zircon

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Posts posted by zircon


  1. The Flyff synth is a simple waveform with a little bit of a layered.. bell sample, maybe? Lots of portamento (glide), reverb, and vibrato. 

    The Maple Story synth is similar but with no bell layer. 

    The third synth is pretty different. Hard to say what but it's not a simple waveform.

    I think you'll get closest by starting with a sine wave in something like an additive synth, and then add a little bit of extra harmonics there. The thing that really gives these songs a similar feel though is the combination of glide + reverb + vibrato.


  2. Yes, I'm using FL Studio 20. If you're using the free trial they may have removed features from that, I don't know. There's also a cut-down "Fruity Edition" ($99). But I guarantee that the Producer Edition, which is $199 (same as always), works the way I'm describing. The Producer Edition is the one to get.

    It might not be the DAW for you, but they didn't remove any features. And just so you know, Reason is $399, Cubase Artist is $309, Cubase Pro is $559, Pro Tools is $299, Studio One Pro is $399... the full version of FL being $199 is really reasonable, and it has lifetime free updates which *no* other DAWs have.


  3. Take a deep breath. All DAWs have a learning curve. FL Studio is not expensive; not at all, compared to most other DAWs. For beginner questions, you should look for tutorial resources rather than posting on the forums. It will probably be faster and easier to simply watch how the program works.

    You can clone an instrument easily. Right click on the channel and click "clone".

    You can make unique easily too. Click the upper left of a pattern in the playlist (the dropdown arrow) and click "make unique". I don't think it has ever been a right-click option.

    You can add anything to your favorites list of plugins/channels. When you click "Add" go to "More Plugins". See the checkmark column on the left? Click that next to anything you want 'favorited'.


  4. 2 hours ago, Geoffrey Taucer said:

    So after this past MAGFest, I was left feeling like we need a different focal point for an annual community meeting. A chance for people of the OCR tribe to get together and hang/game/rock the fuck out, without being hampered by an inability to get hotel rooms at the Gaylord. The overall impression I got from talking to other people is that I would not be the only one interested in such a thing.

    SO

    If, hypothetically, I were to rent a bigass mansion (say, something like this) for a weekend in the summer (say, July 6-8), and distribute the cost among participants (ie, the more people sign up to come, the less it would cost per person, but if we had enough to fill up all 37 rooms it would be something like $264/room for the weekend not counting travel, food, etc) how many people would realistically be likely to sign up?

     

     

    Jill and I are potentially interested, but it depends on the final dates because.. uh.. you know why.


  5. What's the purpose of the room(s)? Recording, mixing, production? That will change the answer for sure. 

    My advice - given that size, I would consider using a relatively small desk and compact interface, and otherwise treat the room as a recording space. Doesn't really make sense to try and install a whole mixing desk since that would take up like half the room, and you wouldn't have separate isolation space.

    Great resource is Gearslutz, they have a whole studio build forum.

    https://www.gearslutz.com/board/studio-building-acoustics/


  6. Ooh check it out! Nintendo's online service is apparently going to offer various classic games (more than one a month) Netflix-style with your online subscription.

    "Nintendo Switch Online includes ongoing access to a library of classic games you can take anywhere!"

    I brought up this exact thing (not originally my idea, but still) a few months ago:

    Plenty of commentators have said this but it bears repeating: Nintendo has one of the greatest game catalogs of any developer/publisher. Just look at all the hype for the NES classic. Now imagine if they said hey, for $10/mo you get access to all VC NES and SNES games, Netflix style. For $15/mo, you get N64 too. They would be printing money. I'd sign up for it without a second thought. To see them propose $10/mo for online play and a single game is ludicrous. 


