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Troyificus

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Everything posted by Troyificus

  1. My choice for next round has been sent! Get your Trick or Treat bags ready! And thanks for the kind comments, X and Hobo Kat's bonus mix was the bawmb!
  2. Bah! That is no victory! To win you need to crush your enemies, to see them driven before you, and to hear the lamentations of their women!
  3. Hey Hobo! Is this round going to get extended?
  4. Tritto (that's a thing, right?) *EDIT* I take back my tritto; I've chosen my track
  5. After the often super-complicated project files I ended up with during the SFRG competition it's quite nice to have a midi file with very little content I've entered a very quickly put together ambient piece; get's a bit monotonous towards the end but it's pretty short so I guess it'll balance out.
  6. Thanks Impluo and BONKERS; I really appreciate the feedback! Drums have always been a bit of an issue for me so I'm not surprised to hear that they're the weakest part of the track. Thanks for the specific suggestions, BONKERS; I'll looks into finding some VST's of those type and see what I come up with
  7. This was my submission to Round 4 of the Sigma Fortress Remix Gauntlet 2015. The themes are Sting Chameleon [Mega Man X] and Final Weapon [Mega Man X4]. It got a fairly good response in the voting and I'm quite pleased with it (which is a rarity with a lot of my own work) so I thought I'd post it up in the Workshop for some feedback on how to improve it a bit more. https://soundcloud.com/trism/wilys-rejects-trism-celestial-bodies-sting-chameleon-in-final-weapon
  8. Trism Tortured by Dreams (Flame Stag in Gate's Laboratory [X6]) We are Many, We are One (Boomer Kuwanger in Gate's Laboratory [X6]) Beautiful Bloody Bats (Dark Necrobat in Gate's Laboratory [X6]) Wily's Rejects
  9. My entry was submitted early and unfinished due to a death in my family. Not looking for sympathy; just informing due to the rather rough and incomplete nature of my entry.
  10. Bollocks, I missed the voting. For what it's worth I would have voted for Xenonetix. I like Kat's submission and the percussion towards the end of the track was a welcome addition, but it lacked 'oomph' and seemed a bit thin in it's delivery. I am a sucker for a good piano cover and Xenonetix's delivered in every way. Nice entries both!
  11. Trism Go Ahead And Jump (Vanishing Gungaroo in Observatory Hall) Disco is NOT Dead, Disco is a Giant Metal Seahorse (Toxic Seahorse in Observatory Hall [X]) Overture 20XX (Crystal Snail in Observatory Hall [X]) Wily's Rejects
  12. Trism Cyberfunk (Splash Warfly in Cyber Maze Core [X5]) Never Gonna Give (Up The Funk) (Gravity Beetle in Cyber Maze Core [X5]) Probe (Tunnel Rhino in Cyber Maze Core [X5]) Wily's Rejects
  13. Hey guys, due to some severe family related stuff I won't be remixing this week, Cash will be taking my place instead.
  14. Musical theorist types! Would I be right in thinking this track is F major?
  15. You know, I've managed to go my whole life so far avoiding that song. And now I've listened to it. And I wish I hadn't.
  16. Trism Palace Of The Beast (Slash Beast in Sigma Palace [X8]) Es-cop-ay (Crescent Grizzly in Sigma Palace [X8]) Straight Outta RAGE (Flame Stag in Sigma Palace X8) Wily's Rejects
  17. It might be because I added in a bassline to give it some extra 'oomph' to go along with the drumtrack
  18. Forgive me my ignorance but what does a directorial / co-directorial role actually entail? If peeps knew what they might be getting themselves into there might be more interest in helping out
  19. Looks like the new forums have done a number on the layout of your first post, Gar! Might want to look into reformatting it at some point
  20. HOBO! I've got something to enter but can't because the deadline is over! Want to me to enter it or shall we mark this one as DOA?
  21. Whelp, I'm thinking that my entry is just too darned pretty for this world. Every time I try to export it my DAW crashes and burns. If I have time I might try and export each track in it individually and see if that works, otherwise I'm afraid I shall be entry-less!
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