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Brandon Strader

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Posts posted by Brandon Strader

  1. What the heck, I clicked to make a post and it had text from 2013 in here that never got posted. It looked good too. I should have posted that stuff, it's gone now though. 

    Anyway, Sagnew is right. He didn't send me a final WAV of his battle theme though, so he's a dirty, dirty liar! The dirtiest, I'm afraid. 

    I cut 1 song, labeled 3 for potential cut. These folks need to check in, I'll try to contact them as a last resort before making the real cut. 

    Apart from that I was/am serious about cutting stuff and getting stuff moving, even though we're probably looking at 2017 release at this point. Better early than late or even 2018. As time goes on and people promise stuff then don't deliver, the choice to cut stuff gets a bit less hard unfortunately. Hopefully I can fill in a gap or two. 

  2. Hi folks :) If anyone is trying to claim something, please send me an audition of your best work in a PM -- not something quickly thrown together, but something that really demonstrates your potential to deliver a quality finished song! 

    To everyone who posted WIPs, THANK YOU!!  Everyone please check out that subforum and share some feedback. I'll get around to that at some point too. Right now I'm overwhelmed with work. Going 7am to 11pm tomorrow, it's not pretty. Very much tired :o 

    I'll probably make one of those mass PMs to inform people of the next WIP date when I feel a little better

    Protricity who had claimed "The Stage is Set" dropped his claim because he said the Orlando attack was a false flag and I said he's gotta grow out of conspiracy theories. I guess that made him mad. Transparency! I'll hopefully get in touch with people who want to make claims soon, but like I said, if you're not posted, please send an audition of your BEST work!

  3. This isn't dead or cancelled, it's just not going really fast, and that's OK. Albums are 100% dependent on the input of the artists, but in this case I'm not even 100% sure of what we're going to have or what direction it's going to go.

    It would be great if the involved remixers continue to finish up their stuff, and I can get a better picture of where we are and what we'll have, and begin filling in blanks with new artists and my own mixes as well. For a single disc this shouldn't be too hard. 

    We're not trying to hit some anniversary date as far as I know, so a little extra love and time laid aside won't hurt!

  4. I think it goes without saying that this is better than the first game -- it has about as much of a learning curve for the controls, more with combat than movement, which is pretty simple actually. Putting in an upgrade system was a brilliant idea to allow people to learn each new movement move at a time rather than be overwhelmed with a bunch of different button combinations. I like that there's no ability to pick up a gun anymore, and they found a creative way around you surviving when being shot at. The music is fantastic, as is the atmosphere. So far I am seeing this as a massive improvement over the first game, though a different taste on some level. Really enjoying the game, though I'm not a huge fan of time trials, challenges, and having to find a quicker, unknown path to get somewhere faster while being timed. I have never and probably will never enjoy time trials, but that doesn't detract at all from the game. I may give them a try but I don't really want to learn where all the quick nooks and crannies are throughout the map. 

  5. This is sweet. Why does everything seem so far away though in the mix? That makes it sound REAAAAAAALLY muddy, and I'm not sure what you did there. The drums are distant and lack impact, the bass is alright and upfront-ish compared to everything else.. does it have reverb on it too? The rhythm guitars are leveled lower to be consistent with the drums / lower than the bass... it's a MESS!! Really cool remix though. It'd be cool to hear a total revamp of the mixing and master. Glad to see you guys working again :D 

  6. I pre-ordered this and the dynamic theme they include is really awesome. It has its own SFX, Music, and the visuals are great and non-intrusive in the menus. Less than a weak left to wait.  just a few days... Monday night at midnight is when it'll open for me... Don't know what to expect but I hope it's as good as the first game, or better.  Esperado, we could remix the new CHVRCHES theme

  7. Meh I bought Battleborn for $40 for the digital deluxe edition on Amazon. I think they did that to undercut over watch but it worked. Why sell over watch for $60 on console but $40 on PC? My Jewish friend told me I was an idiot for buying Battleborn and I'd be an idiot for buying over watch at least until it is under $40 on console. Kinda bums me out. Why did they do that?

