like the first JRPG that interests me in like 10 years.
  19. do a lot of one hour compos to get better at it a few of the compos we have in this scene are 2 hours and I tend to finish something like 95% in that time, a few songs for an album I'm working on are just compos I remastered slightly also idk about anyone else but doing an arrangement tends to take me longer than an original work, it's harder for me to be spontaneous with someone elses material
  20. thought the commercial was cheesy but robin williams' beard is epic
  21. this is why it pleased me when nintendo started repeatedly using the word "density" to describe their goals for skyward sword. like they finally realized that a huge world filled with NOTHING isn't a good direction to go in. it worked for SotC but that game has a totally different feel than what zelda games have traditionally gone for bunny hood best thing ever, it's amazing that they managed to miss on having an item like that in TWO games following MM. obviously the hood itself may not make so much sense as WW and TP don't have the surrealist themes that MM did and having the hero wear bunny ears everywhere would be out of place, but damn nintendo, give us SOMETHING especially for the simplicity and eloquence that the heavy themes were handled with. TP tried to be closer to a JRPG having a lot of long conversations and it just doesn't produce the same impact as actually interacting with the characters and watching their day to day lives as MM allowed. MM still has a lot of my biggest "awwww" moments in gaming like romani and cremia's last dinner I really don't see it this way, you have a big wide open area but you need to stop constantly to change direction, and you don't travel all that quickly, there's a lot of just sitting and waiting. I think the game encourages you to stay on a linear path because of this, you can explore, but it barely rewards you for doing so and makes it more difficult than it should be I never really got anything out of WW's dungeons. they're probably the least intricate of all the 3D zelda's, least challenging, really have a weak sense of atmosphere to me compared to the other games...but then again none of them are as bad as the first few in OoT so at least it has some consistency to it agree with this, the visits to old hyrule are amazing, the first time you go there and the end of the game... I would really like to see PH recanted like the CD-i games but I don't think it will happen :/
  22. SS does seem to be fixing a lot of issues that have been with the series for a long time now, but this makes me a little worried about its battle system http://www.youtube.com/watch?v=TZVEF5l-WPk this still seems very broken to me...
  23. you should finish it, the near end of the game triforce fetch quest is a pain but everything after it is great, maybe the best ending in the series. I don't think the game is amazing overall and I think it started a lot of negative trends the series is still reeling from, but the ending is great LA is amazing. it's probably my third or fourth favorite zelda game, it's hard for me to get into it and play it because of the gameboy limitations(if you could equip 3-4 items at a time...), but it probably occupies a more special place in my heart than any of them except majora's mask, and I got it in 2006 it seems like I have the most love for zelda games in which link stumbles into some strangely familiar but alien land that isn't hyrule
  24. LA is an acceptable candidate for best zelda game I'm confused that WW gets brought up in these discussions
  25. WW is not better than OoT MM however is.
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