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Garrett Williamson

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Posts posted by Garrett Williamson

  1. Brian Gray, the guy who localized TWEWY is to thank (at least in part) for that, actually. :D

    Yeah it's like so many other games I just sit there and try pressing random buttons to skip stuff I don't want to read. And that's normally the whole game.

    But I didn't skip any of the stuff I read. What was it, that I sorta found enjoyable...

    "Would you like to tell me your name?"

    "Nah"

    "Oh, I don't mean to offend you or--"

    "No. It's Nah. N-A-H. Nah. Ugh. This happens every time."

    Something like that. I don't know how that is funny, but I sorta smiled reading that. This was my favorite, though.

    "Why should I give you a strand of ____'s hair?"

    "Hee hee".

    I seriously think I laughed when I read Tharja say "hee hee". I sat there for about a minute trying to make sure that's actually what it said. A medieval game and one of the characters says "hee hee". Brilliant. Of course, it's a medieval-themed game, but obviously the dialogue shows nearly no sign of Old English anywhere in a normal conversation.

  2. Like the guitars and synths. Bass is nice. Not diggin' the drums. They seem far too sequenced sounding and aren't mixed great. They don't sound awful, but they just aren't really great either. There's a way to make fake acoustic drums sound real. Unfortunately you can tell here that it's fake, though I've noticed this a lot throughout numerous different ocremixes.

    But all of that set aside, I like the idea here. I really like all the guitars and synth bells and pads and such. Real nahce. Real, real nahce.

  3. Just beat this.

    Holy shit that was a fantastic game. Met and exceeded all my expectations.

    I think IGN gave it a rating of 9.6 of 10.

    Also, after playing about 20 minutes of the game, I noticed I actually enjoyed reading the dialogue.

    Whoever did the dialogue has at least some slight sense of humor that isn't ridiculously embarrassing. I sorta enjoyed it.

  4. Living in the City - Sonic R.

    Don't judge me . ___.

    LIVING IN THE CITY

    YOU KNOW YOU HAVE TO SURVIVE

    LIVING IN THE CITY

    YOU GOT TO KEEP ON SOMETHIN' SOMETHIN'

    LIVING IN THE CITY

    WHERE EVERYTHING IS REAL THAT YOU SEE (no way!!! is that really the lyric... that's what I hear every time)

    SO MANY DIFFERENT THINGS TO SEE

    THERE'S NO TIME

    SO MANY DIFFERENT THINGS TO DO

    BUT THERE'S NOT TIME (prob got that mixed up... stupid lyrics)

    SO MANY PEOPLE

    ALL AROUND

    SO MANY SOMETHIN' SOMETHIN'

    TO BE FOUND

    LIVING IN THE CITY

    WHERE NO ONE LETS YOU DOWN

    Pretty stupid lyrics. Double stupid I even know it that well... oh wait I got a new one comin' on...

    CAN YOU FEEL THE SUNSHINE

    DOES IT BRIGHTEN UP YOUR DAY

    DON'T YOU FEEL THAT SOMETIMES

    YOU JUST NEED TO RUN AWAY

    Wai, wai, wait... I got this... do I still remember it after all these years

    EVERYBODY'S SUPER SONIC RACING

    RUNNING TO THE POINT OF NO RETURN

    WHEN YOU'RE SUPER SONIC RACING

    C'MON LET THE FIRE BURN

    Wow... and that game is as old as I am. Well actually probably a bit younger than me but still.

  5. Ha - thanks.

    It was just made in '03 and I made copies on VHS for the cast, but I didn't have the wherewithal to get it online anywhere at the time, nor on DVD.

    Some of the cast have expressed interest in a sequel, but seeing as most of us have been cast to the four winds, that'd be all but impossible. However, we may try a Flash series or something...

    Dude that'd be awesome. :P

  6. Hey everyone, I recently hit a 1,000 like milestone on my facebook page (yay, thanks!!) and as part of the reward, I've opened up a public vote to decide THREE SOURCE TUNES that I will remix, release for free, and submit to OCR.

    Round 1 - Choosing a game.

    visit https://www.facebook.com/questions/497569256956649/ to vote. all you have to do is click on your choices (you may vote for as many games as you like), or select "Add an option" to add your game. So far, Super Mario RPG has taken an early lead, but Xenoblade Chronicles and Chrono Trigger are definitely forces to be reckoned with.

    Round 1 voting ends Thursday 2/21/13 at 12 PM EST.

    Round 2 - Choosing a song from the winning game. Begins Thursday at 2 PM EST.

    I will be updating this post as the voting rounds come and go. Good luck to everyone's favorite games!! I look forward to remixing some awesome music for my supportive community :D

    -Benjamin Briggs

    Ha! I'm struggling to get even 100 likes on my Facebook page. Oi vay.

    Not sure what I would vote for here. I love your stuff, but I don't know all that much about either of these games. So I'm going to be totally not helpful and say remix something and I'll just enjoy listening to it.

