aubreyhodges

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    2
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About aubreyhodges

  • Rank
    Snacks'N Jaxson (+1)

Profile Information

  • Gender
    Male
  • Location
    Mead, CO

Contact Methods

  • Website URL
    aubreyhodges.bandcamp.com

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  • Biography
    Composer and Sound Designer Aubrey Hodges has been crafting audio and music for video games and television since 1991 and began his professional audio career in 1985. Long before the CD quality soundtracks and surround sound mixes available in today’s games, Hodges was entertaining fans in some cases with nothing more than a single bleep from the PC speaker. Hodges is credited as among the very first to use MIDI in a video game, the first to use sound effects in an online game and among the first to use General Midi in a video game.

    In 1991 Hodges accepted a position with Sierra-On-Line and worked on such classic series as Kings Quest, Space Quest, Quest for Glory, Conquest of the Longbow and Leisure Suit Larry. In search of a new challenge, Hodges accepted a position at Midway in 1993 to pursue console and arcade development where he served as Manager of Music Development for over a decade. During his tenure at Midway he had the pleasure of working on such popular series as Doom, Quake, NFL Blitz, Ready 2 Rumble, Defender, and many more.

    Hodges continued to challenge himself in accepting a position as Audio Director for EA in April 2003. While at EA he managed the audio development on some of the most popular video games in the industry such as Madden NFL Football, NCAA Football, Nascar, NFL Street, and Superman Returns.

    In 2008, Hodges began composing for iOS games starting with Fieldrunners for Subatomic Studios. The game was a hit and Aubrey attracted the attention of iPhone developer Backflip Studios/Hasbro. After developing many hit games with Backflip Studios such as Ragdoll Blaster 2, Army of Darkness Defense, and the massively popular Dragonvale, Aubrey became Director of Audio for them in May, 2012.

    Mr. Hodges’s music and sound design is heard in video games all over the world with a combined total of over 240 games totaling over 128 million units shipped since he began his career.
  • Real Name
    Aubrey Hodges
  • Occupation
    Composer/Audio Director

Artist Settings

  • Software - Digital Audio Workstation (DAW)
    Logic
  • Software - Preferred Plugins/Libraries
    Kontact 5
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Lyrics
    Mixing & Mastering
    Recording Facilities
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Acoustic Bass
    Acoustic Guitar
    Cello
    Drums
    Electric Bass
    Electric Guitar: Lead
    Electric Guitar: Rhythm
    French Horn
    Harmonica
    Organ
    Piano
    Trumpet
    Tuba
    Viola
    Violin
    Vocals: Male
  • Instrumental & Vocal Skills (Other)
    Grand Strumstick, Mandolin, Dulcimer, Percussion

Recent Profile Visitors

850 profile views
  1. Thank you all for making me feel so welcome. I am available to help remixers with feedback, tips, mixing and mastering suggestions and so on. I might even do a track or two that didn't get done on the official QFG4 Soundtrack just for this effort. Once again thanks for the warm welcome and I look forward to hearing the excellent work on these from all the talented remixers.
  2. Hi everyone...this is Aubrey Hodges and I am the original composer for several Quest for Glory titles as well as many others over the last 3 decades. I have recently released the soundtrack for Quest for Glory: Shadows of Darkness http://aubreyhodges.bandcamp.com/album/quest-for-glory-shadows-of-darkness-official-soundtrack and thought it may be of interest to this site. I would be willing to provide a few of the newly recorded and arranged versions if that is something you would appreciate. I am not really sure if the original composers are supposed to be involved in the site or the remixes as I am new to ocremix. (I found out from a fan who sent me a link to the forum). Almost all of the new versions of the songs included are played with live instruments and are now what I had envisioned when I composed them originally. I do plan to release 3 more of my Sierra titles as well: Freddy Pharkas Frontier Pharmacist, Shadows of Yserbius (working on currently), and Robin Hood: Conquests of the Longbow. I have also release a 20th Anniversary Edition of my Doom Playstation Soundtrack that includes a ton of new material, longer tracks with new arrangements and 8 brand new bonus tracks. http://aubreyhodges.bandcamp.com/album/doom-playstation-official-soundtrack-20th-anniversary-extended-edition I sent a message to one of the staff but have not heard back yet. With the deadline approaching so quickly I thought I should post here to try and get an idea of whether or not I should provide a few tracks for this and if so, how exactly to provide them. Thanks for your help and thanks so much for your appreciate and support of game composers! -Aubrey Hodges aubreyhodges.com (info, blog etc.) http://www.aubreyhodges.bandcamp.com (album streaming, sales)