  8. I didn't really intend to argue about it. This was probably not the right place to bring up the issue of the OCR name becoming a brand over time. It's possible nobody agrees with me because the people who would have are all gone. I think that merits some reflection at least, and that my concern shouldn't really be brushed aside as being paranoid accusation. That seems like a disingenuous response.

    To clear up what I meant by not being the community;

    Be honest -- if I made an album, put the OCR logo on it (brought to you by OC ReMix!), and sold it for $20 on iTunes that'd be perfectly fine, right? Or nah? What you're suggesting is that because people from OCR worked on this, it's fine for the OCR name to be affixed. Where does that stop being fine, at the bottom of the staff list, or at DJFrog's fan arrangement concept album on iTunes? Or it's all fair game? DJFrog is just an example that represents X member of the community, could be anyone.

    Random Encounter wasn't an OCR Community production, it was recruited for outside of OCR. People who liked FF1 didn't get the opportunity to be involved from here, and that was sad. That basically happened because at the time I felt run out of here by the swapping of power behind FF9. Ancient history, but relevant to the story. I'm overjoyed that FF1 was released here, but the community involvement was not ideal, and saying it was a community album I personally feel would be dishonest. That's what I think now anyway, I am sure at the time I was giddy as hell about just having the OCR name put on it and on the trailer, because that was the dream. In reality, it was probably a Shizz community album. 

    Releasing it here and having people see that it was real and trust it was a big step towards recruiting people from here for FF3. When I started FF3 I specifically said I wanted it to be a bigger community album, I believe I actually used that language. I was aware of the distinction and specifically wanted to recruit for it in public here as an OCR Community effort. So I don't think using FF1 album as an example was all that fair.  And maybe this story to explain that was a bit long-winded.

    And yeah, you didn't get clearance for FF6 Kickstarter (either from the community or Square-Enix at first) and that was drama.... but also, ancient history. :) However if anything it shows that having transparency or an open dialogue with the community about big decisions, especially involving money, could be a good thing, not a burden.. it could actually help avoid mistakes. 

    I was told not to respond and that I didn't have to, and to some extent that's true, my thoughts stood. But there was some clarification that needed done, and it would have been unfair to do a drive-by opinion without clarification, especially when requested. Please don't mistake my serious tone for being anger. I'm just being serious -- this is my third and probably last post, and at no point was I attacking anyone or saying stuff to hurt peoples' feelings, at least that wasn't my intention. And no, this isn't all directed at SAC in particular which is probably why it was wrong to post here, but this just happened to be the latest rock thrown on the beach, and it hurt my foot as I was walking by.

    edit: Something I forgot to touch on but is implied, is that people may be hesitant to be associated with a product being sold for profit, specifically... none of us have a problem working on free projects for VGM and as a representative of the ocr community, but selling a product is different.. I think I said that earlier, but in less clear terms

  9. 2 hours ago, Neblix said:

    This was made by our community.

    No it wasn't. It was made by probably a handful of people who had an idea of how to profit while using the name, and claiming to be the community. It's not me. I don't want this associated with me. There's hundreds of other people you need clearance from before saying this is the community. But calling people stupid and scaring them away from sharing their opinion has to date allowed certain people to get away with a lot of undesirable stuff. 

  10. I do not approve of the OCR name being used to sell products for a profit -- a commercial album featuring multiple compensated artists, and legally licensed music, is one thing that is fine as an infrequent endeavor. This is something completely different, which brands a product with a name that was bolstered by a dedicated community of hobbyists who have gotten no financial compensation. It's not about the artists sharing in the patreon, or the VST, or the childrens book, or whatever other product gets promoted and funded using the OCR name. Using the name to promote products and services goes against the spirit of the website and shows a lack of respect to the community that built the brand's strength to begin with, and worst case borders on exploitation. 

    Of course my thoughts aren't going to change anyone's mind, or the current / future condition of the site or community. But they're said out of a respect for what OCR stood for. 

  11. I still remember when this was posted. Never commented on it. ;) If I had at the time it probably would have been brushed off as jealously or some shit. But yeah, daaaamn this song was not good. Between the mono rhythm guitar, which puts the bass up front.. the totally cacophony intro, and the egregious timing throughout the song... so, so bad. But the vocal work and leveling / panning was pretty great.

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