    Thanks for the repost on SoundCloud on that Zelda remix I did, by the way. ^_^

  7. This is a new remix of a song I released last year called "12 Years Ago" (ORIGINAL: https://soundcloud.com/gwilliamson/12-years-ago). I called it a "Beat Demon" remix because the new record I'm working on currently is named "The Beat Demon" and this song sounds a bit like some of the stuff on the record. The new record won't be all techno like this, but some of the tracks will have this feel.

    So yeah. Here's the remix: https://soundcloud.com/gwilliamson/12-years-ago-beat-demon-remix

    The original song comes from the record "Edge of the Universe", which is currently on iTunes (https://itunes.apple.com/us/album/edge-of-the-universe/id519060099), CD Baby (www.cdbaby.com/cd/garrettwilliamson), and other online music stores. Not a huge fan of the record anymore, as I've learned so much since then (and it hasn't even been a year since it was released).

    Yep.

  8. I bought a game made by Disney.

    Unless it's The Incredibles, then that is a lesson learned too many times that took too long to get to my thick head that a Disney game will never be good.

    The older games for the Genesis or whatever don't count because they were actually made by Capcom or something.

    Examples of me thinking "what the crap was I thinking" was blowing money on the Tangled video game (WTF?) and I got Ratatouille game (and that one wasn't nearly as bad but still crap).

    Still asking myself why I wasted 20 bucks on Tangled. Not as bad as some really awful games out there, but the game was so obviously made for 5 year olds. The hours of gameplay is 7 hours. 7. hours. And it is the absolute easiest game on this Earth that was rated E and not eC.

  9. NERO.

    FREAKING NERO.

    Zedd is honestly the best guy out there who does stuff remotely similar to this stuff.

    Because he actually writes the music. And it's actually MUSIC. Skrillex is cool, but more of that is just programming and occasionally tracks I hate which I just think is noise (Scary Monsters and Nice Sprites an example... one of my favorites by Skrillex is Cinema Remix).

    Zedd was Classically trained, which may explain a lot.

  10. When the game told me that normal mode was for series beginners, I was like "Well, clearly since I've played some of the others, hard mode can't be too bad."

    This is me now, trying to find non-story battles that even look winnable: :banghead:

    Honestly that idea in Fire Emblem is really rather amazing, though. This was one of the original games with the permadeath idea and it honestly was a cool idea. Frustrating often, but really gets the player thinking.

    The whole idea of whatever you decide to do is permanent just like reality is actually really cool. Again, really annoying and aggravating at times, but still really cool.

  11. What about OoT? That one almost still gets me every time. The end of that game makes me so sad that it's over. It's such a bittersweet ending. Some of the best storytelling, I love it.

    Oh my GOSH.

    Again, I've never cried during a game but that ending is almost killer how good they finished it. Cinematically, if they had done with the same time of musical feel, then I may have ended up crying. It's harder to cry over low computer graphics.

    But the way they ended it and then the CREDITS song. The beginning just gets me every time. It wasn't some like bittersweet ending and then big intro to the credits song. It literally blended perfectly with how the ending was. The game ends and then it goes into this ridiculously fake yet somehow beautiful soft and quiet harp intro. Gets me every time.

    I also care about a game more because of gameplay rather than graphics or story. Though a story is always useful and make a game that much better if done right. ;D

  12. Still, 40% of the book dedicated to SS seems to me "advertisement for SS"

    Mine came in the mail, to the wrong address, so I have to wait another week. >.>

    That's what I was thinking when I was reading it.

    The book doesn't have much of Link's Awakening, yes. A few pages, but not much. I've practically read the whole book already. The only part that I haven't read that I'm currently reading is all the stuff on SS. I read out of order hahaha!

    The concept art is great, though it's unbalanced. There's too much of Spirit Tracks, Phantom Hourglass, and Twilight Princess. Twilight Princess is one of my favorites, but to be fair, it seems they have too much of that. I was actually hoping for more stuff from the first games, because the older it is, the cooler. There's only half of what Twilight Princess has when it comes to Ocarina of Time, which really pisses me off, because OoT is probably my favorite game.

    But the chronology area is sick. It's killer. I knew about the timeline way back in the past, and I was like "ok, yeah, that's how the games connect, ok." But then there's the whole written out storyline and I read it word-for-word and was like "oh my word it all totally makes complete sense now." I suddenly understood everything. All the confusion cutscenes in Twilight Princess, all the random characters that said stuff that didn't mean anything to me, it all made sense (well... with the random characters saying stuff... there's still a lot that doesn't make sense and I know it never will).

    What I've noticed is that the book is far more interesting when you don't skip anything. It may seem like "yeah, yeah I know this; moving on" but what I took notice of is that there can be 3 tiny words in a paragraph that I thought was useless. And those three words completely changed everything and I was like "WHOA really?"

    Though what I can admit is that I was hoping that the introduction with Shigeru Miyamoto would actually be interesting and actually a rather awesome intro, considering the fact that he is the creator of Zelda and Mario. Nope. The whole first two pages of his introduction were a waste of time. And THAT is when it was pretty dang obvious he was advertising SS. He was like "with this 25th anniversary, we've finished SS in time and it's amazing" and dadadadada. I wanted to hear something that I never knew before. But he just said a whole bunch of random stuff that I already had heard. So that was disappointing.

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