  7. After early high school, I fell out of console gaming for the most part. With a few rare exceptions like couch games and stuff I play with my wife, I just have a hard time going over to the TV and playing games there by myself. I can't get into it as much anymore, and I don't know why! I also play way fewer games than I used to. Usually one or two at a time at most, and if it's a PC game, it's usually something I can play pretty casually on and off. I also always play a handheld game before bed, usually only for 15-20 mins or so, to help unwind a the very end of the day.

    My gaming habits have definitely changed. But I still enjoy a really good game.


  8. It's not that I always prefer JP voices... some games have amazing English VO and even with an option I'll often stick with the dub. But in this case the English voices are just bad. The casting is wrong and the delivery is hammy. I don't necessarily blame the voice actors even, because I think they just didn't get the right people to match with ages/accents etc


  9. So far this game is simply stunning. The gameplay is top notch, by far my favorite Zelda in that area. Just two problems, both audio...

    1. The voice acting is not good. They blew it. Thankfully there isn't much of it! But even so, why not at least have the option for JP voices?

    2. There is almost no music. Skyrim showed that you can interject ambient, exploratory gameplay with fitting music... But I'm definitely missing it here.


  10. Straight Ahead Jazz Horns - Available Now!

    SAJazz.png

    Impact Soundworks is proud to announce Straight Ahead Jazz Horns, created in collaboration with Straight Ahead Samples! This revamped library features over 75,000 samples of 13 solo brass and sax instruments perfect for jazz, funk, pop, R&B and more. Each instrument is deeply sampled with a variety of crucial techniques and ornaments, all totally customizable with our TACT system of articulation control and mapping.

    We're also introducing Smart Voicing technology, the easiest and most fluid way to create fully-voiced ensemble parts to harmonize your melodies. Available in our Multi Ensembles, all you have to do is play a chord in your left hand and play a melody in your right to get authentic, hand-written harmonies voiced for your ensemble - while keeping all articulation mapping, legato, and other settings.

    Smart Voicing is not only deeply customizable with different voicing and chord options, but can even be used with Kontakt's "Send MIDI to Outside World" feature, allowing you to send generated harmony MIDI data to any other plugin!

    SmartVoicing.png

    Full Instrument List:

    • Lead Trumpet
    • Trumpet 2
    • Trumpet 3
    • Trumpet 4
    • Lead Trombone
    • Trombone 2
    • Trombone 3
    • Bass Trombone
    • Lead Alto Sax
    • Alto Sax 2
    • Lead Tenor Sax
    • Tenor Sax 2
    • Baritone Sax


    Multi Ensembles:

    • 4 Trumpets
    • 4 Trombones
    • 5 Saxes
    • All Brass
    • Full Ensemble
    • Pop Horns


    Key Library Features

    • Over 75,000 samples, available as 16 and 24-bit
    • Two distinct mic positions
    • True legato and glissando for all instruments
    • Up to 4x dynamic levels / 5x RR per note
    • Total Articulation Control Technology (TACT)
    • Extensive options and tweak settings for all instruments, ranging from legato/gliss timing to three (!!) separate dynamic x-fade types
    • Ready-to-go FX rack (analog EQ, compressor, delay and convolution reverb)
    • Smart Voicing multi ensembles


    Articulations (varies by instrument)

    • Sustain, staccato, quarters, staccatissimo, fortepiano
    • Falls, long falls, doits, scoops, flops
    • Bends, shakes, turns, legato, gliss


    Availability

    The library is available now for Kontakt Player at MSRP $249 with a deep discount ($199 off!) for owners of the original Jazz Horns library by Straight Ahead Samples.

    Click here to read more and purchase!

    AUDIO DEMOS

    https://soundcloud.com/isworks/sets/straight-ahead-jazz-horns-demos

    LIBRARY WALKTHROUGH

    https://www.youtube.com/watch?v=IPLJUW1t92s
    SMART VOICING TEASER

    https://www.youtube.com/watch?v=OeUmKPa7eeI


  11. Wellll so to be clear, I meant a Netflix / Spotify pricing model but not *streaming*. I don't think streaming makes sense. NES and SNES games are so tiny that imo Nintendo could get away with something like Spotify's offline functionality. You pick the game you want, it downloads (basically instantaneously) and you can play immediately. You must connect to the internet every X days to keep your purchase authorized. Simple.

