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Benjamin Briggs

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Everything posted by Benjamin Briggs

  1. Once this finishes downloading... will I be able to seed? I'm always connected on a cable modem, so I think it would work... I honestly have no idea what to do, but I'd like to help. Anyone want to share their illustrious knowledge of this "seeding"? -chth
  2. chthonic - 3 - Son of Wind Fixed that for ya No capital C, plus you spelled it 'cthonic' That's not the point of this post, however. I will be steadily feeding project name ideas into this thread... starting with this: Stellar Evolution: The Kirby's Adventure ReMix Project 'Stellar' refers to the stars that are a huge part of the game and story, and 'Evolution' could be either the progressing of your character through the ranks, or the reinterpretation of the music. You could even do "Stellar Revolution"... it rolls of the tongue almost exactly the same. Anyway, there's one of MANY ideas to come. This is the most productive I've been since I started on Nemesis -chth
  3. So... this whole time, I was actually mixing track 3. Yes. I want to do track 3. The I-got-some-candy theme. I think 'Son of Wind' would be good. Kind of implies a new take on an old theme... the rest seem kind of weird when applied to my gay tech-style There's my pick. -chth
  4. So... no one else wants 2? *cocks gun* ...that's what I thought. -chth
  5. Yeah, I know... I was just making fun of myself. -chth
  6. Hah, you think I actually pay attention to those? -chth
  7. Hmm... another question: Is this going to be put on a CD, or will it just be like, a downloadable album kinda thing? That didn't make much sense. Let me try again. Basically, how is this going to be published and distributed? -chth
  8. I'd rather not flood the OC wip, but I suppose VGmix is alright. Alright, good... I need the hosting. XD -chth
  9. Early WiP: Right-click, save target as This is the half-time hip-hop kinda intro, it will become twice as fast (literally; like 146 bpm I think), and will be much more dancey. Oh yeah, are we allowed to release these WiP's on the respective forums/sections here and over at VgMix? -chth
  10. Sweet! I call Track 2 (I think) of the .nsf, the invincibility theme. I may have to encorporate another song, since it's literally four bars long. This'll be fun. -chth
  11. Uhh... does the audition have to be a WiP of a Kirby Mix for the project, or just any previous work? If it's the latter, I think this or this will do for an audition, but I have no idea what song I want to try, so bear with me if you 'approve' of my mixing... uhh... caliber. -chth
  12. Just because you know what a 909 hi-hat is doesn't make you an expert on electronica. Please don't judge anything so "harshly" until you get some musical sense. Anyway, this is some of the most developmental, dreamy, well-structured, trance-inducing stuff I've heard in a long while. The arrangement is excellent, and the production is nothing short of wonderful. My only real complaint would have to be the somewhat awkward flow of the song from the softer sections into the other stuff. Very, very nice. -chth
  13. The idea is very original, incredibly well performed, and recorded like a professional. It also has a lot more energy than many piano arrangements. Definitley worth a listen. -chth
  14. Matrix + Zelda = This I love how the drums are so painfully repetitive, but it's still awesome. It's like it needs to repeat that much. That's a good thing, if you were wondering. Excellent ReMix. -chth Edit: The reason some of you (including me) are getting the song to be 11 minutes long is that it's iencoded in VBR (Varying Bit Rate). That messes with some media players.
  15. Jesus tap-dancing Christ. It does the exact same thing for 4 and a half minutes... But in all seriousness, I don't care how interesting your drum loops are. If you don't change up the tune sometime, the piece dies. I felt like I was sitting in front of my NES again, driving myself insane trying to beat the final dungeon, and muting my television because the music was so fucking annoying. The blunt and fatal truth: Too repetitive. Waaay too repetitive. The non-specific but morale-boosting truth: It's a great idea, just execute it more creatively. -chth
  16. This Mix is a little too active for my liking. The 4 or 5 melodies from the game really shouldnt be overlayed like that. And as always, repetivity is a problem. However, I think that is hard to avoid, so kudos on making a mix of this game at all. I couldn't do it. -chth
  17. Although slightly repetitive, this ReMix is really cool. It made me get up and dance. Literally. Great bass, classic percussion, very nice.
  18. This is VERY repetitive. The arpeggiated/octave variations on the melody really don't sit well in my mind. The drums are kind of bizzare and I really dislike the offset (odd number/4) time signature. I wouldn't recommend this ReMix.
  19. This is pretty darn good. The drum beats are awesome. What else can I say? Great Mix.
  20. I don't normally like Hip-hop of any kind, especially the kind that you hear on the radio all the time. However, this mix is nothing to write off. The lead is AWESOME (although I don't know exactly why) and the samples really set the mood. Despite the slight repetitiveness of it, it's really a great track. Nice work, Ben.
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