    I don't see how this model could possibly fail them. I think that when it comes to retro gaming, consumers are far more interested in a smorgasbord-style model as opposed to picking one game and playing only that game for a month. That's why all those plug-and-play systems come with lots of games. 

    Keep in mind I'm also not suggesting paying $10 for just the retro game library and nothing else. That functionality would be the added value proposition on top of online play, which again, Nintendo is charging for. Keep in mind that Sony and Microsoft already do this, except their extra titles are far more limited for what you pay every month. Nintendo can (and should) offer up their entire library as long as you are subscribed to the service. It's a great way to encourage people to subscribe even if they don't plan on doing a ton of online play.

    Imagine! Switch - Not just the best way to play great new games, but also enjoy a massive catalog of classic NES and SNES titles... at home OR portable. Only on Switch.

    Done.


  12. 10 hours ago, AngelCityOutlaw said:

    Netflix but video games, be it streamed or subscription style, is a terrible idea that I'm fairly certain didn't work out like Sony hoped.

    People only ran out to buy the NES classic because of nostalgia and then realized they could've played these 30 year old games on their tablet or phone for free via emulators that can run in a browser instead of paying Nintendo again for their old ideas.

    For 15 dollars, you could buy several NES or SNES games on the shop and own them forever - screw subscriptions. 

     

    The NES Classic hype hasn't stopped so I'm not sure where you're getting the "and then realized..." bit. Clearly people have a a huge soft spot for nostalgia, especially people who don't want to deal with emulators or don't know what they are. There's a reason why plug-and-play systems have endured for years and why people flock to stuff like the Retro Duo, Trio, RetroN-5 etc. They want to play retro games and don't want to deal with emulators, carts and hardware limitations.

    Sony's PSN service has been extraordinarily successful. But Nintendo's back catalog is even better, IMO. Throw a dart at a "Top 50 Games of All Time" list and you're likely to hit a classic Nintendo game (NES, SNES, GB, N64). They can and should still offer individual titles for purchase on the VC. However a streaming subscription service is something consumers will eat up and makes for the best value proposition.

    Imagine if that was part of the Switch launch! Instead of getting 1 game, for 1 month only, you get access to hundreds of games - "Only on Switch with Online Premium" (or whatever they want to call it). I guarantee people would go for it just like they went for those other things I mentioned.


  13. I think Nintendo made a big mistake on slotting Breath of the Wild for WiiU as well as Switch. There are definitely people (myself included!) that have a WiiU and would prefer to just wait on the Switch for more games to come out. But it's better for the Switch and Nintendo if people adopt it early, which fuels 3rd party developer interest, which fuels more games... etc. By releasing BotW for WiiU, some % of people will just get it for that, and wait on the Switch, when really that should have been the awesome new launch title.

    The other thing is that Nintendo has not only been shooting themselves in the foot with the virtual console and new proposed online service, but blowing the entire leg off. Plenty of commentators have said this but it bears repeating: Nintendo has one of the greatest game catalogs of any developer/publisher. Just look at all the hype for the NES classic. Now imagine if they said hey, for $10/mo you get access to all VC NES and SNES games, Netflix style. For $15/mo, you get N64 too. They would be printing money. I'd sign up for it without a second thought. To see them propose $10/mo for online play and a single game is ludicrous. 


  14. I think an N64 or PS1 *style* expansion (maybe SAC 2?) would be cool, much like how we approached SNES. Licensing is also more of a possibility given that the publishers involved in that era are more likely to be around. I get what you're talking about - sounds that are real-ish but still fake... kind of. It's charming!

    But in terms of immediate plans, retro PC systems are next in line :)